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Cazor

Latest Posts

Page: 1 of 5
Posted in: Stockert, Tony Stockert. *que music*
 Cazor
07-27-2004, 10:53 PM
#19
you mean like... r_speed numbers? heh... i really dont know enough terms for how long ive been mapping :\...  [Read More]
Posted in: Stockert, Tony Stockert. *que music*
 Cazor
07-26-2004, 2:01 PM
#17
ok yeah, i made the tiles... i think either 1/3 or 1/4 thinner. http://img78.photobucket.com/albums/v303/cazor/facility/shot0027.jpg...  [Read More]
Posted in: Stockert, Tony Stockert. *que music*
 Cazor
07-26-2004, 3:14 AM
#16
yeah, if i can get that script for swinging doors working then the white doors will open like real doors. not sure what you mean by a link... the gas chambers as in the last part of the SP level where you blow the tanks and the gas leaks out? if tha...  [Read More]
Posted in: Stockert, Tony Stockert. *que music*
 Cazor
07-20-2004, 6:29 PM
#12
well, they are both made by the sam company... and if i remember perfect dark had the same facility as a MP map? im not sure. i dunno about any other goldeneye maps... prolly not :\...  [Read More]
Posted in: Stockert, Tony Stockert. *que music*
 Cazor
07-17-2004, 6:25 PM
#6
i cant get them to stick out any less. they're already 1 unit thick, and if i make them .5 or .25, radiant will snap to 1 the next time i open radiant, so its just... blah. i was thinking there might be a chance i could get it to work if i convert th...  [Read More]
Posted in: Stockert, Tony Stockert. *que music*
 Cazor
07-17-2004, 1:30 PM
#4
most likely not. i cant really think of any bases... maybe the bathroom and the far end where the armor was, but a locked door behind it... it's a kinda small map also, so i think im gonna stick with FFA. i mean hey... it worked for goldeneye, and it...  [Read More]
Posted in: Stockert, Tony Stockert. *que music*
 Cazor
07-17-2004, 3:47 AM
#2
http://img78.photobucket.com/albums/v303/cazor/facility/shot0020.jpg http://img78.photobucket.com/albums/v303/cazor/facility/shot0021.jpg http://img78.photobucket.com/albums/v303/cazor/facility/shot0022.jpg http://img78.photobucket.com/albums/v303...  [Read More]
Posted in: Stockert, Tony Stockert. *que music*
 Cazor
07-17-2004, 3:46 AM
#1
http://img78.photobucket.com/albums/v303/cazor/facility/shot0011.jpg http://img78.photobucket.com/albums/v303/cazor/facility/shot0012.jpg http://img78.photobucket.com/albums/v303/cazor/facility/shot0013.jpg http://img78.photobucket.com/albums/v303...  [Read More]
Posted in: WIP: Blood Gulch
 Cazor
07-22-2004, 12:24 AM
#15
Originally posted by B00mer 3) dont use that worthog model ,just extract the one from the game and use that instead. I have it if you want. oh yeah and make sure you get the skybox right. Make it the bloodgulch sky you can extract it from the game...  [Read More]
Posted in: Matrix Revolutions Siege
 Cazor
04-28-2004, 9:33 PM
#13
Jorge-Fonseca, i seriously doubt you had anything to do with his choice. I mean the dock is a great seige location. Actually, if you want to put ownership on an idea you had and never publically spoken about it to see if anyone else is also thinking...  [Read More]
Posted in: New anim Show Case
 Cazor
03-31-2004, 8:03 PM
#6
I like them all, especially that 3rd picture. Brilliant. (you think tmu could use one or two of these?)...  [Read More]
Posted in: Hoth Map with screen shots help needed too!!
 Cazor
03-31-2004, 8:13 PM
#22
AT-AT's and AT-ST's are dropped off from drop ships that look like a huge torso section of an AT-AT which drop down on planets and release the vehicles. Right now it doesnt look like anything too special. work on some more details like tubes and wir...  [Read More]
Posted in: Knights Of The Force TC new Screenshots
 Cazor
03-09-2004, 3:59 AM
#13
I'm the shaved wookiee here, not you. It's Wrar. :)...  [Read More]
Posted in: Knights Of The Force TC new Screenshots
 Cazor
03-09-2004, 2:51 AM
#11
The php scripts made an error with the slq logging and got the memory too low on the server and it got shut down. It will be up soon. .NOW BACK ON TOPIC Wrar....  [Read More]
Posted in: Waka Waka Waka.
 Cazor
01-28-2004, 12:05 AM
#13
128 radiant units, so i think 2 times the player height....  [Read More]
Posted in: Waka Waka Waka.
 Cazor
01-27-2004, 8:02 PM
#9
Yeah, they can jump over the walls, but if you jump out of the arena is spawns you into the middle. You dont pick up the dots, they are floor lights that let you see where you are going. And no... not siege. It's FFA/duel :) I havent played starcraft...  [Read More]
Posted in: Waka Waka Waka.
 Cazor
01-27-2004, 3:59 AM
#6
Since pcgamemods got it up the fastest. http://www.pcgamemods.com/4086/ I might make some of the other levels in a week or so....  [Read More]
Posted in: Waka Waka Waka.
 Cazor
01-26-2004, 11:39 PM
#4
Couldn't find one that didnt have a bunch of noise in the background or was so short it would suck being looped, so i added Powerpill Pacman. It's a pretty nice song to frag to....  [Read More]
Posted in: Waka Waka Waka.
 Cazor
01-26-2004, 10:02 PM
#1
http://ut2k3net.com/cazor/pm.png http://ut2k3net.com/cazor/pm2.png http://ut2k3net.com/cazor/pm3.png...  [Read More]
Posted in: Team Corellia
 Cazor
12-31-2003, 8:28 PM
#26
But you are harassing now. You really don't seem to understand....  [Read More]
Posted in: Team Corellia
 Cazor
12-29-2003, 6:27 AM
#5
This looks far beyond anything you have made, casper. Try and not be so critical. Looks very nice to me. Anythign above the quality of the raven maps is definately worth a try. And it's SP... Once i get my PC working i will definately give this a go...  [Read More]
Posted in: The Matrix Unplugged
 Cazor
12-23-2003, 10:38 PM
#244
Uhmmm... i musn't be seeing what you guys are. I guess maybe the lighting in that area is doing something odd....  [Read More]
Posted in: The Matrix Unplugged
 Cazor
12-23-2003, 5:35 PM
#242
...Oh...Kay... :confused:...  [Read More]
Posted in: The Matrix Unplugged
 Cazor
12-23-2003, 5:17 AM
#240
Got bored and made some desktops (sorry 56kers) http://ut2k3net.com/cazor/neo.jpg http://ut2k3net.com/cazor/smith.jpg...  [Read More]
Posted in: The Matrix Unplugged
 Cazor
12-22-2003, 10:08 PM
#239
Originally posted by Neo_Knight And what about the motorbike ? Patience is a virtue....  [Read More]
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