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Heavyarms

Latest Posts

Page: 4 of 29
and, umm... GDP can be converted... I think it's called the GNP... I could be wrong, though......  [Read More]
it's also a very strict islamic custom, they kept it so if you didn't you were beaten. Now, I feel the US has liberated; good. Now, we need some order here, although they should be able to keep it themselves. This is tough; you might feel like the p...  [Read More]
make those conversions to dollars....  [Read More]
The US has the largest economy (or one of the largest, not sure) The US gives its share, maybe not in percentage, but in actual dollars, it does....  [Read More]
still, even if we did, I'd rather free one person than to let a dictator continue his rule and kill another. Sacrifices must be made; it is not my decision to make. And I just used al-jazeera cuz you seem very negative about everything, kinda like t...  [Read More]
*off topic* remember the canisters that were rigged to explode when opened but contained material? but anyways, there's only 5 million people in baghdad, and that looked like a lot of people on TV. but anyways, it happened in afghanistan: people cu...  [Read More]
They have at least freed a people that needed to be freed. No one can deny it: the parades, the stealing from palaces, the blowing the nuts out of saddam statues, pulling em down... The support for America in this time is astronomical. I have never...  [Read More]
Posted in: Death and Rebirth: The fall of a soldier
 Heavyarms
04-26-2003, 9:43 AM
#16
Colin, Elendil, and Rhett fire each a shot at their targets; Rhett scores a hit in the trooper's back while Elendil puts a shot in the same trooper's head, and he falls like a rock. The two troopers end of firing two shoots, both narrowly missing ou...  [Read More]
Posted in: What you need to know about SKILLS and FEATS.
 Heavyarms
08-23-2003, 10:51 AM
#28
there were a couple that we used to play on that are old and dropped out of sight of the forum. You need to increase the time paramters to see them....  [Read More]
Posted in: The TIE Crawler
 Heavyarms
01-31-2005, 6:49 PM
#56
Originally posted by Shok_Tinoktin Oh, I know its not the EU or TIE Crawlers fault. I'm not even sure it is innappropriate to have it in the game. All I'm saying is that you cant rationalize it being in the game by saying that it is ideal for hit an...  [Read More]
Posted in: The TIE Crawler
 Heavyarms
01-31-2005, 4:39 PM
#50
can someone also come up with a very controversial rebel unit? This is an interesting debate!...  [Read More]
Posted in: The TIE Crawler
 Heavyarms
01-31-2005, 2:13 PM
#45
reading what it says in that databank, it's going to be a fast-attack, anti-infantry vehicle with some limited ability to beat vehicles back, probably a fast firing set of medium blasters with a powered single-shot alternate fire. It's downfall is it...  [Read More]
Posted in: The TIE Crawler
 Heavyarms
01-31-2005, 9:19 AM
#21
there are no financial statements, but if you have fighters typically used to overwhelm their opponents, and they have no shielding, and they rely on solar power to pilot... 2+2=4....  [Read More]
Posted in: The TIE Crawler
 Heavyarms
01-30-2005, 8:04 AM
#7
EDIT: ^ He managed to post this before me, sorry if it sounds duplicate. Yes, IFV in this sense stands for "infantry fighting vehicle." I originally thought it would be something like a M2A3 Bradley IFV. That Bradley has the capability to...  [Read More]
Posted in: The TIE Crawler
 Heavyarms
01-29-2005, 4:58 PM
#1
I've read alot about the TIE crawler in another thread, and didn't really want to interrupt the current conversation, so I thought I would post some thoughts/comments on it here. I do think it has a good purpose. 1. The TIE crawler can go where walk...  [Read More]
Originally posted by Rogue15 they should put deathstar in. hell, it was in rebellion.... :D Don't quote me on it, but in one of the reviews I think they said in a SP mission you blow it up... probably functions like space/land except starships in...  [Read More]
Assault Transports and Escort Transports to take over smaller capital ships. AT-PT's, I forgot about those. Edit: Holy Crap it's Rogue 15....  [Read More]
Posted in: The feel of the game...
 Heavyarms
02-01-2005, 7:06 AM
#17
I'd like it to be a system in which you have units commanded by just clicking on one, but each one has its own HP, weapons, etc. This way, you get the customization as if you made each unit, but you have the ability to command them all together or sp...  [Read More]
Posted in: The feel of the game...
 Heavyarms
02-01-2005, 5:50 AM
#15
If you look at some of the SS's, always you see fighters grouped in either like four(x-wings), three(TIE bombers, TIE Scouts, Y-Wings), or seven(TIE fighters). Probably going to be something similar for infantry as well. Vehicles might have batallion...  [Read More]
Posted in: The feel of the game...
 Heavyarms
01-31-2005, 5:16 AM
#13
oh, vagabond, they released a piece of info on a SS in gamespy saying that squads of TIE fighters will be one unit. In the SS it looks like six fighters. That should help slow down the necessity to control massive amounts of men, and help make specta...  [Read More]
Posted in: Ideas
 Heavyarms
01-27-2005, 7:20 AM
#14
Response to Windu: 1,2,8, & 9: Basically, Wndu, what you are asking for is several different civs with maybe 20-30 units total per side, IE age of empires, SWGB, C&C Generals, etc. I don't really like that approach, because to me it would ma...  [Read More]
Posted in: Ideas
 Heavyarms
01-25-2005, 1:11 PM
#9
Originally posted by OverlordAngelus Two features I'd like to see. First, in Rebellion you could assign characters to ships and planets. It would be good to be able to assign a commander character (Thrawn for example) to a fleet and they would give...  [Read More]
Posted in: Units
 Heavyarms
01-30-2005, 10:58 AM
#67
I did actually look there first to post it there, but thought it was not a good idea because they were off on some tangent. Didn't think I should disrupt it....  [Read More]
Posted in: Units
 Heavyarms
01-30-2005, 9:40 AM
#65
http://pcmedia.gamespy.com/pc/image/article/582/582625/star-wars-empire-at-war-20050125013604952.jpg If anyone notices in this picture, there's the interdictor cruiser....  [Read More]
Posted in: Free music or Record Companies?
 Heavyarms
08-08-2003, 6:15 PM
#2
well, I think CD prices are redichulously expensive (I know that is spelled wrong.). They should definitely be only like 5-10 bucks so people would buy more of them....  [Read More]
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