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Heavyarms

Latest Posts

Page: 1 of 29
Posted in: Upgrading in skirmish mode(space)
 Heavyarms
03-10-2006, 9:27 AM
#1
Here's a piece of advice that I found works very good while playing skirmish mode. Most people when they play EaW space skirmish use one of two tactics: (2v2) 1. One person beats through upgrades and the other fights the enemies/captures mines. 2. Up...  [Read More]
Posted in: Multiplayer strategy thread (space)
 Heavyarms
02-26-2006, 5:33 PM
#1
No one's got one of these (or past the first page, I'll admit I'm lazy and not going back any further.) But these are some things I've learned to help you win. 1. Keep some reinforcements off the map. Most maps you'll be struggling for resources any...  [Read More]
Posted in: EaW.net Xfire info
 Heavyarms
01-27-2006, 8:05 AM
#17
JPinsk29...  [Read More]
Posted in: Space Battles.
 Heavyarms
05-22-2005, 9:09 AM
#4
Space battles seem a bit more epic at the moment than the ground ones. I like that new cinematic camera they are adding. I'm going to love watching stff fly around and shoot other things (we get a small preview of it as the deathstar's prepping to fi...  [Read More]
the thing is ,you are such a purist but you made up a wild EU sort of setting there......  [Read More]
Clones obeyed absolutely. There's no one else left. Sorry Windu....  [Read More]
Posted in: Nebulae?
 Heavyarms
05-18-2005, 10:48 PM
#1
Is it me, or are a ton of the pcitures taking place in nebulae? That means the colored space, in case you were wondering. Aren't most planets just surrounded in black space, as nebulae generally don't exist near planets?...  [Read More]
Posted in: E3 Update:That's No Moon! - Death Star revealed
 Heavyarms
05-18-2005, 10:45 PM
#4
Surprised? I thought it was going to be in. It probably will be like a planet, except you can only fly fighters onto its surface. Trench stuff maybe, too... we'll see what they show us....  [Read More]
Posted in: Will there be more melee fighters. (spoilers)
 Heavyarms
05-04-2005, 4:49 PM
#6
YEAH!!! They kick little stormtroopers all over the place!...  [Read More]
Posted in: Will there be more melee fighters. (spoilers)
 Heavyarms
05-04-2005, 12:45 PM
#4
Wookie Beserkers!...  [Read More]
Posted in: Fighting more than one planet at a time
 Heavyarms
05-02-2005, 9:52 AM
#9
The way it was explained by Tosti in one of the gamespot interviews is there is a 2D map which serves as your commander's screen. You can see all of your planets, all your fleets in space, and I think whatever's on the ground. So, it is possible that...  [Read More]
Posted in: Unit Massing
 Heavyarms
04-29-2005, 7:22 AM
#5
Originally posted by DK_Viceroy I wouldn't mind an epic battle between a huge fleet of Star Destroyers V Calamarian Cruisers what on earth is wrong with that? It's the most likely thing to happen anyway no matter what happens. Every Game I can thin...  [Read More]
Posted in: Gameplay movies
 Heavyarms
04-21-2005, 6:08 PM
#1
I'd like to see a gameplay movie, something we haven't seen yet. E3 perhaps?...  [Read More]
Posted in: Ask and you shall receive
 Heavyarms
04-20-2005, 8:12 AM
#3
also, a new preview from gamespot was released today. Nothing really new, although there's a little....  [Read More]
Posted in: Ask and you shall receive
 Heavyarms
04-19-2005, 9:21 PM
#1
There was a thread posted about updates. Not much new stuff, but you get to hear the developer talk for 5 minutes again about the game: http://www.gamespot.com/pc/strategy/starwarsrts/media.html?gcst=swempirewar_di_pc_041805.asx...  [Read More]
Posted in: Custom Generals
 Heavyarms
04-27-2005, 11:10 PM
#13
You are getting heroes, who can probable have some sort of bonus or effect on nearby units or units they occupy. EX: Darth Vader in a Star Destroyer beefs the destroyer up a bit (see EaW GS interview with Brent.)...  [Read More]
Posted in: Petroglyph - Q&A
 Heavyarms
03-14-2005, 6:00 PM
#2
time & place?...  [Read More]
Posted in: Planet management
 Heavyarms
03-14-2005, 9:01 AM
#4
don't think it is aracde-ish, the world revolves around trade. And then governments collect money based on levies. The imperials have crushing ones and therefore get more than the rebels, so the rebels have to work more carefully at conserving resour...  [Read More]
Posted in: Planet management
 Heavyarms
03-14-2005, 7:58 AM
#2
I was thinking something like capture of planets based on how economic trade went. So, if you have Bespin or Corellia, for instance, you will gain a lot of money by profit because of the large amount of gas present on Bespin (which is a resource) and...  [Read More]
Posted in: Empire at War Craft Index
 Heavyarms
03-13-2005, 6:15 PM
#4
The TIE Crawler, speeder bikes, and infantry....  [Read More]
Posted in: What ship is that?
 Heavyarms
03-16-2005, 7:13 AM
#24
a flying bus?...  [Read More]
Posted in: What ship is that?
 Heavyarms
03-11-2005, 5:40 PM
#3
http://img184.exs.cx/my.php?loc=img184&image=5925oc.jpg That's the best I could do to get it enlarged. Looks like a heavy dreadnaught....  [Read More]
Posted in: Poll - March 05
 Heavyarms
03-14-2005, 7:52 AM
#20
Originally posted by lukeiamyourdad I was serious. You can't debate with Windu. For your own sanity, stop replying to Windu. Affirmative, disengaging....  [Read More]
Posted in: Poll - March 05
 Heavyarms
03-13-2005, 5:27 PM
#13
Originally posted by Darth Windu Alright, so the question is 'should EaW have more than two civs?' Easy answer: YES, for a number of reasons 1. Variety - as different as the Empire and Rebellion are, it won't take long for people to master each civ...  [Read More]
Posted in: Capital Ship Combat
 Heavyarms
03-16-2005, 8:51 AM
#5
dude, it's not going to be released for probably 8 months or so, so I'm sure they won't release anything more till E3, then you'll get your info....  [Read More]
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