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Darth Windu

Latest Posts

Page: 4 of 17
Posted in: jedi bounty
 Darth Windu
01-06-2006, 9:35 AM
#5
Prime - Huh?...  [Read More]
Posted in: jedi bounty
 Darth Windu
01-06-2006, 9:29 AM
#3
Yeah, it would have to be pretty big. But as to how much, does it really matter? After all you're not going to collect on yourself, and all that you need to know is that it's big enough to get the attention of lots of hunters....  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 Darth Windu
01-05-2006, 10:16 PM
#1
Yes, get ready for this thread Mk.3. Unfortunately the first incarnation had to be locked down (at my request) because it was taken up entirely with one idea, and the second one got way too heated and was locked down as well. Anyway, here's the third...  [Read More]
Posted in: Wishful Thinking Concerning KOTOR 3?
 Darth Windu
01-07-2006, 2:00 AM
#13
InSidious - sure, but I'm still 99% sure that LA will make KotOR3. Economically, it simply doesn't make sense for them not to....  [Read More]
Posted in: Wishful Thinking Concerning KOTOR 3?
 Darth Windu
01-06-2006, 8:38 AM
#9
Personally I can't see it not being made. After all, LA were already working on when the team was fired. Sure, not a good sign that they fired the team working on it, but it's great that they were already in the early stages of production. Besides,...  [Read More]
Posted in: Revan and Exile in KotOR3
 Darth Windu
01-02-2006, 10:26 PM
#1
Well, I've been thinking about how Revan and the Exile will work in KotOR3 and I've come up with a few ideas. 1. At character creation screen, you also create the gender/looks of Revan and the Exile. The problem here is that it would spoil the supri...  [Read More]
Posted in: The End
 Darth Windu
01-01-2006, 10:32 PM
#2
Um...alright then, not what I would have chosen. Personally, I don't care how it ends as long as it is done well....  [Read More]
Posted in: None Fighting Planets
 Darth Windu
01-01-2006, 9:38 PM
#2
What? Not sure I follow you're post. Every planet has as much fighting as any other....  [Read More]
Posted in: KotOR3 Lightsabre Colours
 Darth Windu
12-27-2005, 5:24 AM
#12
RedHawke - good idea, though some of the names would have to change. Ztalker - as Rob pointed out, this wouldn't force you to do anything. For example, in KotOR were you forced to use the 'Heart of the Guardian' or 'Mantle of the Force' crystals? No...  [Read More]
Posted in: KotOR3 Lightsabre Colours
 Darth Windu
12-26-2005, 3:11 AM
#1
I've been thinking about lightsabre colours in KotOR and KotOR2, and what they should be like in KotOR3. The range of colours in KotOR2 is nice, but it was great to find the two special ones in KotOR. What I've come up with is Normal Colours (no mod...  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 Darth Windu
01-05-2006, 8:04 AM
#78
RedHawke, Chainz - I said the comment was moronic, not the person making it - there's a difference. I'll freely admit that I've made some pretty stupid statements at times, but does that make me stupid? No. Chainz - as for warnings, I didn't ignore...  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 Darth Windu
01-04-2006, 11:13 PM
#74
Please don't just flatly contradict me and call me a moron. I wouldn't contradict you if you didn't post contradictory things :) Hardly necessary, unless you are chronically lazy, in which case lie in bed all day until you die of starvation - then y...  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 Darth Windu
01-03-2006, 10:30 PM
#69
You can. It's called the "Tab" button. Not what I'm talking about. My idea here is to reduce micro-management of party members during battle. Bad idea. Means overly-complex start-up, and it also means you can't decide to change course midw...  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 Darth Windu
01-02-2006, 10:20 PM
#59
And also Kyle katatarn uses lightning in JKII:Outcast. Perhaps, but then Kyle isnt technically a Jedi in JK2 now is he? Besides, those events take place over 3000 years later, so it's irrelevant. Jmac - I disagree. While the NWN interface is good, I...  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 Darth Windu
01-01-2006, 11:43 PM
#51
Doesn't change the fact that he can use lightning, I mean its not rewriting the history of the characters before episode I. Actually yes it does change it. As I said, Jedi Power Battles is NOT canon - ie, nothing that happens in the game really happe...  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 Darth Windu
01-01-2006, 11:17 PM
#49
I'd rather live with the idea that they can improve the AI :) Me too, but in the meantime this idea would be useful. Besides, all of the combat feats aside from Critical Strike are way more useful than 'attack' so it would still easily work, especial...  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 Darth Windu
01-01-2006, 6:38 AM
#47
Rok - as much as I enjoy it, Jedi Power Battles is not canon. This is because it gives the option of different characters doing the exact same thing. For example, you can have Mace Windu rescue the Queen, fight Darth Maul etc when clearly thats not h...  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 Darth Windu
12-31-2005, 11:42 PM
#44
Plo koon uses lightning. WHAT?!?!?!?!?! No, he doesn't. In TPM he never got out of the Jedi Temple except for the Naboo victory celebration. In AotC he fought a bit with a lightsabre, and in RotS he got shot down. So where did he use Force Lightning...  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 Darth Windu
12-31-2005, 1:17 AM
#40
Rob - yeah Luke does use Force Choke on the Gamorean guards in Jabba's palace, and he uses 'force peek' on Leia BattleDog - yes Luke does use Choke, but look at it this way. Two of the Four Sith Lords we've seen use Force Lightning, yet no Jedi ever...  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 Darth Windu
12-30-2005, 1:37 AM
#33
Well I was thinking more of bayonets on Rifles, not pistols - they can't handle them....  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 Darth Windu
12-28-2005, 9:29 PM
#31
Rok - thanks, and that bayonet attachement is actually a pretty good idea, maybe with a small penalty for ranged shots due to the added weight and unbalancing effect....  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 Darth Windu
12-23-2005, 10:01 PM
#27
Rob - what Sabre idea? You mean the LS/DS modifiers for twin blades/double-blade? I've already dropped that. Jackel - in terms of armour, thats not what I mean. I'm talking about LS/DS, not looking heavily armed. For example, if you were in Iraq and...  [Read More]
Posted in: Views on Jedi
 Darth Windu
01-06-2006, 9:58 AM
#44
Thats right. Remember that the council apparently saw something that was pushing the Mandalorian Wars, and wanted to find out what it was first. This is similar to the situation in AotC/RotS, except there the Jedi jump in while still trying to invest...  [Read More]
Posted in: Kotor III ideas
 Darth Windu
01-03-2006, 10:14 PM
#32
1. weapon masters and sith marauders with two hand superior and lightsaber superior to be able to hold 2 double-bladed sabers No. No, no, no. You realise that it's a two-handed weapon for a reason, right? As for General Grievious, he was able to hold...  [Read More]
Posted in: Ebon Hawk versus Another Ship
 Darth Windu
12-27-2005, 4:19 AM
#114
If you play LS in KotOR2, the Hawk flys into the Unknown Regions at the end, so no, it's not destroyed....  [Read More]
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