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Toonces

Latest Posts

Page: 8 of 12
Posted in: Do we need a LUKE??
 Toonces
10-01-2002, 5:10 PM
#3
While this does belong in the Request Forum (http://www.lucasforums.com/forumdisplay.php?forumid=402), I might as well weigh in here. I am currently working on a ROTJ Luke, but as t3rr0r mentioned it's rather low on my priority list right now. Hopefu...  [Read More]
Posted in: Vader Model is done!! Finally!
 Toonces
09-27-2002, 4:53 PM
#33
I doubt it Dark_One, Bloodriot isn't working on JO anymore. I could ask him if he wouldn't mind if I fixed it, but I won't have the time to do it in the immidiate future...  [Read More]
Posted in: Vader Model is done!! Finally!
 Toonces
09-26-2002, 6:46 PM
#14
Originally posted by keo718 A Dooku, with more accurate features A little off topic, but as one of the co-authors of that model, what do you think was off on Dooku?...  [Read More]
Posted in: Vader Model is done!! Finally!
 Toonces
09-26-2002, 5:13 PM
#3
Holy Shiznick, Very nice nls :D Great work on the textures Your model is in good hands now nls, Sithlord-II taught me everything I know about rigging models. He's the best :D...  [Read More]
Posted in: WIP: Obiwan ep1/ep2 & Anakin ep2 by Jolts
 Toonces
09-25-2002, 2:46 PM
#83
I'll have to agree, while Tex's Episode one Obi IS very well done, I think your Episode one Obi may just turn out to be perfect :D Qui-Gon and Episode II Obi are dead on however And once you get keo on board, your bound to make a perfect model :)...  [Read More]
Posted in: WIP: Obiwan ep1/ep2 & Anakin ep2 by Jolts
 Toonces
09-21-2002, 5:52 PM
#66
Yeah, you have a great eye for detail :) I beleive Tercero mentioned this once before, but you'd probly make a great texture artist Nice little touch on the ears jolts :)...  [Read More]
Posted in: WIP: Sephiroth
 Toonces
09-29-2002, 1:58 PM
#117
I really dont see too many areas where I would optimize, perhaps add a few polys to shape up the midsection/hip area. You've got tons polys in the bank to do some subdivision of the face and add detail. I really like arms, the mucsles look great :)...  [Read More]
Posted in: WIP: Old Ben Kenobi
 Toonces
10-03-2002, 8:55 PM
#203
You should have seen how disasterous it was trying to "trick" the skeleton in an attempt to animate the sleves on Palp. Even using some of the lowest possible weight settings it looked horendous. The only way to solve the problem is to ei...  [Read More]
Posted in: WIP: Old Ben Kenobi
 Toonces
09-27-2002, 2:42 PM
#152
heh, off topic, but just for the record, people from this area don't really talk like that :) I've met people who do and 99 out of 100 times it's just a faŠ·ade :)...  [Read More]
Posted in: WIP: Old Ben Kenobi
 Toonces
09-21-2002, 5:49 PM
#116
The head is a great likeness, I was going to do a Old Ben model but you beat me to it, and I'm glad, I couldnt have even gotten close :D I actually think it's just the position of the pupils that is making him look crosseyes, perhaps just adjusting...  [Read More]
Posted in: Qui-gon Jinn model
 Toonces
09-29-2002, 12:54 PM
#246
keo, we're definatly gonna adjust the head a little more to get the best possible likeness :) Arco, looks great :D I really love how detailed the boots are :)...  [Read More]
Posted in: Qui-gon Jinn model
 Toonces
09-27-2002, 7:31 PM
#238
Originally posted by JEDI_Anakin_S Toonces, They are definitely split in the back, as are all the Jedi that i've seen that wear that style of outfit. The tabards are in actuality 2 separate pieces of fabric. In Qui-Gon this is most easily seen at...  [Read More]
Posted in: Qui-gon Jinn model
 Toonces
09-27-2002, 3:37 PM
#235
Never mind, they are split. Got a little altering to do edit: I havent touched the head yet, but I did some signifigant remodeling on the hips to make them more accurate, and also to help with the deformation which was severely warped Liam's new hi...  [Read More]
Posted in: Qui-gon Jinn model
 Toonces
09-27-2002, 3:30 PM
#234
I'm having a hard time trying to figure out if Quo-Gon's tabbards are split in the back. On some shots they look split, on some they don't. I'm gonna pop in Episode 1 quick to check, if anyone knows for let me know :D...  [Read More]
Posted in: Qui-gon Jinn model
 Toonces
09-27-2002, 1:11 PM
#232
Thanks for the great crits guys :D I'm gonna go tweak the head a little more now. I see what you mean about the noze Anakin_S, it looks like it's been broken, I'll tweak that just a tad to make it less symetrical keo, adillion, your eyes are indespe...  [Read More]
Posted in: Qui-gon Jinn model
 Toonces
09-26-2002, 10:45 PM
#224
http://www.drivingcatstudios.com/images/liam3.jpg http://www.drivingcatstudios.com/images/liam4.jpg http://www.drivingcatstudios.com/images/liam5.jpg Ok, some more pics :) Need feedback on the geometry Where do you think I should widen the noze keo...  [Read More]
Posted in: Qui-gon Jinn model
 Toonces
09-26-2002, 8:12 PM
#221
Absolutely :D I wouldn't rob such a great model/skin of facial animations, that would be a crime against humanity... er, perhaps against Star Wars...  [Read More]
Posted in: Qui-gon Jinn model
 Toonces
09-26-2002, 8:07 PM
#219
Alright, I have to take some better renders with much diffrent lighting, but in the interum www.drivingcatstudios.com/liam2.jpg I had to tweak the proportions of his head a little bit, as well as adjust the uv's I'll take some better shots asap an...  [Read More]
Posted in: Qui-gon Jinn model
 Toonces
09-26-2002, 7:21 PM
#216
heh, alright guys, I'm gonna post some perspective shots in a few mins, the head needs some geometrical tweaks, we're gonna need some good crits :D...  [Read More]
Posted in: Qui-gon Jinn model
 Toonces
09-26-2002, 7:09 PM
#214
Sorta, Tex gave quamosity the models for me to finish. We were talking about making a few more heads for the model so I beleive I can alter it somewhat. It's still Tex's model though so I dont want to make any large changes without the ok...  [Read More]
Posted in: Qui-gon Jinn model
 Toonces
09-26-2002, 4:32 PM
#212
Your right Arco, it's amazing what a good skin can point out. I'm a little hesitant about making changes, but I'll give it a shot :) If there is a problem we can always change it back...  [Read More]
Posted in: Qui-gon Jinn model
 Toonces
09-26-2002, 4:07 AM
#210
Well, It looks like I'm finished with the uvcoords on Qui-Gon. I'm still not all that proficiant at unwraping yet, but he came out better then Kit did so I think Arco should have an easy time skining him :) I also rigged him up quick, alough I still...  [Read More]
Posted in: Qui-gon Jinn model
 Toonces
09-25-2002, 6:39 AM
#208
Alright, 90% finished with the uv's, I'm not all that great at unwraping, but I think he's coming out well. Have a few adjustments to make http://drivingcatstudios.com/qui-gonUV.jpg Hopefully I'll be able to get something out to Arco in the next few...  [Read More]
Posted in: Qui-gon Jinn model
 Toonces
09-23-2002, 5:11 AM
#196
Anakin just copied the links wrong, anyway, these are the pics he meant http://cgi.theforce.net/theforce/multimedia/imageFolio.cgi?action=view&link=Images/Episode_1/Characters/Qui-Gon_Jinn&image=EWobi_qui.jpg&img=208&tt= http://cgi.t...  [Read More]
Posted in: Qui-gon Jinn model
 Toonces
09-21-2002, 5:45 PM
#181
Not to take anything away from the Episode 1 Obi, it's very good, but the Qui-Gon model is dead on accurate. I have total confidence that Arco is going to make a skin for Qui-Gon that will blow people away :D...  [Read More]
Page: 8 of 12