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txa1265

Latest Posts

Page: 38 of 51
Posted in: How do we level-up Force powers in JA?
 txa1265
07-16-2003, 11:31 AM
#12
Originally posted by >BawBag< The JK system was far superior in terms of replayability. I mean, for every secret that you found you could amend your powers as a reward, but after once playing through JKII you knew what powers were going to adv...  [Read More]
Posted in: How do we level-up Force powers in JA?
 txa1265
07-16-2003, 9:16 AM
#5
Originally posted by Blademaster_109 So how exactly in Ja will we level up our force powers. [frustration on] Given that there are two open threads at THE VERY TOP OF THE LIST about force powers, WHY OH WHY do you feel the need to open YET ANOTHER...  [Read More]
Posted in: Force Power Issues
 txa1265
07-15-2003, 12:44 PM
#7
Originally posted by toms however it did bug me in single player that, when the levels were actually functional different - rather than just different in scale, i couldn't use lesser levels of powers. Surely you could hold down the button, either a...  [Read More]
Posted in: Force Power Issues
 txa1265
07-15-2003, 10:18 AM
#3
Originally posted by HertogJan Whoa, first of all: great post :thumbsup: keep 'em coming!! And I agree with you mostly, although I never seriously thought about this matter. I do think however, that 4 levels would be too much. Why do we need more l...  [Read More]
Posted in: Character Creation
 txa1265
07-15-2003, 5:18 PM
#10
Originally posted by legameboy I'd say the customization is between Kotor and SWG. Kotor has a limited selection, but enough to be varied. I SWG you can customize just about everything. I it's in between there. Of course, in KOTOR, as your charact...  [Read More]
Posted in: Character Creation
 txa1265
07-15-2003, 10:52 AM
#8
Well, even looking at what we have seen ... I'll not assume it as 'known'. There are: - 6 different species/genders - 4 'pant geometries' - 4 pant skins - 3 robes / jackets - 8 heads (at least in that model shot) That yields ~2300 combinations. And...  [Read More]
Originally posted by Emon The Vong cannot be in JA because of timeline issues. Also the extremely obvious marketing issues. So why is this thread still open? Agreed ... it is obviously wrong in terms of timing - I think this thread has become &quo...  [Read More]
Originally posted by Anakin1607 This, as you can see, matches with some of the complaints against the NJO. If Bioware can make a game on that's getting 9.5s left and right, why is it such a terrible burden to put a few Vong to fight in Jedi Academy?...  [Read More]
I could easily accept Chewbacca dying in the line of repaying his life debt ... but not in the context of the NJO and the Vong. It is a paradigm shift many are not willing to make. Thing is, think of the sh*tstorm when Lucas tried to answer logicall...  [Read More]
Originally posted by Prime As has been stated, marketing-wise the Vong wouldn't work. For the vast majority of Star Wars fans, Star Wars means Rebels/New Republic vs. Empire. And that doesn't mean that there isn't anything left to do in that time...  [Read More]
Originally posted by HaruGlory89 :mad: I am NOT A NJO SUPPORTER! I HATE NJO! I HATE THEM! I HATE THEM! I HATE THEM! I HATE THEM!!!!!!!!!!!!!!!!!!!!!!!!! Don't you ever, ever, ever call me that. I really hate NJO so don't call be that. Why do I hate...  [Read More]
Just a question ... HaruGlory89 (and other NJO supporters) - Doesn't it tell you something that everytime the NJO comes up is ends up in this same type of heated and divisive debate? Not about who is 'right' or 'wrong', but about whether this would...  [Read More]
Originally posted by HertogJan SW games are about the things you see in the movies, because that's what makes it a starwars game! If there are some similarities (sp?) with EU material; fine, but don't make it confusing for ppl who didn't read the bo...  [Read More]
Time to send Solo4114 a free copy of ... aw sh*t I can't even think of the name of a NJO book to finish a joke ... The NJO - and the whole Vong thing - has sold a lot of books on the backs of the new movies, but seem quite divisive within the commu...  [Read More]
Posted in: what powers would you like to have in JA?
 txa1265
07-16-2003, 9:10 AM
#13
Originally posted by Rockstar i agree with prime that force telekinises would be a cool new NEUTRAL power. it'd be funky It would be very interesting if powers could evolve in a new way, Neutral at first, then light/dark later. Grip, for instance....  [Read More]
Posted in: what powers would you like to have in JA?
 txa1265
07-15-2003, 3:41 PM
#7
Telekinesis = throw = a cool dark power. Sense - I am very hopeful that this will be like the Sense I've always wanted :) Other than that, it is like I said in the other thread - give me the ability to use 'lower rank' powers, so you could have a '...  [Read More]
Posted in: 2 things to look at???
 txa1265
07-07-2003, 2:04 PM
#8
Originally posted by Gabrobot L ucasarts E ntertainment C ompany Although, I don't think they're technically called that anymore... Yes, force of habit ... They are LucasArts, Inc. Mike...  [Read More]
Posted in: What you want in Trailer 2
 txa1265
07-14-2003, 5:09 PM
#41
Originally posted by HertogJan Hmm, hard to say what I mean :( Let me try ... Trailers are of a dual purpose ... LA/Raven use them as advertising to the general public / media. But for people who hang around here, it is just more drool-fodder / b...  [Read More]
Posted in: What you want in Trailer 2
 txa1265
07-14-2003, 11:59 AM
#39
Originally posted by HertogJan I think Raven/LA is doing a great job with the info on the LA JA site, some new screens, models here and there :) Agree there! The press kit was quite a treat, too! I don't think trailers are meant to convince people...  [Read More]
Posted in: What you want in Trailer 2
 txa1265
07-14-2003, 11:29 AM
#37
Originally posted by StormHammer I don't really want another trailer, to be honest. I especially don't want one with 20 minutes of footage. I remember when I first played Jedi Knight, I just tried the demo level first (the fueling station), and then...  [Read More]
Posted in: Sabers vs Blasters?
 txa1265
07-15-2003, 2:25 PM
#40
Originally posted by Prime I wasn't disagreeing with that. :) I for one like the way that the JK series differs from the Prequels (it is a different era, after all), and I like that it is part of the EU. I was refering to others (fanboys) that insis...  [Read More]
Posted in: Sabers vs Blasters?
 txa1265
07-15-2003, 1:44 PM
#38
Originally posted by Emon Obi-Wan was doomed from the start. Shhh ... this is video game land, right - a world of pure fantasy ? Let me enjoy mine for a moment .... To toms point - I wonder if RepComm will be like the game you describe? There is t...  [Read More]
Posted in: Sabers vs Blasters?
 txa1265
07-15-2003, 1:05 PM
#36
Originally posted by txa1265 I would love to see a 'Light Jedi' game - but separate from the Jedi Knight series. Of course, what this means is that I still want Obi-Wan for the PC, done better than it was for the XBox ... Mike...  [Read More]
Posted in: Sabers vs Blasters?
 txa1265
07-15-2003, 11:17 AM
#34
Originally posted by Solo4114 As for the purist jedi/gunner games, I wouldn't want a purist jedi game to be part of this particular series. It could be an offshoot, though, or a mod. I don't know much about Republic Commando, but if it's got nothin'...  [Read More]
Posted in: portak skies
 txa1265
07-07-2003, 2:51 PM
#15
Originally posted by BloodRiot Heck... I dunno about the rest of you fellas... but Morrowind's skies looked pretty damn awesome to me. Even tho Morrowind had a permanently ticking wath that would make minutes, hours (Night, Day, Dusk, Dawn), days,...  [Read More]
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