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txa1265

Latest Posts

Page: 37 of 51
Posted in: PC Gaming World Preview
 txa1265
07-18-2003, 9:42 AM
#7
Originally posted by Blademaster_109 i'm just glad its still on for a september release, does it come out in the uk before us??? Originally posted by Rockstar if they are smart they will release world wide the same time, otherwise people will jus...  [Read More]
Posted in: Jedi Academy on DVD.
 txa1265
07-18-2003, 1:53 PM
#21
Originally posted by praenuntius I thought this idea relevent to the topic via game content and disk usage thought tracks. I think it is very much 'on topic' because it is about a reason to use a DVD other than just saving a CD or two. I agree wi...  [Read More]
Posted in: Jedi Academy on DVD.
 txa1265
07-18-2003, 9:50 AM
#18
Originally posted by HertogJan In what way is forcing customers to buy a DVD drive different, from forcing them to buy a new videocard?? If you wanna play all games, you have to have a relatively new videocard. Nobody complains about that :) So why...  [Read More]
Posted in: Jedi Academy on DVD.
 txa1265
07-17-2003, 11:08 AM
#11
As someone who installed MS Office from 25 floppies ... I appreciate anything that helps with efficiency. The old floppy->CD analogy is nice, but doesn't really work for most games. CD games like Myst allowed as much data as on ~450 floppies! A...  [Read More]
Posted in: Whats left??
 txa1265
07-18-2003, 1:43 PM
#28
Originally posted by Solo4114 That was my point: even at the "cheap price" for games (around $30), most younger gamers with not much disposeable income will have to make choices. Very true ... and that has implications down the road. Say...  [Read More]
Posted in: Whats left??
 txa1265
07-18-2003, 10:08 AM
#24
Originally posted by HertogJan Don't you guys think that JA doesn't have THAT much to fear from those other games?? I mean, because it's a SW game, it appeals to different people anyway, apart from the main group of gamers. Because it's SW, people w...  [Read More]
Posted in: Whats left??
 txa1265
07-18-2003, 12:41 AM
#20
Originally posted by StormHammer I agree with your analysis. :) Having said that, I'm one of those people who hopes to pick up all the major titles released in the last quarter of this year, assuming I'm impressed by playing demos, or I'm willing to...  [Read More]
Posted in: Whats left??
 txa1265
07-17-2003, 2:05 PM
#16
Question ... would AotC have had a higher box office if Spiderman had been crap? Possibly, but I think it had its' own 'sweet-spot', and would have maybe got a few million $ 'bump'. My analogy is that JA is not going to sell 1.5 million hype-fueled...  [Read More]
Posted in: Whats left??
 txa1265
07-17-2003, 1:59 PM
#15
Originally posted by «¦gшt ѓшrзл?¦» if they really release it in september they are gonna be screwed cuz Half-Life and Halo is supposed to be released in september too o and Doom 3 so they will have no chance againts these monster games..im...  [Read More]
Posted in: Whats left??
 txa1265
07-16-2003, 12:02 PM
#2
Originally posted by Blademaster_109 I read a old interview with raven software about jk 3 and in the interview they said that all they really had left was to do the cut scenes. So why is it going to take so long to make it go gold. Can you quote...  [Read More]
Posted in: How do we level-up Force powers in JA?
 txa1265
07-18-2003, 1:55 PM
#28
Originally posted by Solo4114 Yeah, one of the cool things about System Shock 2 and other RPGs like Fallout and Fallout2 was the way you could get upgrades for your weaponry and equipment. This would be a neat feature in a Star Wars game, say, givin...  [Read More]
Posted in: How do we level-up Force powers in JA?
 txa1265
07-18-2003, 9:19 AM
#25
Originally posted by HertogJan The point is, that developers can't work for free!! They have to get paid! So only very succesful games (or games from very rich developers, like EA) get continuous updates :( If there really would be such a game, it...  [Read More]
Posted in: How do we level-up Force powers in JA?
 txa1265
07-17-2003, 9:24 AM
#20
Originally posted by Emon Choosing your own Force powers means the level designers can't make puzzles that rely soley on Force powers, which means there must be alternate solutions, which means there is more replayability per level. That was a gre...  [Read More]
Posted in: How do we level-up Force powers in JA?
 txa1265
07-16-2003, 11:47 AM
#14
Originally posted by Blademaster_109 I hope you get to use ur character force powers. By this do you mean that when you go from [SP] to [MP], you transfer not just the character but also your powers? That would be a problem for those who don't pl...  [Read More]
Posted in: How do we level-up Force powers in JA?
 txa1265
07-16-2003, 11:39 AM
#13
Originally posted by Agen_Terminator IMO the jk system was far better than jk2's :) I'm just hoping that DeusEx2 and JA signal the return to the open-ness of DeusEx1 and JK1 ... the whole 'Q3-Engine Era' has seemed to be about games that are very...  [Read More]
Posted in: Force Power Issues
 txa1265
07-16-2003, 2:40 PM
#11
Originally posted by Prime I'm not quite sure what you mean. Do you mean level 1 would take a lot, level 2 a little bit more, and level 3 a little bit more? Otherwise, no one would take level 2 or three. I think he was saying that there should be...  [Read More]
Posted in: Character Creation
 txa1265
07-17-2003, 9:17 AM
#17
Originally posted by Agen_Terminator I totally agree with Stormie, i don't want an intensely deep character development process, simple mixing and matching will do me fine. :) I agree - the choices to me seem more than adequate, although I wish they...  [Read More]
Posted in: Character Creation
 txa1265
07-16-2003, 2:31 PM
#12
Originally posted by toms cool! i want KOTOR.... i hate XBOX for always making me wait for good games.... its like E4 :mad: E4? What's that? I very much want KOTOR as well ... I actually contemplated getting an XBox for a while. But ... my kids a...  [Read More]
Originally posted by Emon This thread should be moved, closed, deleted, or all three. I don't think it should be closed, as there is a lively (if completely non-JA) discussion going on. I don't think it should be deleted as we are just bound to r...  [Read More]
hem hem. Hem Hem. Hem Hem HEM HEM This has gotten so Swampy ... As for your comments: "Coming soon from Bioware and LucasArts! Now YOU can see what the Old Republic was like, 4000 years before Star Wars! Be a Jedi! Fight the evil Sith! Defe...  [Read More]
Posted in: what powers would you like to have in JA?
 txa1265
07-18-2003, 2:06 PM
#26
Originally posted by toms However, if necessary they could have one or two forced upgrades of basic powers like jump and push and pull, just like they did in JK/MotS. I agree ... perfect balance, IMO - force things on you a bit more than JK so th...  [Read More]
Posted in: what powers would you like to have in JA?
 txa1265
07-18-2003, 9:24 AM
#24
OK, guys. I think that this is a simple misunderstanding. The title of the thread conflicts with the actual topic from the first post. The title implied what you wanted in the game (i.e. based on JK/MotS/JO experience), whereas the topic post state...  [Read More]
Posted in: what powers would you like to have in JA?
 txa1265
07-17-2003, 9:12 AM
#20
Originally posted by Emon And wait, they finalized the Force powers? I know they announced some of them, I wasn't aware that was offically all of them. I think the assumption is that by now they have made final decisions about at least the powers...  [Read More]
Posted in: what powers would you like to have in JA?
 txa1265
07-16-2003, 6:20 PM
#17
Originally posted by Reprehence I would often use the cheat to set the heal back to level 1 just because it seemed to make more sense. I'd like to see a heal that maybe at level three you can move around and heal a very little bit or stop and heal m...  [Read More]
Posted in: what powers would you like to have in JA?
 txa1265
07-16-2003, 2:48 PM
#15
Originally posted by toms Important: Making the levels with force powers in mind (things to be pulled/pushed, levers, crates, walkways and chandeliers to be dropped on enemies and so on (rather than one or two OBVIOUS and out of place "puzzles&...  [Read More]
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