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Livingdeadjedi

Latest Posts

Page: 3 of 5
Posted in: My New Ffa And Duel Map
 Livingdeadjedi
01-08-2003, 7:05 PM
#6
yep true ol buddy but the escape pods are only in Mega maid mode :( But ill use me imagination to make some other cool rooms :D...  [Read More]
Posted in: My New Ffa And Duel Map
 Livingdeadjedi
01-08-2003, 1:57 PM
#3
yeah ive done the room where they captured Princes Vespa's Ship :D it is connected directly to the bridge in the movie BUT in the movie when the self destruct is activated do you notice they run into that room where her spaceship was :eek: and the...  [Read More]
Posted in: My New Ffa And Duel Map
 Livingdeadjedi
01-07-2003, 6:34 PM
#1
if ay go here http://www.pcgamemods.com/file.php?id=65cc2c8205a05d7379fa3a6386f710e1 youll see some shots of my new map =] Its Based On Spaceballs the Movie the actual Lightspeed bit is going great you hit a switch and are treated to LUDICROUS SPEE...  [Read More]
Posted in: My snowy little duel map
 Livingdeadjedi
12-24-2002, 2:46 PM
#4
Please tell me how ya added the snow. i was trying to add it to my map thanks ol chum :D then ill add ya name to readme for next version my map is at www.pcgamemods.com...  [Read More]
Posted in: My new CTF map
 Livingdeadjedi
12-18-2002, 12:45 PM
#11
Ok its released at www.pcgamemods.com =] Enjoy...  [Read More]
Posted in: My new CTF map
 Livingdeadjedi
12-09-2002, 12:35 PM
#8
yes the top walkway will open and close with a button but that one is left open so you can leap across :D...  [Read More]
Posted in: My new CTF map
 Livingdeadjedi
12-08-2002, 3:29 PM
#6
Well im making some maps for AOTC but not the main maps people have already taken them :( Plus im far to busy :p...  [Read More]
Posted in: My new CTF map
 Livingdeadjedi
12-07-2002, 8:08 PM
#4
screenshots at http://www.pcgamemods.com/file.php?id=3e89ebdb49f712c7d90d1b39e348bbbf :D...  [Read More]
Posted in: My new CTF map
 Livingdeadjedi
12-07-2002, 7:58 PM
#3
hehe thanks m8 screenies being taken as i speak...... hopefully ROFL my next map after this one will be a SPACEBALLS map :D so get them skins ready HEHEHE...  [Read More]
Posted in: My new CTF map
 Livingdeadjedi
12-07-2002, 9:05 AM
#1
Ill have to get someone to post some screenies, but my new map will be a CTF map =]] and hopefully in the future a kick ass Saga map =]] but thats a secret =]] anyway its a base built into the rocks 1 red base one blue with landing pad , slime , w...  [Read More]
Posted in: WIP: Xev of B3k (from LEXX)
 Livingdeadjedi
12-05-2002, 6:50 PM
#20
thanks hellfire =]] hopefully you wont get shader error in my next map which will be a CTF ive made plenty of them for EF and we need a good one for jk2...  [Read More]
Posted in: WIP: Xev of B3k (from LEXX)
 Livingdeadjedi
12-02-2002, 7:03 PM
#18
hehe i dont think poor hellfire jedi knows what your saber is meant to look like ROFL :p hes obviously to erm Inoccent :D...  [Read More]
Posted in: WIP: Xev of B3k (from LEXX)
 Livingdeadjedi
11-30-2002, 4:24 PM
#8
yes her hair was white in the first series, but when she was reborn (replaced by a new actress) LOL her hair became red or brown...  [Read More]
Posted in: WIP carbonfreeze2 Update news
 Livingdeadjedi
12-17-2002, 2:21 PM
#60
deleting 20% of the city would solve the shader problem in 1 fell swoop in fact no one got the error till i added the landing pad area I just made the viewable areas to large it was ok with the pit and the chamber, but then adding the extra space ou...  [Read More]
Posted in: WIP carbonfreeze2 Update news
 Livingdeadjedi
12-14-2002, 7:21 AM
#59
ok MydnightPsion ill tell ya :D best way is to stand on that sticking out part luke does, THEN just let ya self drop. switch to first person mode and guide yaself slightly more to the centre BUT do not touch keys when you start to enter tube as you...  [Read More]
Posted in: WIP carbonfreeze2 Update news
 Livingdeadjedi
12-12-2002, 1:54 PM
#51
Thats exactly how i would do it to =]]...  [Read More]
Posted in: WIP carbonfreeze2 Update news
 Livingdeadjedi
11-26-2002, 3:59 PM
#49
Yeah shaders Maximum limit yes :mad: i got this to but i thought it had been fixed it appears as though some people are fin e with it, others not so ?? doesnt matter how powerful the comp Try moving all Custom stuff out of base folder first see wh...  [Read More]
Posted in: WIP carbonfreeze2 Update news
 Livingdeadjedi
11-25-2002, 3:56 PM
#46
What a good idea =]] yes i will make a duel map just with the carbon room and gantry area =]] I will make a two map duel pack one with that the other with my vaders shuttle im making on a bespin landing pad and entrance hall =]] it shall also have t...  [Read More]
Posted in: WIP carbonfreeze2 Update news
 Livingdeadjedi
11-25-2002, 1:02 PM
#42
yeah i agree DeTRiTiC-iQ i did make this one a slight bit linnear funny really as i used to make CTF maps all the time for Elite force. but i know what ya mean about city looking bolted on, but some people requested it so goto try keeping everyone...  [Read More]
Posted in: WIP carbonfreeze2 Update news
 Livingdeadjedi
11-24-2002, 6:43 PM
#32
ok map is now uploading to www.pcgamemods.com so will be there tonight sometime. UK night that is LOL So USA will get it this afternoon :D for all me USA fans out there :D...  [Read More]
Posted in: WIP carbonfreeze2 Update news
 Livingdeadjedi
11-24-2002, 2:33 PM
#30
Thanks Toonces me old Modelling chum :D Hey ive just ordered 3d studio max 4 and two books to help me Its so i can make 3d models but i could get you to teach me how to make textures for skins if the book doesnt explain it =] Oh i will soon start...  [Read More]
Posted in: WIP carbonfreeze2 Update news
 Livingdeadjedi
11-24-2002, 12:39 PM
#28
ok it will be a days delay before release on removing the top of the lift for the damn bots i forgot to change the lip height of the lift ROFL so ill render again over night...  [Read More]
Posted in: WIP carbonfreeze2 Update news
 Livingdeadjedi
11-24-2002, 10:31 AM
#26
Ok doing final Compile =]] its 1.30pm here in UK so takes 3 hours 40 mins to render. Then ive goto add bots again and then wait for Sergio to get online so i can send it to www.pcgamemods.com :D I got bots working on other version but they kept get...  [Read More]
Posted in: WIP carbonfreeze2 Update news
 Livingdeadjedi
11-23-2002, 6:49 PM
#23
well my friend has got an amd duron 800mhz cpu a nvidia tnt2 and a msi k7t pro version 2 mother board and it plays fine on his i get a slight slowdown of 40 fps in some areas. on my 1.4 with a geoforce 3 but he says he gets no slowdown apart from...  [Read More]
Posted in: WIP carbonfreeze2 Update news
 Livingdeadjedi
11-23-2002, 2:51 PM
#21
ok this is strange. ive made map. but when i try adding the bot routes it doesnt work ??? unlike my other maps basically i type devamp ffa_carbonfreeze2 then \set bot_wp_edit 1 then i restart but when i do bot_wp_add instead of placing a bot route...  [Read More]
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