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Zathu Koon

Latest Activity

Posted in: ForceMod II - Final beta feedback
 Zathu Koon
05-17-2003, 6:42 PM
#23
Woo, great job on what I saw. :) Heres the bugs: - Force Template pages that you have to switch to don't show up until you save one. - There are some darks in the pure jedi one, light syrup shows up dark, as does white knight. Might do this in other...  [Read More]
Posted in: Colosseum level beta
 Zathu Koon
05-24-2003, 5:11 PM
#13
1. What did you think of the trivia and historical information? Did it contribute or detract from the appeal of the level? I think it was all very interesting, a nice plus. 2. Do you feel you know a little more about Roman history after playing th...  [Read More]
Posted in: Jedi Academy Mod 1.3 - Special Edition
 Zathu Koon
05-13-2003, 7:18 PM
#7
Sounds great man....  [Read More]
Looking at the detail and such, and believe that it is expansion reasonability. JK1 -> MotS = Engine Upgrades JK2 -> JK2 Expansion = More Engine Upgrades? Lucasarts has confimed an expansion to some extent, I believe. It would be odd to ha...  [Read More]
Posted in: FINAL VERSION: JA Mod 1.2
 Zathu Koon
04-05-2003, 2:27 PM
#11
Great job... I love it. :) Any plans on releasing the source?...  [Read More]
Posted in: MR(Model Request) : Dante
 Zathu Koon
03-21-2003, 7:17 AM
#8
GJ Osiris... I really don't see how its necessary as to why you posted this in both this and the editing request forum....  [Read More]
Posted in: NEWS about JKII MOVIES
 Zathu Koon
02-28-2003, 10:09 AM
#3
Looks like you need to be registered to view that module....  [Read More]
Posted in: Forcemod 2 Beta Feedback
 Zathu Koon
03-02-2003, 4:12 PM
#33
Alright, here is my first impression/bugs: Looks great, new grapple is interesting.. Clients being able to enable green/purple themselves is neat.. didn't have the chance to test out much of the other toys. You may know these, but here are some bugs...  [Read More]
Posted in: Demo
 Zathu Koon
03-08-2003, 9:33 AM
#2
http://download.com.com/3000-2097-910858.html?tag=lst-0-1 Enjoy :)...  [Read More]
Posted in: Max_packet_usercmds
 Zathu Koon
01-29-2003, 4:16 PM
#5
85 is default, I just typed the cvar to see the current setting... no proceeding variable....  [Read More]
Posted in: Max_packet_usercmds
 Zathu Koon
01-26-2003, 5:57 PM
#3
I'm having the same problem on my own server, which runs JediMod 1.2... Through rcon, the con_maxfps tells me it is set to 85, but I have been told that through a glitch in JediMod, its going to do this on bigger maps. Anyone know how to fix the jed...  [Read More]
Posted in: Jedi Academy Mod 1.0
 Zathu Koon
03-02-2003, 11:15 AM
#34
Yippe. :D...  [Read More]
Posted in: Jedi Academy Mod 1.0
 Zathu Koon
02-26-2003, 1:01 PM
#32
Hidden...training...modes..? I do have a suggestion, is it possible to have it display the ending HP of the victor of a duel while keeping the mod serverside? Also, would it be too much to add a cvar that enables side kicking off the wall in air, l...  [Read More]
Posted in: Zam Wesell Project being started
 Zathu Koon
12-16-2002, 7:03 AM
#2
I could help you with any sounds you need, perhaps I could spare some webspace for pics as well....  [Read More]
Posted in: KMan's To Do List
 Zathu Koon
05-24-2003, 5:14 PM
#74
Hah! What game is that for?...  [Read More]
Posted in: WIP: Yarael Poof
 Zathu Koon
10-28-2002, 9:58 PM
#22
Hehe, I'm not sure how that'd work with _humanoid.gla. How distorted does it get?...  [Read More]
Posted in: Happy Birthday to Pedro!
 Zathu Koon
10-22-2002, 9:53 PM
#1
I visit the forums to see what's up, and I notice it is our dear friend Pedro the Hutt's birthday, so it is to you, that I owe you this: Happy Birthday!...  [Read More]
The links work for me. http://masterquigon.homestead.com/files/MasterQuiGon/ThePhantomMenace/Download.html...  [Read More]
Posted in: Darth Maul Skin?
 Zathu Koon
09-28-2002, 9:25 AM
#47
Hmm…...  [Read More]
Posted in: Web admin?
 Zathu Koon
10-16-2003, 6:56 PM
#4
Yep, here you go. http://www.tuts.net/~titulaer/...  [Read More]
Posted in: Plo Koon model released
 Zathu Koon
07-13-2003, 10:47 PM
#13
nice, thanks, this'll do fine until the punch one comes out. :) Now I can stop using my sidious plo reskin. :P...  [Read More]
Posted in: You remember the modeler Duncan?
 Zathu Koon
07-11-2003, 9:21 AM
#7
Hmm, I had never seen this project before, but it looks interesting! A SP beta would be interesting....  [Read More]
Posted in: How To save .glm...HELP!
 Zathu Koon
07-02-2003, 6:03 PM
#6
I don't get it, what are you showcasing? :P Should've proboly posted this here (http://lucasforums.com/forumdisplay.php?s=&forumid=156)...  [Read More]
Posted in: WIP: Gollum
 Zathu Koon
05-31-2003, 10:19 PM
#4
This should prove interesting.. good luck!...  [Read More]
Posted in: WIP Coleman Trebor
 Zathu Koon
07-21-2003, 5:54 PM
#190
Here here, Rekked!...  [Read More]