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Scorge

Latest Posts

Page: 6 of 7
Posted in: [TSL] New Fighting Animation's?
 Scorge
11-29-2011, 5:42 PM
#7
I spent over a year animating over 18,000 frames of cape and belt animations . Damn! I thought that mod just took about 2 weeks, but still, I dont want to make an animation but I was wondering what program to use....  [Read More]
Posted in: [TSL] New Fighting Animation's?
 Scorge
11-27-2011, 9:00 PM
#1
Is this possible? If so what program do I use to do this? I've searched Holowan for this kind of question's but there were no matches....  [Read More]
Posted in: OnEnter Script not working
 Scorge
11-24-2011, 1:29 PM
#4
Has anybody checked the script yet?...  [Read More]
Posted in: OnEnter Script not working
 Scorge
11-22-2011, 6:37 PM
#3
Heres the file http://www.mediafire.com/?cpm08rnkwenu769...  [Read More]
Posted in: OnEnter Script not working
 Scorge
11-22-2011, 5:20 PM
#1
Ok, so I have a script that starts a conversation when you enter into the module, I opened the .are file, and change the OnEnter script to the name of my script and then i save it. When I test the module to see if it works, nothing happens. Can someo...  [Read More]
Posted in: How to enable Add for Party Menu?
 Scorge
11-21-2011, 10:08 PM
#3
Open the module's .are file (i.e. 152har.are for the Harbinger Crew Quarters module); Go to the Unescapable value and set it to 0. That'll make it so you can select party members at any time in that specific module. Thanks! :)...  [Read More]
Posted in: How to enable Add for Party Menu?
 Scorge
11-21-2011, 8:30 PM
#1
I'm wondering, how to set a module that you can't select party members, to a module that you can. Can someone help me with this? :confused::confused::confused:...  [Read More]
Posted in: Need Testers
 Scorge
11-19-2011, 12:27 PM
#8
So do i put the .tga's in the overide. Ill see what imyourdad sais. He's helping. ANyway guys, all who have contrebuted and helped me understand more will be credited. Also, the script is prob correct as it starts to load and then crashes. Yes, you...  [Read More]
Posted in: Need Testers
 Scorge
11-19-2011, 12:12 PM
#6
Hmm, okay. I followed the tut. And does it still work with .rim? here is my warp script and i knew it was a new module, thats the whole point. DO i have to include the .tga's with the git are and ifo. Okay, the script, is this right? 1 void main()...  [Read More]
Can some of you check out my help thread, its quite fustrating as im pretty useless at what im trying to do :p Im not trying to be negative or anything, but I think you should start on something small like a .uti file. Or skinning. Quest making is a...  [Read More]
Posted in: CHANGING MODEL HELP
 Scorge
11-12-2011, 11:43 AM
#4
If you enlargen the parts seperately to match the head it will be very big in game, I suggest you just leave the head small as it is. Hope this helps,...  [Read More]
Posted in: CHANGING MODEL HELP
 Scorge
11-12-2011, 9:53 AM
#2
I think you have to do this with mdlops, with the hk-47 head, replace it with the IG-88. In order to do this, you must select the Replacer Button, ( It's right next to Read and Write model ) Hope this helps....  [Read More]
Posted in: MrObiWan's WIP's
 Scorge
11-19-2011, 4:41 PM
#22
Heres another lightsaber model, this one is the best one I created so far. http://img804.imageshack.us/img804/9727/saber2k.jpg (http://imageshack.us/photo/my-images/804/saber2k.jpg/) However, i need help with Unwrapping UVW map, which it is complica...  [Read More]
Posted in: MrObiWan's WIP's
 Scorge
11-19-2011, 11:59 AM
#21
It looks good, though a bit wide....It doesn't look like someone in KotOR could hold it. It looks wide in the picture but the radius of it is 2, which is the average radius of a lightsaber in kotor....  [Read More]
Posted in: MrObiWan's WIP's
 Scorge
11-19-2011, 11:26 AM
#19
Today, I took at try at modeling a new lightsaber, and it came out very nice, I need to get a texture for it though. Heres a pic. I gonna name it " The Exiles Lightsaber " http://img41.imageshack.us/img41/5779/90591862.jpg (http://imagesh...  [Read More]
Posted in: MrObiWan's WIP's
 Scorge
11-18-2011, 4:11 PM
#18
I have one screenie for you guys, its how corellia will look like in the galaxy map, however the white square is what i need help with, Does Anybody know the name of the file to change the planet texture on the galaxy map? ( NOT ICON ) http://img841...  [Read More]
Posted in: MrObiWan's WIP's
 Scorge
11-18-2011, 6:45 AM
#15
I started a new WIP last week, its a planet mod, which is really the yavin planet in K1 but this mod changes it to be Corellia with a new main plot, side quests, items, and more. So far I have Done Layout, 1 module. Whole main quest was written last...  [Read More]
Posted in: MrObiWan's WIP's
 Scorge
11-06-2011, 3:38 PM
#14
Can I ask what it is? A interiour of a ship or a base? Hideout for some smugglers? Its going to be a small part of a base. Oh and thanks...  [Read More]
Posted in: My Scripting Question's
 Scorge
11-28-2011, 6:53 PM
#5
Im trying to make NPC's walk randomly using this script, but when I compile its say's "----.nss - error Syntax error at "}" , Compilation Aborted with errors. void main() { AssignCommand(OBJECT_SELF,ActionRandomWalk()) } Can someone...  [Read More]
Posted in: My Scripting Question's
 Scorge
11-21-2011, 6:30 PM
#4
5. Script to start a dialog right after entering module, DeNCS doesnt work for me to decompile the OnEnter NCS file....  [Read More]
Posted in: [TSL/WIP]
 Scorge
11-12-2011, 4:48 PM
#97
I think you should create a new fresh thread, too bad you had to restart. But the story sounds good....  [Read More]
Posted in: [TSL/WIP]
 Scorge
11-11-2011, 6:44 PM
#94
Oh and I think you should darken the grass for bakura...  [Read More]
Posted in: [TSL/WIP]
 Scorge
11-10-2011, 6:26 PM
#89
Wow, it looks really nice so far. Keep up the work. Oh and how did you make the logo?...  [Read More]
Posted in: The Codes
 Scorge
11-21-2011, 10:14 PM
#55
ok is there a "god mode" code for the PC No, I wish though, well not really cause it would kind of ruin the excitement....  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Scorge
11-20-2011, 10:36 AM
#1538
I lost a weekend, since I was Beta Testing swTOR. (Had a lot of fun:) ) Your so lucky. I wish I could Beta Test it, BTW whats your favorite Class? Me = Jedi Knight...  [Read More]
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