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CHANGING MODEL HELP

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 qogudwnssla
11-12-2011, 1:57 AM
#1
Here is the problem i've encountered.
http://img62.imageshack.us/img62/7060/11870122.png) (http://imageshack.us/photo/my-images/62/11870122.png/)

(i use 3ds max 9 with nwmax)

1. why people keep saying push the button that is written ResetXform.
can someone tell me what this button do with easy explanation?

2.what does the aurora trimesh do?



completed the head part. works fine on the game.
im going to accessto the torso.
 Scorge
11-12-2011, 9:53 AM
#2
I think you have to do this with mdlops, with the hk-47 head, replace it with the IG-88.
In order to do this, you must select the Replacer Button, ( It's right next to Read and Write model )

Hope this helps.
 qogudwnssla
11-12-2011, 10:33 AM
#3
i managed to replace the head of hk47
with animation intact.

but when i enlarge the neck of the hk47
it coenlarge with the head so
could you tell me how to enlarge the parts seperately?
i will attach the photo to better understand.
http://img804.imageshack.us/img804/7654/85289249.th.png) (http://imageshack.us/photo/my-images/804/85289249.png/)
http://img215.imageshack.us/img215/8278/66977707.png) (http://imageshack.us/photo/my-images/215/66977707.png/)



if this is fixed i might be able to finish the complete ig-88 model.
 Scorge
11-12-2011, 11:43 AM
#4
If you enlargen the parts seperately to match the head it will be very big in game, I suggest you just leave the head small as it is.

Hope this helps,
 Dak Drexl
11-12-2011, 2:51 PM
#5
Yeah it would look terrible if you made the head any bigger. You're far better off just making the body smaller, or else it wouldn't look like IG-88 at all.
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