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νυrτ

Latest Posts

Page: 3 of 4
Posted in: Vurt's Protocol Droids Retexture
 νυrτ
12-26-2010, 4:44 PM
#1
My first mod here on LucasForums/FileFront. I hope you enjoy it. Please notice that C_DrdProt02..tga unfortunately is misspelled, remove one of the "." manually to fix it. http://screenshots.filesnetwork.com/68/files2/117894_3.jpg Down...  [Read More]
Posted in: Vurt's retextures
 νυrτ
12-28-2010, 5:45 PM
#63
Glad you like it. Here's the final version, its a bit "cleaner". I'm just adding a few damaged versions of it and then i'll upload them.. The archive will be ~113MB(!), i hope that wont be a problem (when it comes to uploading it to KOTOR...  [Read More]
Posted in: Vurt's retextures
 νυrτ
12-28-2010, 1:51 PM
#59
Here's a youtube vid showing a little bit of the EH and Korriban. http://www.youtube.com/watch?v=t1cu9IlaFhA...  [Read More]
Posted in: Vurt's retextures
 νυrτ
12-28-2010, 9:37 AM
#54
I used CM_eh for the "glow". The Ebon Hawk should be released this week sometime....  [Read More]
Posted in: Vurt's retextures
 νυrτ
12-28-2010, 9:17 AM
#52
Tried to create a bump map for it but its hard to get good results (or results at all), the closest i've gotten is this (http://piclair.com/data/thrnb.jpg), looks quite awful and is too shiny. Here's a better variety, mostly playing around with a en...  [Read More]
Posted in: Vurt's retextures
 νυrτ
12-27-2010, 3:50 PM
#44
Thanks for your comments! jonathan7: i havent done those places no, i probably will but can't promise anything. Jaevyn: no idea, sorry. i will probably split it up so the first releases shouldnt be too far off. Been a bit lazy today, but i've sta...  [Read More]
Posted in: Vurt's retextures
 νυrτ
12-26-2010, 11:24 PM
#35
N-5/Prudii: Yes probably, i'm progressing with the textures as i play the game, for every new planet i'm coming to i'm retexturing it. I removed the moss, i agree that it probably wouldnt grow there. Here's how it looks now http://piclair.com/data/2...  [Read More]
Posted in: Vurt's retextures
 νυrτ
12-26-2010, 9:11 PM
#31
gone...  [Read More]
Posted in: Vurt's retextures
 νυrτ
12-26-2010, 3:12 PM
#29
Jae Onasi: wow, i seriously didnt mean to upset anyone, the comment was not meant to be directed to the staff as some kind of criticism, it wasnt even meant to be taken very seriously. I should've put my usual " ;) " afterwards but i really...  [Read More]
Posted in: Vurt's retextures
 νυrτ
12-26-2010, 6:37 AM
#24
yeah the whole idea of the new thread was to keep it to a single thread, thanks for merging them. I'm using Photoshop. Pics are my own mostly (taken with my Canon 500D) and some are completed using filters (such as the structure texture on Dantooin...  [Read More]
Posted in: Vurt's retextures
 νυrτ
12-26-2010, 5:52 AM
#22
double post....  [Read More]
Posted in: Vurt's retextures
 νυrτ
12-23-2010, 10:34 AM
#18
Another grass texture http://piclair.com/data/oq5n8.jpg...  [Read More]
Posted in: Vurt's retextures
 νυrτ
12-22-2010, 8:18 PM
#13
2048x2048 resolution makes wonders to your textures ;) just dont try using this mod on a really old gfx card (i might do a low res version too)....  [Read More]
Posted in: Vurt's retextures
 νυrτ
12-22-2010, 8:05 PM
#11
yes, it's seamless. this is the other set of sky textures for Dantooine: http://piclair.com/data/oetzi.jpg at least the textures starts with DAN_* which should mean they're used for dantooine....  [Read More]
Posted in: Vurt's retextures
 νυrτ
12-22-2010, 7:14 PM
#8
I'm not sure, if it uses the exact same names for the textures it will work.. i dont have KOTOR installed so i can check.....  [Read More]
Posted in: Vurt's retextures
 νυrτ
12-22-2010, 6:13 PM
#5
thanks for the compliments :) It's TSL Dantooine. Hmm, there are two sets of skies, i guess the sunset one is used later in the game (i've never completed TSL)? I made a new cliff texture, the other one was a bit too dark imo. http://piclair.com...  [Read More]
Posted in: Vurt's retextures
 νυrτ
12-22-2010, 3:05 PM
#1
KOTOR TSL Retexture: http://mods.confrerie-des-traducteurs.fr/general/kotor2/images/textures_exterieures_de_vurt/1.jpg http://mods.confrerie-des-traducteurs.fr/general/kotor2/images/textures_exterieures_de_vurt/4.jpg http://www.confrerie-des-tradu...  [Read More]
Posted in: Making Shiny Textures
 νυrτ
12-23-2010, 3:18 PM
#2
Create a file with the same name as the texture, except for the extension which should be .txi. The file only needs to contain this: envmaptexture CM_BareMetal Use notepad, and when you save make sure you have selected "all" for "sav...  [Read More]
Posted in: envmaptexture, a no go in TSL?
 νυrτ
12-24-2010, 3:36 AM
#3
Thanks, cant remember what its called.. but its the line which has the enviroment map, on most it's "default" but on HK47 it was disabled.. took me a while to figure out why the .txi didnt have any effect hehe...  [Read More]
Posted in: envmaptexture, a no go in TSL?
 νυrτ
12-22-2010, 8:15 PM
#1
nvm, i had to enable the envmap texture in appearance.2da. if i want to make a mod that edits this particular instance in the .2da file what do i do? is it even possible?...  [Read More]
Posted in: Anyone good a gmax / .mdl's ?
 νυrτ
12-21-2010, 7:36 AM
#3
Sure it does, just not for every object. Anything in the game that is shiny has a normal map applied to it. Example: http://piclair.com/data/vlz0n.jpg...  [Read More]
Posted in: Anyone good a gmax / .mdl's ?
 νυrτ
12-21-2010, 7:14 AM
#1
I'm working on a TSL mod with some droid retextures and I'd love to have a normal map for HK-47 to make that model more metallic looking.. But i really suck at gmax (and the .mdl format in general) and there arent any importers that works for Blender...  [Read More]
Posted in: Retextured Droids
 νυrτ
12-21-2010, 9:44 PM
#17
http://img34.imageshack.us/img34/1328/droids.jpg It's uploaded to filefront, i'll create a new topic once it's been approved....  [Read More]
Posted in: Retextured Droids
 νυrτ
12-21-2010, 6:19 PM
#16
thanks!...  [Read More]
Posted in: Retextured Droids
 νυrτ
12-21-2010, 12:44 PM
#14
i'm going for a unique look for all the protocol droids (the default is the same texture, just different colors). Only the inside (wires etc) of the droid is shiny on this one: http://piclair.com/data/ey031.jpg...  [Read More]
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