nvm, i had to enable the envmap texture in appearance.2da.
if i want to make a mod that edits this particular instance in the .2da file what do i do? is it even possible?
nvm, i had to enable the envmap texture in appearance.2da.
if i want to make a mod that edits this particular instance in the .2da file what do i do? is it even possible?
The TSLPatcher should be able to handle that. It should be explained pretty well in the patcher's read-me.
What line of the .2da file are you changing?
Thanks, cant remember what its called.. but its the line which has the enviroment map, on most it's "default" but on HK47 it was disabled.. took me a while to figure out why the .txi didnt have any effect hehe