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νυrτ

Latest Posts

Page: 1 of 4
Posted in: Vurt's retextures
 νυrτ
07-31-2013, 5:23 PM
#233
https://docs.google.com/file/d/0B9VcBUWH8o6NX0ZDU1dsbGxRTkE/edit sorry for the lack of updates, im busy working with flora and stuff for the indie game Kenshi....  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-26-2013, 1:16 PM
#230
Some of the creatures such as the Rancor in the Undercity sewers and the Jabba the Hutt Aliens Zax/Ajuur come out too shiny like they are covered in petroleum jelly. How do I fix this? They look unnatural. They arent touched by this mod. Might be so...  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-24-2013, 3:08 PM
#227
KOTOR1...  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-24-2013, 1:50 PM
#225
yeah it needs my appearance file ;) here it is: https://dl.dropboxusercontent.com/u/69293119/appearance.2da not 100% sure how it works with other mods and compability....  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-19-2013, 2:44 PM
#223
Here's an early version for those who wants to try it out or maybe use textures from it: http://www.multiupload.nl/MYLDIP247W...  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-14-2013, 4:11 AM
#219
Ah cool :) I'm using CS5 and yes FilterForge is a must :) I guess i'll make this mod an open beta too (why not?) currently i'm away from home until sunday though....  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-14-2013, 2:06 AM
#217
Haha, sure i'll join up with you :) Looks really good. PM a link to what you've done and i'll do the same, if you're interested....  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-13-2013, 2:45 PM
#213
yeah the faces might look a bit too smooth, but also a bit more natural (imo). The original faces are hand drawn with wrinkles drawn in black so they really stand out....  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-12-2013, 8:22 PM
#211
Cool, i'll take a look at the tutorial, might give it a shot when i'm done texturing. New Force gfx (WIP): http://piclair.com/data/bu9xv.jpg http://piclair.com/data/9jnnm.jpg...  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-12-2013, 5:05 PM
#209
Haha, yes they're pretty bad up-close. Fortunately, when running around and fighting and whatnot it's not THIS noticeable though, when up-close (cut-scenes / talking) it's painful to see how low poly they truly are.. I havent re-modelled anything for...  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-12-2013, 4:34 PM
#207
Thanks for all the kind words, glad you like it :D Rextured the 4 Gammoreans, original textures are extremely low-res (256x256) these are 1024x1024, so they're a bit more detailed and far from as blurry as the default textures.. There's also some ad...  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-09-2013, 10:19 PM
#204
Yeah the chin needs to be fixed, personally i really dislike how most characters doesnt have any features, makes them look really dull and uninteresting, imo....  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-09-2013, 8:42 PM
#202
LDR: then everyone would look like a commander. N_oldCMH01 comparsion http://piclair.com/data/x86ja.jpg needs a new ear though, dunno about the hair either....  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-09-2013, 12:41 PM
#199
Twilek + new uniform.. not sure about the blue color but i really dont like the default design and colors. http://i.imgur.com/LFgAC0q.jpg http://i.imgur.com/XdhFXMk.jpg Is it just me or does the pink twilek kind of suck.. i'm thinking of making it...  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-08-2013, 9:09 PM
#198
Maybe when i'm done with this mod....  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-08-2013, 5:37 PM
#196
first and second link in my signature....  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-07-2013, 5:51 PM
#194
yeah i agree, it would need at least to be bump mapped to look good.. i think i'm gonna make it more subtle.. almost finished with the wookie village textures :) http://piclair.com/data/aj76c.jpg http://piclair.com/data/rfe94.jpg...  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-07-2013, 2:54 PM
#190
Chuundar http://piclair.com/data/nwss1.jpg...  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-06-2013, 2:54 PM
#188
:D here's an update, made it even more lush, i think i'll stop here lol http://piclair.com/data/8lqwo.jpg old vs new grass: http://piclair.com/data/d3a96.jpg...  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-06-2013, 9:17 AM
#185
i really dont like the original design of the ground level, it's so dull, when you get from dantooine to kashykk it's like "oh yay antoher brown world!!!".. i expected this world to be more jungle like when i first played kotor, so for me i...  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-05-2013, 8:45 PM
#182
kashyyyk http://piclair.com/data/6g7et.jpg http://piclair.com/data/io5ha.jpg http://piclair.com/data/sp6hi.jpg...  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-05-2013, 3:29 AM
#180
I agree that Bastila isnt that great yet. That head model looks great :) That post is from 2010 though :/ Guess i should look into modelling too... milestails: yes i guess i will add some of them....  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-04-2013, 8:40 PM
#175
Juhani 1024x1024 http://piclair.com/data/pm2om.jpg http://piclair.com/data/dv95r.jpg http://piclair.com/data/7umyf.jpg Bastila, just some slight edits, better eyes with TXI gloss and the face has some more features. http://piclair.com/data/ouj97....  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-03-2013, 4:06 PM
#172
It's not that shiny IRL, the gamma is off, it makes the white stand out way more than how it looks in-game......  [Read More]
Posted in: Vurt's retextures
 νυrτ
06-03-2013, 2:50 PM
#169
Zalbaar with some TXI tweaks: http://www.youtube.com/watch?v=VCAoy9chTLk looks better IRL because FRAPS is making everything dark, had to edit the gamma afterwards so colors and details are a bit off. Christos: I already did one for TSL, i believe t...  [Read More]
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