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Vurt's retextures

Page: 4 of 5
 Fair Strides 2
07-06-2012, 12:23 AM
#151
One will be up shortly. Give me a few moments.

It's up now over here (http://deadlystream.com/forum/files/file/184-%CE%BD%CF%85r%CF%84s-k2-exterior-textures/).

I hit download and there are no files. o_O
 Sith Holocron
07-06-2012, 9:57 AM
#152
There was an error due to the file being too large. (My apologies, folks!) I've now split the package into two parts.

Part 1 (http://deadlystream.com/forum/files/file/187-k2-exterior-textures-part-1/)

Part 2 (http://deadlystream.com/forum/files/file/188-k2-exterior-textures-part-2/)
 Hassat Hunter
07-06-2012, 10:39 AM
#153
Which weren't working either since our upload system severly dislikes the ' icon in filenames.

So I've removed them (and the droid one, which wasn't working either) until SH can re-upload them with a proper working name... which may take a while depending on when he gets better...
 Sith Holocron
07-06-2012, 2:34 PM
#154
Apparently our uploader doesn't like apostrophes in file names. I've changed the file names and have re-uploaded the files. The links above work now.

Sorry about all of the errors, folks. In the midst of all of this, I found out that I have to have surgery on Monday so I guess I've been a bit brain-addled.
 Fallen Guardian
07-06-2012, 4:22 PM
#155
Apparently our uploader doesn't like apostrophes in file names. I've changed the file names and have re-uploaded the files. The links above work now.

Sorry about all of the errors, folks. In the midst of all of this, I found out that I have to have surgery on Monday so I guess I've been a bit brain-addled.

No worries SH. Good luck in surgery.
 Fair Strides 2
07-06-2012, 5:46 PM
#156
Sorry about all of the errors, folks. In the midst of all of this, I found out that I have to have surgery on Monday so I guess I've been a bit brain-addled.

Hope it's nothing serious.
 νυrτ
06-02-2013, 6:27 PM
#157
 Canderis
06-02-2013, 6:34 PM
#158
Haha welcome back! Nice work as always!
 Sith Holocron
06-02-2013, 8:01 PM
#159
When they are done, they'll be welcome at Deadly Stream. They may as well join your other mods...
 Fallen Guardian
06-02-2013, 8:04 PM
#160
Nice work!
 Canderis
06-02-2013, 8:19 PM
#161
Now reviewing the pictures not on my phone, hanhar's nose and lips look a little odd. Other than that, brilliant!
 Sith Holocron
06-02-2013, 8:43 PM
#162
Vurt, will you be redoing the other Wookiees of Kashyyyk as well?
 νυrτ
06-02-2013, 8:55 PM
#163
canderis: yeah i agree, lips arent that good on default model either, i just kind of painted over them.. it's getting better though:

http://piclair.com/data/8up37.jpg)

the snout needs to be a bit more glossy maybe and lips are now slightly too thick instead :P

sith holocron: havent decided yet.
 Canderis
06-02-2013, 9:21 PM
#164
Getting better, but still off. The nose just needs a basic shine. TXI maybe? Also, i think you should stick with the original eye color; more natural.
 Sith Holocron
06-02-2013, 10:08 PM
#165
I think you should stick with the original eye color; more natural.

However, that eye color might work very well for the other Wookiees!
 νυrτ
06-02-2013, 10:22 PM
#166
I prefered it because it makes the iris more visible, makes the eyes a bit more interesting when it's not just a dark blur.. But havent decided which color to go for yet.
 Red Hessian
06-03-2013, 7:19 AM
#167
Vurt is back baby! :D Love the Taris and Dantooine textures! Hoping more will come.
 Christos K
06-03-2013, 2:35 PM
#168
Any chance we'll see that Dantooine texture for KotOR II as well?
 νυrτ
06-03-2013, 2:50 PM
#169
Zalbaar with some TXI tweaks: http://www.youtube.com/watch?v=VCAoy9chTLk) looks better IRL because FRAPS is making everything dark, had to edit the gamma afterwards so colors and details are a bit off.

Christos: I already did one for TSL, i believe there are some images on the first page. There's a link to the mod in my sig.
 Canderis
06-03-2013, 3:20 PM
#170
Might be a little too shiny now, but really looking close now!
 Sith Holocron
06-03-2013, 3:22 PM
#171
It looks good to me as is, νυrτ. That's just my opinion.
 νυrτ
06-03-2013, 4:06 PM
#172
It's not that shiny IRL, the gamma is off, it makes the white stand out way more than how it looks in-game...
 milestails
06-03-2013, 4:19 PM
#173
Glad to see you back νυrτ!!!
 Canderis
06-03-2013, 4:35 PM
#174
Then it's probably perfect. Awesome!
 νυrτ
06-04-2013, 8:40 PM
#175
Juhani 1024x1024

http://piclair.com/data/pm2om.jpg)
http://piclair.com/data/dv95r.jpg)
http://piclair.com/data/7umyf.jpg)

Bastila, just some slight edits, better eyes with TXI gloss and the face has some more features.

http://piclair.com/data/ouj97.jpg)
edit: new pic.
 Canderis
06-04-2013, 9:05 PM
#176
Juhani's texture looks amazing, truly amazing, but that head model... God it needs to be remapped.

Bastila's hair really sticks out now with the high resolution of her face. Good improvement though none the less.
 Zhaboka
06-04-2013, 9:18 PM
#177
Bastila's shiny eyes make her look creepily android-like, but that could just be the screenshot. As always, you do amazing work. Zaalbar looks great, Juhani looks even better.
 milestails
06-04-2013, 10:45 PM
#178
These K1 skins are fantastic!

Are you planning to add to your already released K2 Exterior retextures?
 VarsityPuppet
06-05-2013, 1:45 AM
#179
Bastila does look a tad shiny... but I love that Juhani texture!

If only I could find that Juhani head that was being worked on to make her look more cat-like

EDIT:

Here we go: Post by RedRob (http://www.lucasforums.com/showpost.php?p=2740606&postcount=47)
 νυrτ
06-05-2013, 3:29 AM
#180
I agree that Bastila isnt that great yet. That head model looks great :) That post is from 2010 though :/ Guess i should look into modelling too...

milestails: yes i guess i will add some of them.
 milestails
06-05-2013, 12:31 PM
#181
Wonderful!

Your K2 Exterior retextures are absolutely stunning.
 νυrτ
06-05-2013, 8:45 PM
#182
 milestails
06-05-2013, 9:16 PM
#183
Gorgeous!
 Zhaboka
06-06-2013, 1:46 AM
#184
Good god. Those flowers/dead ferns are gorgeous. Amazing! Simply amazing.
 νυrτ
06-06-2013, 9:17 AM
#185
i really dont like the original design of the ground level, it's so dull, when you get from dantooine to kashykk it's like "oh yay antoher brown world!!!".. i expected this world to be more jungle like when i first played kotor, so for me it was disapointng. i think the ground level needs to be a bit more lush.. sure the sun is more sparse because of the huge trees but it really shouldnt hinder plant life completely, got lots of dark woods around here with huge pines that blocks sunlight, but they're still lush with many green plants and flowers.

sorry for long rambling and spelling, lol, a bit drunk (its the swedish national day).
 milestails
06-06-2013, 12:15 PM
#186
I agree with the dark jungle vision for the Shadowlands.
 Zhaboka
06-06-2013, 2:14 PM
#187
i really dont like the original design of the ground level, it's so dull, when you get from dantooine to kashykk it's like "oh yay antoher brown world!!!".. i expected this world to be more jungle like when i first played kotor, so for me it was disapointng. i think the ground level needs to be a bit more lush.. sure the sun is more sparse because of the huge trees but it really shouldnt hinder plant life completely, got lots of dark woods around here with huge pines that blocks sunlight, but they're still lush with many green plants and flowers.

sorry for long rambling and spelling, lol, a bit drunk (its the swedish national day).

I have a feeling this will go down as one of my favorite posts on a forum, ever. But that aside, I totally agree. Also, maybe those blue flowers are a kind that thrive in deep shade or something. Main point, it looks awesome.
 νυrτ
06-06-2013, 2:54 PM
#188
:D here's an update, made it even more lush, i think i'll stop here lol

http://piclair.com/data/8lqwo.jpg)

old vs new grass:

http://piclair.com/data/d3a96.jpg)
 Canderis
06-06-2013, 3:56 PM
#189
Yes! Brilliant!
 νυrτ
06-07-2013, 2:54 PM
#190
 milestails
06-07-2013, 3:26 PM
#191
Much better
 Fallen Guardian
06-07-2013, 4:21 PM
#192
Awesome!
 Quanon
06-07-2013, 4:46 PM
#193
Wow, some very good textures in there. Dang, loving the details. It certainly makes the game feel more fresh.

Shame the wookie model isn't more detailed around the mouth. IMO, the lip thing doesn't really work well. It's a bit to 'glued on' in looks. Not certain you can get rid of that. Like I said it might be more the model then your skins itself.

Nonetheless, some high quality work!
 νυrτ
06-07-2013, 5:51 PM
#194
yeah i agree, it would need at least to be bump mapped to look good.. i think i'm gonna make it more subtle..

almost finished with the wookie village textures :)

http://piclair.com/data/aj76c.jpg)

http://piclair.com/data/rfe94.jpg)
 Christos K
06-08-2013, 5:26 PM
#195
Zalbaar with some TXI tweaks: http://www.youtube.com/watch?v=VCAoy9chTLk) looks better IRL because FRAPS is making everything dark, had to edit the gamma afterwards so colors and details are a bit off.

Christos: I already did one for TSL, i believe there are some images on the first page. There's a link to the mod in my sig.

I can only seem to find your Ebon Hawk and Protocol Droid links.

And these textures are looking incredible!

EDIT: Nevermind, found the the 0.1 Versions on DeadlyStream.
 νυrτ
06-08-2013, 5:37 PM
#196
first and second link in my signature.
 Sith Holocron
06-08-2013, 8:54 PM
#197
As long as you're doing Wookiee reskins, perhaps you'll do TSL's Hanharr too?
 νυrτ
06-08-2013, 9:09 PM
#198
Maybe when i'm done with this mod.
 νυrτ
06-09-2013, 12:41 PM
#199
Twilek + new uniform.. not sure about the blue color but i really dont like the default design and colors.

http://i.imgur.com/LFgAC0q.jpg)
http://i.imgur.com/XdhFXMk.jpg)

Is it just me or does the pink twilek kind of suck.. i'm thinking of making it white instead, the only Twilek (that i can remember) from the original Star Wars movies is Bib Fortuna, and he's white.
 LDR
06-09-2013, 3:44 PM
#200
I actually kinda liked the original design. :lol: Maybe you could make it like the uniform that the Czerka Commanders wear?

Keep up the great work.
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