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Jaevyn

Latest Posts

Page: 1 of 3
Posted in: Making the custom uti match a custom tga?
 Jaevyn
10-10-2011, 7:03 AM
#3
The "Texture Variation" is where you specify which numbered texture the uti is supposed to use. The texture should be named just as the rest(I.e PFBG for the fem texture, PMBG for the male texture), along with a number that doesn't match an...  [Read More]
Posted in: random walk script
 Jaevyn
07-28-2011, 8:05 AM
#3
You could use "a_ranwander.ncs" from the compiled scripts already present within the game, although it pays to copy the script to each module you intend to use it in....  [Read More]
Posted in: [TSL] Nar Shaddaa - The Ferald Guild
 Jaevyn
06-20-2011, 1:38 AM
#23
I'd advise you to at least write "The Ferald Guild" in aurebesh rather than english. It's in keeping with the Star Wars feeling....  [Read More]
Posted in: Adding equipable items to UTC
 Jaevyn
06-01-2011, 5:43 AM
#10
When using GFFEditor, you need to put what you want available to equip in the 'ItemList' area with corresponding details. That makes it available to the NPC and possibly to you, depending on whether you set the line 'dropable' to 0 (not dropable) or...  [Read More]
Posted in: Planet - Zei
 Jaevyn
06-15-2011, 1:35 AM
#36
Third, Why the player has the dialog option *poke* is xxRevanxx insisted to include some humor in this mod and he wrote that dialog. The thing is that inserting the line *poke* into the dialog neither relevant nor humourous. If you're going to have...  [Read More]
Posted in: Planet - Zei
 Jaevyn
05-31-2011, 12:51 AM
#20
I would change the Onderon skybox otherwise it looks too visually similar and loses the unique feeling you want to capture....  [Read More]
Posted in: [TSL] New Planet: Cathalan
 Jaevyn
09-09-2011, 9:39 PM
#150
Uh, I think I've seen this in TSL RCM... could be mistaken though... I have TSLRCM and I can tell you that it is not present in it....  [Read More]
Posted in: [TSL] New Planet: Cathalan
 Jaevyn
09-07-2011, 5:59 PM
#145
The mod has been released! Just head over the the Taris Upper City Emporium to check it out :)...  [Read More]
Posted in: [TSL] New Planet: Cathalan
 Jaevyn
08-31-2011, 7:47 AM
#143
Just one little tidbit before the mod is released in about a week's time, a pazaak card that was not used in the game, but remained as an unclaimable KOTOR 2 item is coming exclusively to the mod! How you get it is something I'll leave you to discove...  [Read More]
Posted in: [TSL] New Planet: Cathalan
 Jaevyn
08-18-2011, 6:36 PM
#137
http://www.youtube.com/watch?v=kcSOC16NhKY Trailer for Cathalan released! I hope you enjoy :)...  [Read More]
Posted in: [TSL] New Planet: Cathalan
 Jaevyn
08-11-2011, 6:24 PM
#135
Hey, I almost finished the beta. Congrats on the near-release! Also, did you voice Corvelle, by any chance? He speaks with a New Zealand/Australian accent, and you live in New Zealand. You are observant. Yes I did voice Corvelle in my natural voice...  [Read More]
Posted in: [TSL] New Planet: Cathalan
 Jaevyn
08-10-2011, 10:23 PM
#132
AN UPDATE: The "making your planet" guide will be released with the standard issue. Remember to download the Annals of Corvelle. The FIRST report in the Annals of Corvelle will be available for the public to download as of this moment. You...  [Read More]
Posted in: [TSL] New Planet: Cathalan
 Jaevyn
08-09-2011, 8:52 PM
#126
I second that. While you may second that, there would be no point in releasing a Standard edition if everyone could access the Gold edition. The Gold Edition is there primarily as a way to thank those who helped me make the mod. I will consider rele...  [Read More]
Posted in: [TSL] New Planet: Cathalan
 Jaevyn
08-09-2011, 12:28 AM
#118
Two rather large announcements concerning the project, which is why I am putting this in another post, as I don't want people to miss these. Firstly since I'm so close now to the end, a release date for the mod has been finalised. The mod will be re...  [Read More]
Posted in: [TSL] New Planet: Cathalan
 Jaevyn
07-23-2011, 8:37 PM
#117
I know Snard already mentioned it, but you never gave any response... will this be compatible with the TSLRCM? Yes it will be since it uses very few files that TSLRCM uses, and will be installed using TSLPatcher for maximum compatibility with other...  [Read More]
Posted in: [TSL] New Planet: Cathalan
 Jaevyn
07-20-2011, 4:19 AM
#113
Another announcement! Yes I know it has been some time, but I was not going to push my last module through until everything in the mod in my eyes was absolutely perfect. Well, now it is! All the modules and skinning are complete, leaving just the li...  [Read More]
Posted in: [TSL] New Planet: Cathalan
 Jaevyn
06-29-2011, 6:22 PM
#111
Lol, yeah great job voicing M4-78:). Why do you like voicing droids so much? Also i cant wait for this mod it looks great. Also make sure to make it compatible with the popular mods. I have a further update along those lines with what the mod will...  [Read More]
Posted in: [TSL] New Planet: Cathalan
 Jaevyn
06-27-2011, 6:54 PM
#108
How the mod going? I havent seen any replies for a while. It's going steady, but well. I'm currently sorting through the scripts as well as sending the mod off to some friends for testing, so it might be some time before I post an update. Basically...  [Read More]
Posted in: [TSL] New Planet: Cathalan
 Jaevyn
06-09-2011, 9:15 PM
#100
More updates! ONLY ONE AREA REMAINING. I've been working furiously on the mod over the past two days and boy have I got results for you! Now the Mattersan District has been completely done, with a customised skin and story to boot. Here are some imag...  [Read More]
Posted in: [TSL] New Planet: Cathalan
 Jaevyn
05-23-2011, 6:44 PM
#95
Looking good, can you tell us what was tweaked with the story or are you gonna make us wait till you realease? You'll have to wait until the release. If I told you the storyline changes, it would spoil your experience of the planet, especially consi...  [Read More]
Posted in: [TSL] New Planet: Cathalan
 Jaevyn
05-23-2011, 3:50 PM
#91
The past couple of days have seen some major development on my mod. Let me share the new and exciting news with you guys. The Crypts have now been fully modded and completed to my satisfaction, and secondly the storyline has been tweaked a little for...  [Read More]
Posted in: [TSL] New Planet: Cathalan
 Jaevyn
05-08-2011, 10:57 PM
#90
I've taken a five day break (or so) from working on the Cathalan mod. Now, I'm getting right back into it by reskinning and modifying the pre-used area. I don't have any new screenshots or updates for you, but I do have a storyline reveal: THE CRYPT...  [Read More]
Posted in: [TSL] New Planet: Cathalan
 Jaevyn
04-21-2011, 3:42 AM
#86
Good suggestions, thanks for the input guys. I have some relatives who live over in Sydney who have photos of the last time the city was enveloped by a dust storm. I'll use those photos to construct a better skyline....  [Read More]
Posted in: Canderis's WIPs
 Jaevyn
09-15-2011, 8:29 PM
#222
I have been learning programming lately, so i decided to contribute to the wonderful tools here. Here is my tool to make us character skinner's lives easier. http://minus.com/meqcA8b It is not finished yet, but it will be very, very soon. I'm extr...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Jaevyn
05-17-2011, 9:58 PM
#1267
Yes, it's easily possible to replace ingame music. The reason why genuine modders don't do it is because it's illegal. Unfortunately, in America the laws are such that this is true whether the game is for profit or not. You either have to find good...  [Read More]
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