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Nick Vader

Latest Threads

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Posted in: [HELP] Script Error in Compilation
 Nick Vader
06-17-2011, 12:59 PM
#1
Why do I get errors when I compile this:confused: void main() { effect EffectDeath(int nSpectacularDeath=TRUE, int nDisplayFeedback=TRUE, int nNoFadeAway=TRUE); } This script was supposed to create a Death effect......  [Read More]
Posted in: [TSL] Nar Shaddaa - The Ferald Guild
 Nick Vader
06-17-2011, 7:39 AM
#1
The Ferald Guild http://img853.imageshack.us/img853/6816/narfsym.jpg Ok, guys this is Added Content... Storyline: On Nar Shaddaa, the ever-wary bounty hunters, the Exchange and the greedy Hutts, and the hundreds of loose criminals were bound to f...  [Read More]
Posted in: NPC instead of PC in start of a module
 Nick Vader
09-23-2010, 2:39 PM
#1
Can some1 tell me how can I start a module with an npc instead of the PC ? Say.. npc tag: "npc_pc". Thnx for reading......  [Read More]
Posted in: Jolee's Hut (requested by Arcesius)
 Nick Vader
07-05-2010, 5:57 PM
#1
[KOTOR] JOLEE'S HUT This is a mod by Nick Vader based on a request, that adds Jolee's hut to KotOR. All credits go to him for this modification. Contents of ReadMe file. Please read the following. Thank you. README FILE: *************************...  [Read More]
Posted in: Scripting question: Simple Spawn Script
 Nick Vader
07-05-2010, 7:14 AM
#1
Anyone care to give me some advice on spawning via script ? Thnx....  [Read More]
Posted in: Iridonian Item Pack v1.0
 Nick Vader
07-02-2010, 2:04 PM
#1
Iridonian Item Pack Well, this is a very small mod, with no new models in it, which just adds 7 new items to KotOR. These items are not overpowered and have some small requirements. The items consist of an armor, a belt, a visor, gauntlets, a scoped...  [Read More]
Posted in: 2 script requests
 Nick Vader
05-14-2010, 6:57 AM
#1
ok. I need 2 scripts. 1 will give the PC a frag grenade (g_w_fraggren01), and 2 will warp the pc to a module with a name like "module". Thanks in advance....  [Read More]
Posted in: KAurora Problem, as it requires java.
 Nick Vader
05-12-2010, 1:30 PM
#1
I can't install java on my pc cause i don't have an internet connection, and KAurora requires java installed. I don't think there is an offline installation, is there ? Please help!:indif: EDIT: I found this page, and it turns out there is a link...  [Read More]
Posted in: Using the DLGEditor and its functions
 Nick Vader
02-28-2010, 10:38 AM
#1
As requested, in this thread I shall cover all the utilites of the DLGEditor. It will help you understand its functions and (probably) make you a more usefull person:p. Ok, first of all, you should check the ReadMe file of the DLGEditor. It has load...  [Read More]
Posted in: Question: Random Walk won't activate.
 Nick Vader
02-27-2010, 10:02 AM
#1
So, I have an NPC whom I want him to walk random waypoints in a module. There is a script for it in Kotor Tool. It's something like: void main() ActionRandomWalk Then, I put it in the Heartbeat slot of the NPCs scripts, open up the module, and the...  [Read More]
Posted in: Dark Grey Malak mod v1.00
 Nick Vader
01-09-2010, 6:38 AM
#1
************************************************** ************* A KNIGHTS OF THE OLD REPUBLIC MODIFICATION ************************************************** ************* DARK GREY MALAK MOD V1.00 _____________________________ Brought to you by:...  [Read More]
When the pc enters a module (eg: Endar Spire), how can I get the pc to instantly start a dialog with an npc (eg: Trask, with TagResRef: trask)? Please post answers as I leave my work in the middle waiting for answers... Thank you. Nick-Vader....  [Read More]
Posted in: The Words of Power
 Nick Vader
08-01-2009, 9:31 AM
#1
Finally, after so much work, I finished it ! Enjoy ! __________________________________________________ _____________ THE WORDS OF POWER Battle against new Mandalorian enemys, learn about the secret Words of the Force and fight an old tribe of Sith...  [Read More]
Posted in: The Onderonian Onslaught
 Nick Vader
05-14-2009, 1:15 PM
#1
:thmbup1:Hello there. This the first fic I release. First Chapter coming soon. Now, the prologue: PROLOGUE : The galaxy is in ruins after the war against Exar Kunn. What the Republic wasn't expecting, was a second strike. A hidden Mandalorian threa...  [Read More]
Posted in: Darth Ypsilantis mod
 Nick Vader
05-06-2009, 5:26 PM
#1
Hello there. This mod adds a new npc called Darth Ypsilantis on Dantooine. To make sure the mod works allright, make sure you haven't been to Dantooine before.Although, I think it works if your savegame isn't facing the outside of the enclave(where t...  [Read More]
Posted in: The Insta-Kill Pistol
 Nick Vader
05-01-2009, 4:16 AM
#1
This is my 2nd mod, which is based on the fact that u can't get the insta-kill pistol without the cheat console. This mod creates a new planet, Vjun, where you find out that the Insta-Kill Pistol was stolen from their museum. Talk to the Vjun Leader...  [Read More]
Posted in: Nar Shadda 1.2.1
 Nick Vader
05-01-2009, 4:10 AM
#1
Hello. This is my first mod, so excuse any problems. (Like a citizen missing a head in the cantina.:indif:) This is the link: http://g.imagehost.org/download/0871/Nar_Shadda_1_2_1 And here's the content of the ReadMe file : NICK VADER PRESENTS :...  [Read More]
Posted in: My first mod for KOTOR.
 Nick Vader
04-14-2009, 11:49 AM
#1
Hello there. I just subscribed and uploaded my brand new mod , Nar Shadda 1.1 ( I know the spelling of Nar Shadda ain't right ). I guess you'll be able to download it in a couple of days or so. Enjoy my mod. ! Oh, and forgive any glitch. It's my firs...  [Read More]
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