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Question: Random Walk won't activate.

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 Nick Vader
02-27-2010, 10:02 AM
#1
So, I have an NPC whom I want him to walk random waypoints in a module. There is a script for it in Kotor Tool. It's something like:

void main()

ActionRandomWalk

Then, I put it in the Heartbeat slot of the NPCs scripts, open up the module, and the NPC is still standing. Any ideas on how to fix this?
 newbiemodder
02-27-2010, 10:05 AM
#2
 Nick Vader
02-27-2010, 10:24 AM
#3
Thanks. A lot.:)
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