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Malxados

Latest Activity

Posted in: (TSLPatcher) Custom include scripts?
 Malxados
05-16-2014, 1:28 PM
#1
While working on a project yesterday, I realized that when TSLPatcher is used to process and compile scripts, any files that your source scripts "include" (like k_inc_force, in my case) have to be put in the tslpatchdata folder. While this...  [Read More]
Posted in: How to run a decent forum...
 Malxados
06-20-2013, 3:00 PM
#17
Since you do have a copy of my playable lizards, you should be able to see how a successful skinning mod works. I haven't looked at the files in a number of years (I'm kinda rusty, so take my help with a grain of salt), but I think you can open up th...  [Read More]
Posted in: Vurt's retextures
 Malxados
06-18-2013, 3:16 PM
#222
Ooh, that is some sweet force lightning/shock right there =) would love to use that...  [Read More]
Posted in: LDR's WIPs
 Malxados
02-19-2014, 1:49 PM
#208
SHHHH!!!! Don't give him the easy way out!:) It won't kill him to exercise his fingers, will it? He already knows all the typing, copying, and pasting I've been doing recently... Bahaha but I have to feel like I'm contributing somehow! :xp:...  [Read More]
Posted in: LDR's WIPs
 Malxados
02-19-2014, 12:22 AM
#205
Yeah. Fair Strides told me what I have to do. I don't like it one bit....Adding all of them to each lightsaber is going to be a pain. Bahaha oh my. I don't suppose you could use TSLPatcher to speed up the process a bit (by making such changes to...  [Read More]
Posted in: LDR's WIPs
 Malxados
02-17-2014, 2:11 PM
#200
I have some more crystals. https://imagizer.imageshack.us/v2/670x503q90/33/qeb3.png Oooh, shiny... Still trying to figure out how to get the right properties on the lightsabers. You mean making the new crystals bonuses apply correctly to the lig...  [Read More]
Posted in: Ugh...TSLP token confusing me...
 Malxados
04-20-2009, 9:00 PM
#1
Ello. I need help with the TSLPatcher. I'm trying to make several force powers, but I need help with the tokens. Could someone explain step by step how to use a token for the row number of another force power (for a prerequisite)? (NOTE: My ChangeEdi...  [Read More]
Posted in: Issue(s) with armband/console
 Malxados
02-14-2009, 8:17 PM
#1
Double Edit: It works some of the time, I think it just didn't work because of the plethora of mods installed...  [Read More]
Posted in: Combining Appearance Files.
 Malxados
02-14-2009, 8:27 PM
#4
I imagine by the time you learned how to use TSLPatcher (and got it working), you could have easily done it manually using Kotor Tool....  [Read More]
Posted in: Persuade option in custom dialog?
 Malxados
02-11-2009, 8:12 PM
#3
Oh, sorry. Its for TSL. 'Cheating' by using pre-made scripts instead of making my own sounds fantastic....  [Read More]
Posted in: Persuade option in custom dialog?
 Malxados
02-11-2009, 7:01 PM
#1
I was wondering if/how you can make a persuade option with different options depending on if you succeed or fail. Malxados...  [Read More]
Yeah, a property you can add I believe is called "Restricted to PC". You can pick the character, and I believe the exile is "****". So, delete the line with this restriction and it should work. Also, check for any other restrictio...  [Read More]
Posted in: Death by scripting?
 Malxados
02-09-2009, 8:08 PM
#3
Thanks Star Admiral for the fast reply. Would his body still be in the ground as normal, or would it disappear. (Example: would I have to make a script to have Bob give me a note for his wife, or would I be able to put the note in his inventory and t...  [Read More]
Posted in: Death by scripting?
 Malxados
02-09-2009, 7:08 PM
#1
I was wondering if/how you can kill someone using script attached to dialog (or any easier way) (example: Bob has been injured in a recent fight. When you talk to him, he will ask you to tell his wife he loved her. As soon as he's finished asking, he...  [Read More]
Posted in: [TSL]Assistant/tester needed(ok, wanted)
 Malxados
02-07-2009, 7:58 PM
#1
Hello, Due to the fact that I don't currently have KoTOR II with me, I can't get the coordinates needed or test the mod I'm working on. Its not terribly exciting, around the lines of new items and merchants and extra XP and gold at places. If anyone...  [Read More]
Posted in: Marius Fett's W.I.P
 Malxados
03-30-2009, 8:40 PM
#38
All looks very nice. I take it that you are using the video-recording-projector-ish (can't think of the SW/futuristic name right now :)) effect for ghosts? If so, nice idea :D EDIT: Hologram! I feel so smart now :D......  [Read More]
Posted in: Team Hssiss, A new, open modding Team
 Malxados
02-11-2009, 7:32 PM
#22
I think it would be a great idea to have Revan doing lots of stuff behind the scenes like him giving Canderis Mandalore's helmet, and things like that....  [Read More]
Posted in: Team Hssiss, A new, open modding Team
 Malxados
02-09-2009, 4:36 PM
#18
I'd be happy to join. I'm good at modding item properties and such, and am decent with scripting and dialog editing. Edit: Ok, I have now. Oh, and I only have TSL...  [Read More]
Posted in: [REL]Holowan Plugin
 Malxados
03-19-2009, 4:27 PM
#435
Do you mean it freezes every single time you try to enter?...  [Read More]