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LDR's WIPs

Page: 5 of 5
 Fair Strides 2
02-17-2014, 2:52 PM
#201
I have some more crystals.
https://imagizer.imageshack.us/v2/670x503q90/33/qeb3.png)

For those of you with keen eyes, you'll notice that these crystals are from TSL. Every single one. I edited the icons for them so that there wouldn't be a porting issue. Still trying to figure out how to get the right properties on the lightsabers.

I thought something was off and thought of the crystals being from TSL, but I wasn't sure.:)

As to upgrading, You'll need to add a line for each crystal to upgrade.2da, with the template resref of the crystal.uti... and make sure the upgrade type is 0.
 milestails
02-17-2014, 3:22 PM
#202
Wow so there were more crystals in K1 after all!
 Fair Strides 2
02-17-2014, 3:33 PM
#203
Wow so there were more crystals in K1 after all!

Actually, no. LDR made them from scratch by making empty .uti files with the names, and I assume the descriptions, of the TSL crystals. He's only a few steps short of making them work for upgrading purposes in K1...
 LDR
02-18-2014, 5:59 PM
#204
Oooh, shiny...



You mean making the new crystals bonuses apply correctly to the lightsaber when put in?

Yeah. Fair Strides told me what I have to do. I don't like it one bit.

I thought something was off and thought of the crystals being from TSL, but I wasn't sure.:)

As to upgrading, You'll need to add a line for each crystal to upgrade.2da, with the template resref of the crystal.uti... and make sure the upgrade type is 0.

Already did that. Adding all of them to each lightsaber is going to be a pain.

Wow so there were more crystals in K1 after all!
Actually, no. LDR made them from scratch by making empty .uti files with the names, and I assume the descriptions, of the TSL crystals. He's only a few steps short of making them work for upgrading purposes in K1...

Dead-on, Fair Strides.

Anyways, here are the last few crystals. Once I get them working right with the lightsabers then I'm going to start working on the Yavin cave modules.

https://imagizer.imageshack.us/v2/670x503q90/31/9t5m.png)
 Malxados
02-19-2014, 12:22 AM
#205
Yeah. Fair Strides told me what I have to do. I don't like it one bit....Adding all of them to each lightsaber is going to be a pain.



Bahaha oh my. I don't suppose you could use TSLPatcher to speed up the process a bit (by making such changes to one lightsaber in a changes.ini and copy/pasting it multiple times, then just changing the lightsaber names for each)?
 Fair Strides 2
02-19-2014, 12:35 AM
#206
Bahaha oh my. I don't suppose you could use TSLPatcher to speed up the process a bit (by making such changes to one lightsaber in a changes.ini and copy/pasting it multiple times, then just changing the lightsaber names for each)?

SHHHH!!!! Don't give him the easy way out!:)

It won't kill him to exercise his fingers, will it? He already knows all the typing, copying, and pasting I've been doing recently...
 Phildevil
02-19-2014, 12:36 AM
#207
These last one I don't remember seeing in TSL. New stuff?
 Malxados
02-19-2014, 1:49 PM
#208
SHHHH!!!! Don't give him the easy way out!:)

It won't kill him to exercise his fingers, will it? He already knows all the typing, copying, and pasting I've been doing recently...

Bahaha but I have to feel like I'm contributing somehow! :xp:
 Christos K
02-20-2014, 10:43 PM
#209
Yeah. Fair Strides told me what I have to do. I don't like it one bit.



Already did that. Adding all of them to each lightsaber is going to be a pain.




Dead-on, Fair Strides.

Anyways, here are the last few crystals. Once I get them working right with the lightsabers then I'm going to start working on the Yavin cave modules.

https://imagizer.imageshack.us/v2/670x503q90/31/9t5m.png)

Any chance that VP's tool being used for the new "USM" mod could be used for this mod (obviously it'd need to be edited to work for K1)
Also any chance that this would also apply to Crixler's saber colors mod?
 Fair Strides 2
02-20-2014, 11:34 PM
#210
Any chance that VP's tool being used for the new "USM" mod could be used for this mod (obviously it'd need to be edited to work for K1)
Also any chance that this would also apply to Crixler's saber colors mod?

VPs tool and Crixkler's mod both involve the models. Crixler's might also have new .utis.

All LDR has to do is follow Malxados' advice and he can have it done quick. Or I can help him to get it done faster, if he wants.
 LDR
03-01-2014, 6:00 PM
#211
I've got some more screenies for LKIM 2.0, and boy has it changed a lot. Right now I've been working on replacing all of the NPCs with those dreaded low-poly models with, well, actual NPCs. I've been renovating modules to make them look more realistic (mostly from the K1 Enhancement Pack). But that's not all. I've also been working on a Sith Spy subplot on Taris. I always found it odd how the Sith turned a blind eye to you and Carth (a well-known war hero!), even after raiding their base. This will change that, and I plan on putting a few more subplots across the game as well.

http://i988.photobucket.com/albums/af7/LDR211/swkotor2014-03-0117-41-49-33_zps51eea132.png)
http://i988.photobucket.com/albums/af7/LDR211/swkotor2014-03-0116-44-17-18_zpscce5744b.png)
http://i988.photobucket.com/albums/af7/LDR211/swkotor2014-03-0116-44-17-20_zps3eaf6863.png)
http://i988.photobucket.com/albums/af7/LDR211/swkotor2014-03-0117-34-47-54_zps9fd42012.png)
http://i988.photobucket.com/albums/af7/LDR211/swkotor2014-03-0117-37-15-33_zps4f5062f1.png)
http://i988.photobucket.com/albums/af7/LDR211/swkotor2014-03-0116-42-52-39_zpsaa225126.png)

Although I regret to inform that this will be incompatible with the K1 Enhancement Pack, I plan on incorporating many elements from it into LKIM 2.0 (such as Zelka's Medical Facility, above). I'd like to give a big thanks to SpaceAlex for making it a modders' resource!
 CptPriceless
03-02-2014, 3:57 AM
#212
http://i988.photobucket.com/albums/af7/LDR211/swkotor2014-03-0116-42-52-39_zpsaa225126.png)


Nice idea. Can't wait to see how this one plays out. :thmbup1:
 Christos K
03-02-2014, 1:47 PM
#213
REALLY Looking forward to this. Should make Taris a lot less boring. Hell I'm even willing to wait for this mod (as well as your other projects) to release before I do another play through.
 Sith Holocron
03-02-2014, 2:21 PM
#214
I'd like to give a big thanks to StarAdmiral for making it a modders' resource!

Don't you mean Space Alex?
 Christos K
03-03-2014, 5:09 PM
#215
^Haha he fixed it.
 Zhaboka
03-06-2014, 8:38 PM
#216
Looking very good.
 LDR
03-06-2014, 9:12 PM
#217
 Darth InSidious
03-06-2014, 10:08 PM
#218
Beautiful reskin, LDR. Looks really good. :)

I'm particularly impressed by the logical use of the textures - too often people use the brick and stone textures almost interchangeably, or use trims for large chunks of wall/floor, etc.
 Christos K
03-06-2014, 10:37 PM
#219
Very nice use of the Starforge. I feel as if it is an underused module for new mods.
 supreme kotor
03-06-2014, 10:38 PM
#220
Looks very solid nice work.
 CptPriceless
03-07-2014, 12:22 AM
#221
Figured out it was the Star Forge after spending several seconds blankly staring at the first screenie. The reskins look good man.
 deathdisco
03-07-2014, 9:06 AM
#222
It's the Star Stone Forge! Nice :thmbup1:
 Sithspecter
03-07-2014, 9:58 AM
#223
Looks good! I'd suggest making the starfield texture completely invisible and adding a skybox in the .lyt and .vis files.
 Zhaboka
03-07-2014, 7:12 PM
#224
Yeah, took me until the second screenshot to get it. Very nice work. Feels nice and open and breathable.
 logan23
03-07-2014, 11:21 PM
#225
Amazing Reskin!
 L0ki194
03-08-2014, 2:35 AM
#226
Oh wow! I like the star forge reskins. I wonder what/where those ares are for... Extra/new part of Korriban maybe?
 Marius Fett
03-08-2014, 10:38 AM
#227
Now THAT is quite the masterful reskin, LDR!

Very nicely done!
 LDR
04-26-2014, 7:35 PM
#228
Alright, sorry for lack of updates everyone. I've been pretty busy with stuff for school, but I'm here now!

First up I whipped up a Hidden Bek Combat Suit to complement the Hidden Bek armors that came in SpaceAlex's K1 Enhancement Pack. Skin needs a lot of work though, but here's a preview of what I have so far.
http://i988.photobucket.com/albums/af7/LDR211/bek_zps70f9d843.png)
Dxun finally went modern:
http://i988.photobucket.com/albums/af7/LDR211/pic4_zps8d25d001.png)
Camerawork for the beginning of a cutscene. The dialogue is obviously not final.
http://i988.photobucket.com/albums/af7/LDR211/pic6_zpse7f19166.png)
And Mandalore himself. Thanks to Silveredge and Quanon for letting me use Mandalore's mask and armor.
http://i988.photobucket.com/albums/af7/LDR211/pic5_zps651dd762.png)

I'd also like to thank JCarter and especially Fair Strides for helping me out with scripting.
 Phildevil
04-27-2014, 8:06 AM
#229
**** happens huh? That Hidden Bek suit looks so much better than the regular one! This guy looks like a classy smuggler! А la Han Solo.
 Zhaboka
04-30-2014, 1:46 PM
#230
Looking exciting! What ever happened to that crystal mod up at the top of this page?
 redrob41
04-30-2014, 3:53 PM
#231
First up I whipped up a Hidden Bek Combat Suit to complement the Hidden Bek armors that came in SpaceAlex's K1 Enhancement Pack. Skin needs a lot of work though, but here's a preview of what I have so far.
http://i988.photobucket.com/albums/af7/LDR211/bek_zps70f9d843.png)

those pants look like they're from my Combat Suit mod (http://www.lucasforums.com/showthread.php?t=197346), which SpaceAlex may have used in his Enhancement pack.
Click for Pic (http://knightsoftheoldrepublic.filefront.com/screenshots/File/99376/8)
While I did say the suits were a modder's resource, I meant for them to be used as-is, and not for retexturing. I'm sure you can just as easily make your own version, but please start with the original texture files. Based on your awesome Star Forge reskin, you've certainly got the skills :)
 LDR
07-31-2014, 3:26 PM
#232
This is something that had bothered me for a while in KOTOR and I was surprised it was never addressed. I'm sure for a lot of you as well. I'll let the pictures speak for themselves. The latest installment in LKIM 2.0:

http://i988.photobucket.com/albums/af7/LDR211/ItemList_zps715703c4.png)
http://i988.photobucket.com/albums/af7/LDR211/ArmorsMal_zps95420912.png)
http://i988.photobucket.com/albums/af7/LDR211/ArmorsFem_zpsecc4e76b.png)

Next up are masks and weapons.

Special thanks to Mandalore for allowing me to integrate his Republic Mod Armor reskin into LKIM 2.0.
 Xarwarz
07-31-2014, 9:07 PM
#233
All this is looking with awesomness keep at it
 LDR
10-20-2014, 4:44 PM
#234
Some more LKIM 2.0 stuff.

http://i988.photobucket.com/albums/af7/LDR211/ItemList2_zps0e8f9cc0.png) (http://s988.photobucket.com/user/LDR211/media/ItemList2_zps0e8f9cc0.png.html)

I fixed up the icons for a few of the belts and I made custom ones for misc items. I also remade the infamous 'Done' and 'I need to make the party selection screen available' implants into actual implants, giving them stats based on their descriptions. Also thanks to Darth InSidious for letting me use his Teta's Royal Band.

And a secret planet I'm working on. If it wasn't for Fair Strides's amazing scripting this wouldn't be here right now.

http://i988.photobucket.com/albums/af7/LDR211/galaxymap_zps9cd1d451.png) (http://s988.photobucket.com/user/LDR211/media/galaxymap_zps9cd1d451.png.html)

http://i988.photobucket.com/albums/af7/LDR211/landing_zpsdb7873cd.png) (http://s988.photobucket.com/user/LDR211/media/landing_zpsdb7873cd.png.html)
 Sith Holocron
10-20-2014, 5:01 PM
#235
Secret planet? Now you have my attention!
 DeathScepter
10-20-2014, 6:59 PM
#236
when is the Crystals for Kotor 1 coming Out?
 logan23
10-21-2014, 3:53 AM
#237
Great update!

When will we know about the planet's name?
=)
 LDR
12-10-2014, 3:02 PM
#238
I've been quite busy with all of my AP classes, I apologize for the delay.

http://i988.photobucket.com/albums/af7/LDR211/pri1_zps857aac9c.png)
http://i988.photobucket.com/albums/af7/LDR211/pri2_zps31709582.png)

Finally got this working. I'll probably tweak it a bit.
http://i988.photobucket.com/albums/af7/LDR211/unksky_zps389ec061.png)

Made a little error here. I thought it was funny.
http://i988.photobucket.com/albums/af7/LDR211/lolwhat_zps2f307654.png)
 DeathScepter
12-11-2014, 2:06 AM
#239
nice and nice
 Phildevil
12-11-2014, 4:51 PM
#240
Good looking stuff, LDR!
 LDR
01-14-2015, 2:53 PM
#241
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