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Rtas Vadum

Latest Posts

Page: 3 of 13
Posted in: What's your Wallpaper? (56k ouchies)
 Rtas Vadum
09-15-2010, 9:57 AM
#1305
http://img.photobucket.com/albums/v635/KomaB1ack/Desktop-15-10.png...  [Read More]
Posted in: Holographic Simulations Room
 Rtas Vadum
11-20-2010, 11:37 AM
#19
I am using .tga so I don't know. I downloaded and took a look at the Ajunta Pall Unique Appearance mod to see how they had the textures for him transparent and they had an alpha channel. I am confused about it. Do I need an alpha channel? I tried it...  [Read More]
Posted in: Kotor 1 Animations On Kotor 2
 Rtas Vadum
11-06-2010, 4:37 PM
#6
I thought those were in the game? They should be, as I don't think Obsidian had any reason to change the normal walking/running animations. Unless it was for a new model, like Sion's, which still uses the same walk/run animations that the player doe...  [Read More]
Posted in: Revan's Jedi Robes
 Rtas Vadum
10-31-2010, 9:33 AM
#10
I wish. But I would do it IF both are compatible with Sithspecter's fix. It should be. Since the texture for Zimm's reskin is already named pmjb01, it will work with SithSpetcter's fix. As would any edited or vanilla Revan texture, you'd just have t...  [Read More]
Posted in: Is this worthy...
 Rtas Vadum
10-25-2010, 2:53 AM
#25
Those this work with Sithspecter's fix for K1? And can you make for TSL also using Hunter's Run's fix? If its just an edited texture, it would work with any of the Revan models, the texture could be used in both games. If the model was edited, then...  [Read More]
Posted in: dantooine original landing pad
 Rtas Vadum
10-16-2010, 11:28 PM
#7
Why must they always change stuff. It happens, usually for various reasons. They likely changed that, either because it was deemed to big an area for the hawk(the Hawk model in the pics look bigger than the one in game, as it looks like you could wa...  [Read More]
Posted in: Visual Enhancement 2011
 Rtas Vadum
10-16-2010, 1:04 PM
#17
I haven't got a chance to look at them in game, but from the screenshots, I know it wasn't even what I was expecting. Its much better than that. Namely the consoles, which I do have in both games. Not too sure about what you did with Korriban, but...  [Read More]
Posted in: Knights The Old Republic - Family Sidequest.
 Rtas Vadum
10-11-2010, 7:09 PM
#2
An interesting idea. However, I'd suggest having Revan also be able to justify why he/she fell, along with giving reason why he/she chose it again(should the player chose a darkside playthrough). I don't exactly mean just having a "I never fell....  [Read More]
Posted in: Animated Area Models
 Rtas Vadum
10-06-2010, 12:36 PM
#16
1) Is there a limit to how many frames there can be in the texture? Since you can set any number for the numx/numy line, there isn't a limit. 2) What's the maximum size of an animated texture? The size of the entire texture(frames and all), de...  [Read More]
Posted in: Animated Area Models
 Rtas Vadum
10-05-2010, 5:51 PM
#12
How exactly do you make the animated textures? It's done by adding this to the txi: proceduretype cycle defaultwidth 256 (width of single frame) defaultheight 256(height of single frame) numx 2(both this and numy are for how many columns and rows...  [Read More]
Posted in: Equipping NPCs
 Rtas Vadum
10-02-2010, 3:05 PM
#4
I couldn't work our how to add custom items to the inventory. I could only work out how to add items already in the game. Just add any of the in-game items, then change the ResRef column to match the name of the datapad's uti file....  [Read More]
Posted in: Equipping NPCs
 Rtas Vadum
10-02-2010, 2:29 PM
#2
You could just add that to the NPC's inventory(within the character's UTI file), and it should appear in the remains....  [Read More]
Posted in: White room
 Rtas Vadum
09-22-2010, 4:08 PM
#2
You can get to that area very easily. You just need to give the Spice to the Rodian on Korriban(found in the Ebon Hawk's Storage Compartment). I forget if you have to ask about something else you can do, or the Rodian mentions it, but he will mention...  [Read More]
Posted in: VP's Kreia Green Fix
 Rtas Vadum
09-19-2010, 4:33 PM
#2
Well, the pictures look great...but it seems that download link doesn't work. Nor does the one for your Handmaidens mod. It might be a problem with the site, I can't say. Anyone else getting the same thing?...  [Read More]
Posted in: Help with creating useable item
 Rtas Vadum
09-17-2010, 4:17 AM
#2
So I am attempting to learn to create items and I've already successfully changed stats on an existing item and renamed it with KT, which was quite simple. However, now I am trying to add a new item to the game and I am having difficulties. I have t...  [Read More]
Posted in: Need Some Help
 Rtas Vadum
08-24-2010, 11:29 PM
#3
I've been trying to figure out why custom made robes and armors don't show up on Juhani in-game, yet they do equip. I can get her to wear her clothes from Dantooine, and any other robe or armor that's standard in the game, they all show up on her in...  [Read More]
Posted in: Resurrecting 3CFD
 Rtas Vadum
08-24-2010, 1:27 AM
#8
That may be the only way, as I don't think you can replace any of the party members without breaking the game...unless you had it replace Hanharr or Mira, but then you'd have to find a way to get it to replace one or the other, depending on your alig...  [Read More]
Posted in: Resurrecting 3CFD
 Rtas Vadum
08-21-2010, 8:51 PM
#2
Not a bad idea. Though I'd have it that if you repair him during the prologue, he still shows up in the Dock Storage area, where you would be able to repair him again(because he woud've been damaged by HK-50, like T3, and you could do it either as T3...  [Read More]
Posted in: TSL-Creating "Witcher"-Style Books
 Rtas Vadum
08-20-2010, 8:56 PM
#1
This is how I create "books" that give spells/feats/experience, similar to those in The Witcher computer game. Screenie: http://i714.photobucket.com/albums/ww150/ajkfjaioIIl9Wkk/082010.jpg 1) Use the KOTOR Tool to extract plc_datapad .utp...  [Read More]
Posted in: TSL-Creating "Witcher"-Style Books
 Rtas Vadum
08-20-2010, 8:58 PM
#2
Added to Tutorial section. :)...  [Read More]
Posted in: adding shine to armor
 Rtas Vadum
08-19-2010, 7:51 PM
#4
ok - well i selected the armor sections and did the color to alpha yes - what is this about a backup layer with the armor sections without the alpha channel?? Not really something you need to do, but its just in case you don't like how the effect tu...  [Read More]
Posted in: adding shine to armor
 Rtas Vadum
08-19-2010, 7:13 PM
#2
How exactly did you add the alpha channel? If you selected the armored sections, then used the "Color to Alpha" tool, it should add the shine similar to how it is on the Sith Soldier textures. You might want to keep a backup layer that has...  [Read More]
Posted in: They did it for Baldur's Gate...
 Rtas Vadum
08-19-2010, 4:31 PM
#16
And a Darksider might still want to gather the Jedi together instead of killing them. Even if he wanted to kill them, he might resist the temptation long enough to get the answers he needed from the Jedi about why they exiled him. I can't really see...  [Read More]
Posted in: Knights of the Old Republic - War in the Shadows
 Rtas Vadum
08-31-2010, 12:25 AM
#7
Thanks! It might be a bit tricky trying to get through a whole story arc without directly giving the Exile a name, though...:ohdear: True, though its just what Obsidian had to do, and what BioWare was able to do for half the game. Both Revan and th...  [Read More]
Posted in: Knights of the Old Republic - War in the Shadows
 Rtas Vadum
08-30-2010, 10:39 PM
#5
You've made me interested. Defiantly want to see how this plays out....  [Read More]
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