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Canderis

Latest Posts

Page: 24 of 39
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Canderis
05-26-2009, 9:14 PM
#77
For the second bug, Shadow shouldn't respond in any way should you talk to her during the battle. Did you save and reload at any point during the battle? It can sometimes "cancel" the "effect" which stops her from responding. No...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Canderis
05-26-2009, 8:49 PM
#74
Just finished playing through the entire things and I have only found 2 bugs witch I think is a new record for a mod I played. I stated the first one earlier and the 2nd one During the battle with Solomon where he is taking power from the Brotherhood...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Canderis
05-26-2009, 4:23 PM
#61
Is it possible to get The "Republic Commando" armor used in this mod?...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Canderis
05-25-2009, 10:29 PM
#38
You do need to re-do everything because it is basically a new mod. On another note aside from the clothing thing I have not found any other bugs however I am stuck on The first module of mandalore's flagship I cannot seem to find a way to open the pu...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Canderis
05-25-2009, 3:28 PM
#30
I just started the SR part and only one bug. If you equipped "shadow" with regular clothes she ends up wearing Bastila's underwear. The metal one. It is so small and so easily fixed I doubt it will even be necessary to release a patch...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Canderis
05-25-2009, 10:46 AM
#9
Does this mod include a save right before the start point like the last one? EDIT: 10 min till sweetness!...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Canderis
05-25-2009, 9:40 AM
#2
OMG! I am putting all my projects on hold now, I MUST play this!!!!!! Can't believe its finally out!...  [Read More]
Posted in: Combat Suit Uniforms for Various Organizations
 Canderis
04-26-2009, 8:15 PM
#7
They all are black market type guys....  [Read More]
Posted in: H3 Disruptor Pistol
 Canderis
05-04-2009, 10:09 PM
#13
Ah, well that's very simple! The little spinning energymawhungus that charges the propulsormajigie injects highly charged particles into the bolt of energy that bursts fourth from the magnetized trajectory enhancer. In this case, the device uses a lo...  [Read More]
Posted in: (k1) Taris middle city
 Canderis
05-08-2009, 9:41 PM
#131
Looks great! Can't wait to run around in it!...  [Read More]
Posted in: Combat Suit Replacement
 Canderis
06-07-2009, 12:45 PM
#19
V3 is up! http://knightsoftheoldrepublic.filefront.com/file/Combat_Suit;100124...  [Read More]
Posted in: Model viewer for KotOR?
 Canderis
05-23-2009, 7:35 PM
#46
The viewer is amazing! Thanks for making this. Only a few suggestions. 1] Be able to stop the automatic spinning and rotate it yourself 2] Be able to select a background image...  [Read More]
Posted in: Canderis' star wars art
 Canderis
05-08-2009, 11:44 PM
#7
Update: Well its been a while since Ive posted in this but I got another: http://www.lucasforums.com/picture.php?albumid=315&pictureid=3171...  [Read More]
Posted in: Modelling an new area!
 Canderis
05-22-2009, 5:15 PM
#70
Hurray! it works!!!! Still got to tweak the entry co-ords a bit but I can see the place now...  [Read More]
Posted in: Modelling an new area!
 Canderis
05-22-2009, 4:53 PM
#68
I got the entry co-ords right now but its still black, do I need more than one d-aura light? What number do I set in the Sunambient& SunDiffuse? EDIT: it is defiantly the sun fields, they are both at 0, what do I set em to?...  [Read More]
Posted in: Modelling an new area!
 Canderis
05-20-2009, 7:33 AM
#63
How do I get accurate entry co-ords?...  [Read More]
Posted in: Modelling an new area!
 Canderis
05-19-2009, 8:37 PM
#58
I followed the written tutorial and when I load it up ingame its just black and all I can see is my character. What did I do wrong. Do I need a lightmap file or something?...  [Read More]
Posted in: The Lost Ones - A KOTOR Storyline Expansion Mod
 Canderis
05-10-2009, 9:18 PM
#69
I'm not sure why, but I find a mix of bastila and mission in her voice. It sounds really good. Good job, Melissa! I agree, more Mission then Bastila though....  [Read More]
Posted in: The Lost Ones - A KOTOR Storyline Expansion Mod
 Canderis
04-27-2009, 9:31 PM
#48
Well I have re-skinned part of Deralia, a planet in TLO. Here's some pics http://i313.photobucket.com/albums/ll378/canderis/KotOR0001b.jpg http://i313.photobucket.com/albums/ll378/canderis/KotOR0000c-1.jpg And before you ask "isn't that floor e...  [Read More]
Posted in: The Lost Ones - A KOTOR Storyline Expansion Mod
 Canderis
04-27-2009, 7:04 PM
#44
Not really, our problem is GIT file suicide :p...  [Read More]
Posted in: The Lost Ones - A KOTOR Storyline Expansion Mod
 Canderis
04-26-2009, 7:57 PM
#41
Well I have skinned one of the modules. Finally an ingame screenie of a module!!! http://g.imagehost.org/0778/KotOR0000b.jpg http://g.imagehost.org/0831/KotOR0001a.jpg...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Canderis
04-27-2009, 11:08 PM
#514
Great news Logan! Good to know that stuff is getting close to being finished....  [Read More]
Posted in:  Coruscant - Jedi Temple
 Canderis
04-26-2009, 9:17 PM
#123
That is prob, a mod compatibility issue. Do you have M4-78 installed?...  [Read More]
Posted in: Requests for New Mod Utilities
 Canderis
05-24-2009, 1:21 PM
#68
I think you can copy and past using the "Ctrl + C" and "Ctrl + V" combinations. Yep, silly me....  [Read More]
Posted in: Requests for New Mod Utilities
 Canderis
05-24-2009, 11:50 AM
#66
I would like to request a version of K-GFF editor that allows copying and pasting...  [Read More]
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