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Canderis

Latest Posts

Page: 18 of 39
Posted in: Area model export problems
 Canderis
01-04-2010, 8:43 PM
#11
If i weld any vertices max crashes....  [Read More]
Posted in: Area model export problems
 Canderis
01-04-2010, 4:58 PM
#9
I tried welding a few objects, and then it caused max to crash on export (like my problems before this thread)...  [Read More]
Posted in: Area model export problems
 Canderis
01-04-2010, 8:20 AM
#5
So I need to open up every object and weld the vertices?...  [Read More]
Posted in: Area model export problems
 Canderis
01-03-2010, 6:50 PM
#3
The model itself....  [Read More]
Posted in: Area model export problems
 Canderis
01-03-2010, 6:43 PM
#1
Well after long last I actually got an ascii file out of 3ds max for an area. Now the only problem is inside kaurora editor. It gives me an error that it cannot build the mdl file. Any ideas?...  [Read More]
Posted in: Removing the Ebon Hawk? possible?
 Canderis
01-02-2010, 2:35 PM
#3
http://www.lucasforums.com/showthread.php?t=197668&...  [Read More]
Posted in: Vanir's TSL Tweak v2.0 (Patcher version)
 Canderis
12-26-2009, 12:29 PM
#2
I think in spells and feats 2da files there is a spot where you can set the level it's Granted at. I know for sure this is in feats....  [Read More]
Posted in: editing gui extension
 Canderis
12-25-2009, 12:01 PM
#4
I have opened these types of files in kgff. It is possible....  [Read More]
Posted in: editing gui extension
 Canderis
12-25-2009, 11:19 AM
#2
You should try just extracting the files and opening them manually with kgff...  [Read More]
Posted in: Enhanced Lightning
 Canderis
12-23-2009, 10:46 PM
#2
Looks great! Instant download. Do k1 next!...  [Read More]
Great find! This will help sooooo much....  [Read More]
Posted in: Trask As Pc
 Canderis
12-14-2009, 8:37 PM
#2
It has been done once before but mine is better. And what makes yours so much better? Please, do tell. This type of mod is not so hard to do so what is different in the one? (Not to sound mean or anything, but i really am curious as to what makes y...  [Read More]
Posted in: Need some help modding music in TSL.
 Canderis
12-05-2009, 8:21 PM
#4
Yes, but somehow the game likes that. Could it hurt to try?...  [Read More]
Posted in: Need some help modding music in TSL.
 Canderis
12-05-2009, 7:33 PM
#2
From what I understand, you just need to rename the file to a .mp3, although I am not too experienced with music so I could be wrong....  [Read More]
Posted in: The guitar project (TSL, probably...)
 Canderis
11-25-2009, 10:41 AM
#2
The thingies on the neck of the guitar, that define the sounds you get when playing the string while holding your finger on the string and between them. The frets Looks good, but the neck looks a little short in comparison to the rest of it....  [Read More]
Posted in: Placeables.2da problem
 Canderis
11-22-2009, 10:58 PM
#3
Yup, that did the trick!...  [Read More]
Posted in: Placeables.2da problem
 Canderis
11-22-2009, 12:15 PM
#1
I have been making a new placeable but when i get it into the game and put it in a module it turns into a different model. Anyone know how to fix this?...  [Read More]
Posted in: T.W.O Ion Rifle Pack
 Canderis
11-22-2009, 1:51 PM
#4
First one's my fav. Great looking texture (well, putting gmax's crappy-ness aside.) Although i would have made the barrel longer....  [Read More]
Posted in: Portrait Problem
 Canderis
11-21-2009, 12:08 AM
#4
If that is the file I gave you then what star admiral said is correct. If not then I will check it out tomorrow....  [Read More]
Posted in: Blade
 Canderis
11-23-2009, 1:24 PM
#13
CHAPTER 11 July 11, Four weeks earlier The moonlight shone like a diamond in the sky, lighting up the yard. Kris had just beat a game, so he was outside throwing the football with me. Dad was on the deck. He had just gotten an email from work. After...  [Read More]
Posted in: Blade
 Canderis
11-20-2009, 5:04 PM
#11
CHAPTER 10 My mind was racing. My father was thirty feet away from me. The man had left now, but my dad and his unit were still there. I looked around trying to see if there was a way for me to get down there. There was a side passage leading off fr...  [Read More]
Posted in: The Lost Ones - A KOTOR Storyline Expansion Mod
 Canderis
12-30-2009, 9:16 PM
#115
Uh did you forget I was going to help too? Glad to see you still want to make this!...  [Read More]
Posted in: Team Hssiss, A new, open modding Team
 Canderis
12-06-2009, 4:10 PM
#42
Hey, we are not dead yet. We are still alive and kicking. Our main focus now is Canderous' Glory. We decided to make a public group (like what logan23 did for RoR) Benifits of joining include: First views of videos, and screenshots. Opportunities...  [Read More]
Posted in: Canderous Glory mod now in progress
 Canderis
01-04-2010, 7:27 AM
#44
UPDATE: The model is about as ready as its going to be. All I need now is the lightmaps :D http://g.imagehost.org/view/0648/mandalore02 http://g.imagehost.org/view/0877/mandalore05 http://g.imagehost.org/view/0539/mandalore04 http://g.imagehost.org/...  [Read More]
Posted in: Canderous Glory mod now in progress
 Canderis
12-16-2009, 8:41 PM
#42
UPDATE: Well we finally decided on a layout for Keldabe. Still got a little more to do on it but its mostly done. If you joined the Team Hssiss public group you could have seen the progress. http://g.imagehost.org/view/0510/mandalore...  [Read More]
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