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I just found a mod and I was wondering, again, if it would be compatible. http://knightsoftheoldrepublic.filefront.com/file/TSL_Story_Mod;85510... [Read More]
Follow this tutorial http://www.lucasforums.com/showthread.php?p=2709318#post2709318 But to open up the files you click on (in ktool) go to file, open gff files, then browse for what you need to edit.... [Read More]
Our team has become unorganized. We are in the process of reforming. We are NOT dropping projects, nor team members. In order to prioritize we want to know what the community wants most. So I pose to the great people of LF a question: what one of... [Read More]
This is more of a progress report than an update. Sorry no new screenies... Got Jax's head working, finally. (had to learn the hard way that you cannot break texture verts) I am adding dialog to the first module now to complete it and start the ques... [Read More]
^From what I recall, mixing and matching area models in the .lyt screws up joins between all the room models in that module. A friend tested it not that long ago and it worked fine.... [Read More]
Yea, as long as the characters aren't actually wearing the stuff, (and preferably BOSSR has not been used on the save, it may conflict with the current version of my mod)... [Read More]