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Try this? void main() { // ST: Check if it's the player entering the trigger, and that it hasn't already fired if (!GetLocalBoolean(OBJECT_SELF, 40) && (GetEnteringObject() == GetFirstPC())) { // ST: Make sure the trigger only fires once.... [Read More]
Maybe you should take a look in Vandar's and Dodonna's models for the Ebon Hawk cutscene after leaving the Unknown World. They are holograms, no?... [Read More]
Anyone knows a one-room module in TSL? Like the one that the Sith Governor were on Taris(Kotor)... I Don't know if this can be posted here, if i can't, move or lock =)... [Read More]
The thing wrong with the script is the "OBJECT_SELF" Part. It should be something like GetObjectByTag("YourNPCtag"). YourNPCtag = It is the tag of the character(look in the .utc file) that will turn hostile.... [Read More]
THIS IS THE GREATEST MOD FOR KOTOR ERVER! I cried at the end :/ They leaving... i will neer see them again :/, why you don't make an visitable Orion, without quests, but a bit of chat with Sera, Kobayashi and Han'ic?... [Read More]
OH MY GOD! It's released! Downloading. P.S.: I need BoS to it work? EDIT: I will download later, 645.39 MB :P EDIT²: I will download now :)... [Read More]
Finally, the V1 of this mod is released! Thank you all for your suggestions and pointing up :) WIP Thread: http://www.lucasforums.com/showthread.php?t=197828 Download(Kotorfiles): Click! (http://knightsoftheoldrepublic.filefront.com/file/Jedi_Encla... [Read More]
You need to put the trigger on the module that he will appear. E.g.: For spawning the npc on the Matale Grounds, youll need to set the trigger on "Matale Grounds", not the academy. =]... [Read More]
That was my first reskin, i used the "Mandalorian Heavy Armor". I call the armor "Mandalorian Scout Armor". Based on Kelborn's one =P Here it is: http://img297.imageshack.us/img297/6688/armorhp1.png http://img297.imageshack.us... [Read More]