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CrisG

Latest Posts

Page: 7 of 7
Posted in: (WIP)[K1] Taris Gamorrean Stronghold Restoration-beta
 CrisG
02-13-2008, 12:51 PM
#5
Me too :)...  [Read More]
Posted in: i am going to get maya but before i do would anyone
 CrisG
02-01-2008, 3:34 PM
#3
I have had Maya for three years and my buddies who are professional game designers, tech, modellers and developers swear by it, they say it is hands above 3dMax which I also use, both achieve the same things but I do feel that Maya is better. But i a...  [Read More]
Posted in: [WIP] Korriban/Tatoine Quest Restoration
 CrisG
02-05-2008, 12:10 PM
#14
Oh my, sorry to hear about this, I am glad that ppl are careful about attribtion and correct authorship. Re David Gaider, still havent heard from him but hopefully this week. I will continue to help as I can and hope for positive vibes from all effo...  [Read More]
Posted in: [WIP] Taris Teleporter
 CrisG
02-13-2008, 12:48 PM
#37
sounds like this work is going very well indeed. :)...  [Read More]
Posted in: Make npc walk to certain point
 CrisG
01-29-2008, 1:07 AM
#5
ah that is how the NPCs we meet like in Taris can walk around us, depending on when we block their path and where, very interesting....  [Read More]
Posted in: Playing Dark Forces I on XP
 CrisG
01-04-2008, 8:37 PM
#4
I visited the df site and they do indeed have an excellent list of ways to use XP, all you need to do is enable the music file and the main game files with VDMS sound and it runs sweet with full music and sound and sound effects and even speech for t...  [Read More]
Posted in: Playing Dark Forces I on XP
 CrisG
01-03-2008, 10:31 PM
#1
I have seen a number of various postings about running Dark Forces on XP but wondered if anyone has tried and succeeded with any specific way to make it work, I can run it with DOS box and FrontEnd and VMR Sound, but wondered if anyone had a better s...  [Read More]
Posted in: Question about JK Dark Forces II Discs
 CrisG
01-03-2008, 12:12 PM
#1
Hi there all, I am wondering if any of you veteran players can help me with info on the contents of the two CD's for JK DF II which I just bought along with most of the early titles, I installed it and it seems to run fine in my XP with some nice a...  [Read More]
Posted in: 2008 preview...
 CrisG
01-12-2008, 10:47 PM
#36
Far Cry 2 Mozart Theseis Mass Effect for PC Halo 3 for PC Jade Empire II would be wonderful to see Ditto KOTR III but little chance of that i fear Force Unleashed (hopefully will have a crisper graphics engine than Battlefront II)...  [Read More]
Posted in: How to lose Zaalbar on Kashyyk
 CrisG
01-03-2008, 1:29 AM
#9
Yes I believe you can indeed leave him if you wish, though I imagine you could pick him up later too....  [Read More]
Posted in: Mod of The Year 2007 - Nominations thread
 CrisG
01-04-2008, 11:49 AM
#37
KotOR 1: Recruitable Kay by Inyri Forge KOTOR II: Team Exile's KOTOR II Restoration Mod (Beta)...  [Read More]
Posted in:  Bastila Romance Enhancement
 CrisG
12-20-2007, 11:31 AM
#10
Thank you very much for that info, I am perhaps being too conservative about the dialog patch and I certainly would not expect a mod to have voicing by the original actors, cost prohibitive and so forth, I just initially feel like have voices as mu...  [Read More]
Posted in:  Bastila Romance Enhancement
 CrisG
12-19-2007, 12:52 AM
#8
So we still need to install the Glitch Fix mod seperately? I decided not to use Allronix's Dig mod as I want to keep all the dialog in my install voiced...but this looks like a great enhancement, thanks so much for making this....  [Read More]
Posted in: Kotor Restoration Project: K1RP Official LF Thread!
 CrisG
01-04-2008, 9:34 PM
#190
I have contacted KOTRFiles about a hosted site and will see if there is enough interest here to create one for hosting. ;)...  [Read More]
Posted in: Kotor Restoration Project: K1RP Official LF Thread!
 CrisG
01-03-2008, 11:08 PM
#187
Here it is: Listing of Available KOTR I Restoration Work http://www.lucasforums.com/showthread.php?t=184979 I have PM'd SithRevan and others of the team and hope to hear soon, as I titally want to be in respect of the team efforts and not presume...  [Read More]
Posted in: Kotor Restoration Project: K1RP Official LF Thread!
 CrisG
01-03-2008, 1:36 PM
#184
Excellent dialog going on here, thanks so much for all of you sharing your thoughts as they seem very to the point about the way that restoration can and might proceed. I will look into a website or see if it is possible to keep the current one going...  [Read More]
Posted in: Kotor Restoration Project: K1RP Official LF Thread!
 CrisG
01-02-2008, 1:07 PM
#175
OK< well we will keep working on it gently and see what happens, today i get to do a monitor replacement i think so i will check in as i can, and we will see what we can do. :) And thanks MagnusII that is very generous and the spirit I hope we ca...  [Read More]
Posted in: Kotor Restoration Project: K1RP Official LF Thread!
 CrisG
01-01-2008, 3:19 PM
#172
Such an effort might take a form like this: A Master List of content hosted on the Team Site, with each component listed by maker, type and what it contains. Each of these items could be labelled: Open (as in available for any who wished to work wit...  [Read More]
Posted in: Kotor Restoration Project: K1RP Official LF Thread!
 CrisG
01-01-2008, 1:40 PM
#169
I am saying 1. I am willing to help preserve the files and the work done to date for those who are qualified and interested in continuing the preservatoin and restoration work. 2. I am far from qualified in terms of knowledge of the SW universe and K...  [Read More]
Posted in: Kotor Restoration Project: K1RP Official LF Thread!
 CrisG
01-01-2008, 3:02 AM
#167
I am new here, but I care deeply for the future of KOTR. I am in a place in my life when I have a great deal of time for a number of reasons, and some resources that I am willing to help this effort with, at least to archive and preserve what has bee...  [Read More]
Posted in: Kotor Restoration Project: K1RP Official LF Thread!
 CrisG
12-31-2007, 7:07 PM
#162
And I think focusing on restoration is essential to gain the widest and most significant support for current and future players....  [Read More]
Posted in: Kotor Restoration Project: K1RP Official LF Thread!
 CrisG
12-31-2007, 6:05 PM
#160
Can the team at least make an instlll of what is completed? I would really appreciate it if one of you would at least post what there is in some form of installable content. thanks....  [Read More]
tk102, just a quick thank you for the remarkable work you do to help us enjoy the fullest possiblities of KOTR, I am on a learning journey on the file sets and the way the game works internally and gathered in all the tools this week, including your...  [Read More]
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