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Darth Xander

Latest Posts

Page: 4 of 8
Hi people me again, anyway I followed DI's great tut for reskining my own area and likw the tut says i used kas_m23ab. Anyway I have my area completley reskinned and I am satisfied however I would like to add a plc, a uts and a means of leaving the a...  [Read More]
Posted in: Is it porting?
 Darth Xander
02-10-2008, 8:21 PM
#13
If the asset is in both games it's not porting. If it's only in one, it is. I believe DDD has a valid point, Lordjedi perhaps you should ask a moderator and see if it is porting....  [Read More]
Posted in: More model problems...
 Darth Xander
02-06-2008, 1:15 PM
#11
I'm not sure why but every time I improt my gun back into 3dsmax it is huge, however I exported it the right size. Maybe that is what is wrong, the gun is so big that u don't see it because it ahsthe pc inside it and maybe even the whoel area as if i...  [Read More]
Posted in: More model problems...
 Darth Xander
02-06-2008, 2:33 AM
#8
Without a texture file you will frequently get invisible models if it doesn't crash your game because of the missing texture. Thats probably it, I'll have a shot at uvmaping it. When should I uvmap it? in order of making the mdl I mean....  [Read More]
Posted in: More model problems...
 Darth Xander
02-05-2008, 2:16 PM
#4
do you have a skin for your gun in game? If so is the transparency/Alpha channel turned all the way up by accident? No I don't have a skin for it ingame, I was planning on doing that later....  [Read More]
Posted in: More model problems...
 Darth Xander
02-05-2008, 12:29 PM
#1
My latest small project is that sucessfully model my own rifle! So far no sucess, the gun is invisible when is ingame and the game doesn't crash any ideas? Also could some just post a small list on what order ot things in plz?...  [Read More]
Posted in: [WIP] Recruit Ferc Kast
 Darth Xander
01-25-2008, 4:25 PM
#10
Maker him for both, so nobody misses out :XP:....  [Read More]
You could always look to the movies for a german leader, unless your looking for accuracy? Trust me using a real leader is a bad idea, try making one up....  [Read More]
True, forget my idea it was stupid anyway....  [Read More]
There isn't....  [Read More]
Posted in: Terantanek Appearance in KOTOR II
 Darth Xander
01-20-2008, 9:15 AM
#16
Why don't you reskin a rancor so it looks like a tenternerak?...  [Read More]
Posted in: Would you eat cloned food?
 Darth Xander
01-21-2008, 12:14 PM
#45
I would not eat Yoda, cloned or not. :carms: I voted yes, since I most likely would eat cloned food. Not necessarily by choice, since you never really know where the food you buy comes from. :) Why wouldn't you eat Yoda? He is sooo tasty :XP:...  [Read More]
Posted in: Script question
 Darth Xander
01-13-2008, 9:53 AM
#6
Okay, I get that. But how does the game "know" whom do I actually talk to?I don't think that that specific script is assigned to a specific npc it just works for the speaker of the node which you only want "said" once....  [Read More]
Posted in: Tutorial: Useful Scripting Functions
 Darth Xander
01-12-2008, 11:18 AM
#2
You and your tuts DDD XD nice work....  [Read More]
Posted in: Model exporting
 Darth Xander
01-08-2008, 11:24 AM
#6
You will know if the snoop program you will get the same nwmax icon by your clock on your taskbar....  [Read More]
Posted in: Model exporting
 Darth Xander
01-08-2008, 2:13 AM
#4
Also did you connect your new hilt to the dummy and broke the connecion from the original hilt? Are you using any verisons over mdlops over 5.0? Because if you are that's your problem, mdlops hates lightsabers....  [Read More]
Posted in:  Taris Ruins Mod Beta Release
 Darth Xander
01-12-2008, 11:31 AM
#63
Link the SL module to the door in the Dantooine Landing pad. Are you talknig about the landing pad in the Jedi Academy or outside of Khoonda/Matale Residence?...  [Read More]
Posted in:  Taris Ruins Mod Beta Release
 Darth Xander
01-11-2008, 3:50 PM
#60
So you mind If I completley give away what it is? :xD:...  [Read More]
Posted in:  Taris Ruins Mod Beta Release
 Darth Xander
01-10-2008, 3:56 PM
#54
Can you actually go up and see the actual ruins themselves?...  [Read More]
Posted in:  The Lower City Merchant Mod
 Darth Xander
02-11-2008, 10:27 AM
#13
Awesome mod!!...  [Read More]
Posted in:  Reinforced Jedi Robes
 Darth Xander
01-30-2008, 3:24 PM
#3
Nice work Xim those robes have better stats now....  [Read More]
Posted in: Is it worth buying full throttle
 Darth Xander
01-11-2008, 5:38 PM
#6
I think they are quite good....  [Read More]
Posted in:  [REL] Simbacca's Party Variations
 Darth Xander
01-12-2008, 11:28 AM
#6
Just leave the author a poilite PM and he/she will see it when they log in....  [Read More]
Posted in: Hardcore Tsl
 Darth Xander
01-30-2008, 3:35 PM
#100
In a case someone needs a working link to this mod, here it is: on StarWarsKnights.com (http://xfer.lfnetwork.com/starwarsknights.com/HarcoreMod-TSL.zip) Thank you Echad....  [Read More]
Great mod!...  [Read More]
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