ever wanted a Canderous whose stats were more inline with the use of his Ordo's Repeating Blaster? or how about a Juhani with more feats, like a Soldier/Guardian type NPC should? or how about a Bastilla that wields a single saber, like from the visions? or how about something as small as just a Jolee Bindo that was a little bit dark instead of a little bit light?
here is a small mod i just made quickly. i was original going to release two seperate ones, but it was easy enough to merge the two into one mod with two folders (go go WinRAR). this mod works best with a fresh New Game. i did nothing difficult here, but it may provide a slight change in the gameplay for a new playthrough. for details, the ReadMe is posted below.
download here:
http://pcgamemods.com/mod/17047.html)
***alternative download pending at LucasFiles***
ReadMe:
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Simbacca's Party Variations
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v 1.0
created by: Simbacca
released 11/11/2005
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Description:
This mod allows the user to decide what variation of the ingame Party members to use; either Simbacca's Variation 1, Simbacca's Variation 2, or the originals. The differences between the three choices could be Attributes, Feats, Force Powers, or any combination of those. This mod includes two variations for Bastilla, Canderous, Carth, and Jolee, and one variation for Juhani and Mission. More details on these variations below.
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Installation:
After extracting, there will be two folders, "Party Variation 1" and "Party Variation 2". Installation varies depending on the desires of the user. For example if Joe wants to use Variation 1 Canderous and Jolee, and use Variation 2 Carth, and continue to use the originals for the rest of the party, then Joe would have to put three files, p_cand.utc and p_jolee.utc from the folder "Party Variations 1" and the p_carth.utc from the folder "Party Variaions 2", into his Override folder. That's it! The changes will already be in effect when you recruit those party members (its best to start a new game to use these variations).
Also for those that want to use either Bastilla variation, you should also put into your Override the file tar03_brejik031.utc. This file affects what items you will get off of the remains of Brejik after defeating him.
And one more thing: in each variation folder, you will notice another folder called "Use with Bastilla's RR". This folder contains the same variation of Bastila as the Variation folder it is in, but it is also compatiable with Chains.2da's mod Bastilla's Revelation Robes(which can be found at
http://www.jumpstationz.com/). So, if you are use the Bastilla Revelation Robes mod for your next new game and you also want to use one of my Bastilla variations, use the p_bastilla.utc from one of the "Use with Bastilla's RR" folders.
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Variation Details:
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Bastilla Variation 1:
attributes: same
feats: changed
removed Two Weapon Fighting
added Dueling
added Critical Strike
force powers: changed
added Burst of Speed
Brejik's Corpse:
removed Yellow Double-Bladed Lightsaber
added Yellow Lightsaber
Bastilla Variation 2:
attributes: changed
Str 12 -> 10
Dex 18 -> 17
Con 12 -> 13
Int 10 -> 10
Wis 12 -> 13
Cha 15 -> 17
feats: changed
removed Two Weapon Fighting
added Dueling
added Critical Strike
force powers: changed
added Burst of Speed
Brejik's Corpse:
removed Yellow Double-Bladed Lightsaber
added Yellow Lightsaber
Canderous Variation 1:
attributes: changed
Str 15 -> 15
Dex 12 -> 13
Con 14 -> 16
Int 10 -> 11
Wis 14 -> 14
Cha 10 -> 10
feats: changed
removed Weapon Specialization Heavy Weapons
removed Rapid Shot
added Weapon Specialization Melee
added Critical Strike
added Improved Power Attack
Canderous Variation 2:
attributes: changed
Str 15 -> 11
Dex 12 -> 16
Con 14 -> 16
Int 10 -> 11
Wis 14 -> 14
Cha 10 -> 10
feats: changed
added Improved Power Blast
Carth Variation 1:
attributes: changed
Str 13 -> 13
Dex 16 -> 17
Con 12 -> 12
Int 13 -> 13
Wis 10 -> 10
Cha 12 -> 12
feats: changed
added Implants 1
Carth Variation 2:
attributes: changed
Str 13 -> 15
Dex 16 -> 15
Con 12 -> 12
Int 13 -> 14
Wis 10 -> 10
Cha 12 -> 12
feats: changed
removed Weapon Specialization Blaster Pistol
added Weapon Specialization Melee
added Impants 1
inventory:
added Prototype Vibroblade
Jolee Variation 1:
attributes: changed
Str 12 -> 10
Dex 16 -> 16
Con 12 -> 11
Int 12 -> 12
Wis 15 -> 16
Cha 15 -> 16
force powers: changed
added Shock
alignment: same
Jolee Variation 2:
attributes: changed
Str 12 -> 10
Dex 16 -> 11
Con 12 -> 16
Int 12 -> 12
Wis 15 -> 16
Cha 15 -> 16
force powers: changed
removed Force Aura
removed Force Valor
added Shock
added Slow
added Wound
alignment: changed
55 -> 45
Juhani Variation 1:
attributes: changed
Str 13 -> 15
Dex 16 -> 16
Con 14 -> 14
Int 14 -> 12
Wis 12 -> 12
Cha 13 -> 12
feats: changed
added Weapon Focus Lightsaber
added Improved Power Attack
added Critical Strike
added Improved Critical Strike
added Flurry
added Improved Flurry
added Implants 1
added Implants 2
Mission Variation 1:
attributes: changed
Str 10 -> 10
Dex 16 -> 17
Con 12 -> 12
Int 14 -> 16
Wis 11 -> 12
Cha 10 -> 10
feats: changed
added Flurry
added Power Blast
added Implant 1
added Toughness
special thanks to:
Fred Tetra for creating the KotOR tool