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Jasher

Latest Posts

Page: 1 of 2
Posted in: Lightsaber Module Entry Problem
 Jasher
06-14-2007, 1:50 AM
#2
What color is the blade and what game does this occur in? If the game is TSL and you're using a cyan-colored blade, this is perfectly normal....  [Read More]
Posted in: custom saber problems
 Jasher
06-14-2007, 2:01 AM
#4
Yeah, just edit the uti files of the lightsaber and crystal you want to rename. It's pretty self-explanatory using Kotor Tool. Just remember to save your file with a different file name. For example, if you edited the blue saber (w_lghtsbr_001.uti) t...  [Read More]
Posted in: custom saber problems
 Jasher
06-13-2007, 2:06 AM
#2
Use Kotor Tool to edit uti files. It has a built-in uti editor. For your lightsaber problems, what are you trying to do?...  [Read More]
Posted in: I'm having a few..... weird problems with K1
 Jasher
06-13-2007, 2:19 AM
#6
Like I said before: check your RAM. Get rid of useless programs that eat your memory without you knowing it. If you can get your hands on SuperRabbit (a program that improves performance), install it and use it to shut down all the programs that cont...  [Read More]
Posted in: Making a new robe - How?
 Jasher
06-11-2007, 12:10 PM
#2
Yeah. Check out the Skinning and Modeling tutorial (http://www.lucasforums.com/forumdisplay.php?f=595) section found on the home page of this forum. You'll find everything you need. If you have questions along the way, that's why this forum is here....  [Read More]
Posted in: Creating new Saber blade.
 Jasher
06-13-2007, 1:53 AM
#10
No prob. My pleasure. Originally posted by veridianblade I remade the saber only this time I exported the info instead of copy and pasting it. I had to do the same thing a couple of times. ;) It seems with modding we learn by trial and error. :)...  [Read More]
Posted in: Creating new Saber blade.
 Jasher
06-12-2007, 1:18 PM
#8
It doesn't work. I edit the tga and I get a the background around the blade. I can get rid of this by masking it but this also makes good glows impossible. If I'm not mistaken, the tga only affects the center of the blade. The surrounding glow is...  [Read More]
Posted in: Creating new Saber blade.
 Jasher
06-11-2007, 12:05 PM
#6
Cheers man. What I really need help in is the actual use of photoshop to create the blade. Should I just modify Shems? :) That's what I'd do. Try his out first. Like I said, they're brilliant. You can find them here (http://knightsoftheoldrepublic...  [Read More]
Posted in: Creating new Saber blade.
 Jasher
06-10-2007, 10:26 PM
#4
STEP 1: Make an extraction file to put all your work into. I suggest saving this file to the desktop. Also make sure you have Kotor Tool installed on your computer. STEP 2: Whatever you do (use Shem's colors or create your own), you're going to end...  [Read More]
Posted in: Creating new Saber blade.
 Jasher
06-10-2007, 12:23 PM
#2
You can edit item descriptions in the uti file. These files can be found using Kotor Tool. Go to: BIFs-->templates.bif-->Blueprint, Item Double-click the item to find the one you're looking for. In the screen that pops up, click on the Descript...  [Read More]
Posted in: Dead Body Wanted: Female Jedi
 Jasher
06-23-2007, 4:14 PM
#23
Okay...I tried scripting it in to the dialog (end_cut04.dlg), but I'm not sure where exactly to do so (I'm an idiot, I know). In the dialog editor, do I put the script: 1. under the tab Node Scripts>>script to run for this node, or... 2. under...  [Read More]
Posted in: Dead Body Wanted: Female Jedi
 Jasher
06-15-2007, 2:03 AM
#20
Danger Will Robinson! Danger! Danger! That n_sithappren002.utc file if placed in override will break several cutscenes on the Star Forge... Be warned! ;) You will have to either script it in, or add it somewhere else. *Ahem*...I guess that settles...  [Read More]
Posted in: Dead Body Wanted: Female Jedi
 Jasher
06-12-2007, 2:05 AM
#17
That should have worked... I've done that thousands of times... worked every time... I know this may sound stupid... but did you put it in the override and did you make sure that you put a lightsaber on her corpse No, I'm not a retard and yes I put i...  [Read More]
Posted in: Dead Body Wanted: Female Jedi
 Jasher
06-11-2007, 1:50 PM
#13
You don't have to script it in. It's a safe UTC file to edit. The n_sithappren002.utc file as mentioned earlier is the one to edit. In fact, all you have to do is abstract it from the KOTOR Tool and just put it in your override folder and the blue li...  [Read More]
Posted in: Dead Body Wanted: Female Jedi
 Jasher
06-09-2007, 11:57 AM
#11
Though in this case the tag and template names do not match, so you should use "end_jedi01" instead of "n_sithappren002". :) Nice catch stoffe. ~tk102 Like I said, you are amazing. (There's no "kow-tow" smiley...) Ed...  [Read More]
Posted in: Dead Body Wanted: Female Jedi
 Jasher
06-08-2007, 1:56 PM
#8
It'll probably work more as intended if you fix that, like: void main() { CreateItemOnObject("NAME_OF_ITEM", GetObjectByTag("TAG_OF_BODY")); } Okay, so for a blue lightsaber on the said dead body, is this the correct script?...  [Read More]
Posted in: Dead Body Wanted: Female Jedi
 Jasher
06-08-2007, 1:54 AM
#6
Have i shown interest in zombies, lol, no i don't work in a morgue :lol: Yeah, I got my brain eaten by a zombie because I clicked on one of your links...although I won't say which one. You should keep a counter on that site to see how many fools (li...  [Read More]
Posted in: Dead Body Wanted: Female Jedi
 Jasher
06-07-2007, 2:56 PM
#3
Her file is "n_sithappren002.UTC" and can be found in: Kotor 1 --> RIMs --> Modules --> end_m01aa_s.rim --> Blueprint, Character. :) You're awesome. Anytime I need info on dead bodies, I'm coming straight to you. ;) (I noticed y...  [Read More]
Posted in: Dead Body Wanted: Female Jedi
 Jasher
06-07-2007, 1:12 PM
#1
I figured this is a title that'll get some attention :D Real quick: What's the name of the file of the female Jedi's dead body? (The one who gets killed by an explosion on the Spire at the beginning of Kotor 1...who always drops a vibration cell) I'...  [Read More]
Posted in: mss32.dll and other issues, oh boy!
 Jasher
06-15-2007, 12:25 PM
#8
Could you post the links for the downloads?...  [Read More]
Posted in: Turning Zaalbar into a jedi.
 Jasher
06-04-2007, 2:28 PM
#22
[QUOTE=Rueben Shan]HERE (http://knightsoftheoldrepublic.filefront.com/file/Sith_Planet_of_Taris;78548) I always have problems downloading from FileFront. Is there any way that you could e-mail it to me? Let me know....  [Read More]
Posted in: Turning Zaalbar into a jedi.
 Jasher
06-04-2007, 2:20 PM
#20
Thats something i keep seeing, doesn't anyone know that you don't have to fight the Rancor, you go into stealth then you put a grenade in the skeletal corpse along with some of that oder that you get from the severed arm outside of the door that lead...  [Read More]
Posted in: Turning Zaalbar into a jedi.
 Jasher
06-04-2007, 2:14 PM
#17
Obviously you haven't used my Sith Planet of Taris... it's still easy... but not nearly as easy. And actually... I changed a few NPC's to Jedi once and I choked the rancor... so you don't neccessarily have to use mines... it's just hard to kill a mon...  [Read More]
Posted in: Turning Zaalbar into a jedi.
 Jasher
06-04-2007, 2:00 PM
#13
(Sorry, it seems I'm just blabbing on here...) Solving the talkative-Mission problem: You could simply ask Big Z why Mission didn't mention this fact before. He then explains that the reason Mission didn't say anything was because she didn't know if...  [Read More]
Posted in: Turning Zaalbar into a jedi.
 Jasher
06-04-2007, 1:26 PM
#11
I don't know...the Taris undercity was always a breeze even without Force powers and lightsabers. The rancor is still unkillable unless you use mines, and the Sith HQ will still be tough (I always got wasted when I took Bastila, or anyone other than...  [Read More]
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