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glovemaster

Latest Threads

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Posted in: Notepad++ NWScript (TSL) Syntax
 glovemaster
05-25-2013, 2:50 PM
#1
For those of you that write programs in other languages you will probably be familiar with Notepad++ which has syntax highlighting for multiple programming languages. I've included the NWScript (TSL) language syntax here that I generated using php in...  [Read More]
Posted in: Screenshot Converter
 glovemaster
05-17-2009, 4:51 PM
#1
Screenshot Converter (http://www.theglovemaster.co.uk/mods/tools/Screenshot%20Converter/Screenshot%20Converter.zip) Normally to convert the screenshots from KotOR I have to open them all in photoshop and save them individually as JPEG's. Since Conve...  [Read More]
Posted in: TargaViewer
 glovemaster
05-17-2009, 4:44 PM
#1
TargaViewer (http://www.theglovemaster.co.uk/mods/tools/TargaViewer/TargaViewer.zip) A light-weight Targa image viewer that works with "Open with..." on the context menu. I made this because I was originally using Apple's Quicktime Picture...  [Read More]
Posted in: Custom placeable walkmesh tutorial
 glovemaster
02-08-2009, 8:13 AM
#1
Tutorial created in response to: http://www.lucasforums.com/showthread.php?p=2586115 Questions about this tutorial can be asked at: http://www.lucasforums.com/showthread.php?t=195842 Back when Team Jawa was running we had experimented with walkmesh...  [Read More]
Posted in: The power of TSL script parameters
 glovemaster
01-29-2009, 4:16 PM
#1
From this (http://www.lucasforums.com/showthread.php?p=2450754) thread. I noticed there was no tutorials on how to make use of the TSL script parameters so I've just threw this together to help people understand their uses. Though they seem pretty...  [Read More]
Posted in: KLM - KotOR Launcher Manager
 glovemaster
08-10-2008, 7:24 AM
#1
KotOR Launcher Manager (http://www.theglovemaster.co.uk/mods/tools/KotOR Launcher Manager/KotOR Launcher Manager.zip) This program allows you to switch your SWkotOR or TSL launcher with the push of a button, this program also fixes the launcher.ini...  [Read More]
Posted in: The power of TSL script parameters
 glovemaster
04-16-2008, 2:20 PM
#1
I noticed there was no tutorials on how to make use of the TSL script parameters so I've just threw this together to help people understand their uses. Though they seem pretty self-explanatory, some of us don't really understand them and how useful...  [Read More]
Posted in: AngleToVector Calculator
 glovemaster
04-13-2008, 11:10 AM
#1
AngleToVector Calculator (http://knightsoftheoldrepublic.filefront.com/file/Angle_to_Vector_Calculator;98733) This tool will calculate the Orientation X and Y from an angle that you specify, I have also implemented a "VectorToAngle" functi...  [Read More]
Posted in: 3 Byte RGB code calculator
 glovemaster
07-22-2007, 11:25 AM
#1
3 Byte RGB code calculator (http://knightsoftheoldrepublic.filefront.com/file/RGB_Code_Calculator;98737) This tool will calculate the code for the colour that you put in the sun fog values in the ARE file and the "tweakcolor" values in the...  [Read More]
Posted in: [WIP] Ark Angel
 glovemaster
06-28-2007, 3:46 PM
#1
[WIP] Ark Angel [CANCELLED] Laptop reformatted... Lost all work and files... Project Aborted MZ i think it was, advised me to make a WIP thread so i finally have.. lol Ark Angel is a mod i have been working on for a while. It is pretty big. Include...  [Read More]
Posted in: [TSL] Writing a cutscene
 glovemaster
06-25-2007, 11:03 AM
#1
Im pretty useless at scripting and need help (as per usual) :D I basically want this to happen: Enter module, dialog starts, end of that dialog a movie is played, end of that movie (same module as before) second dialog starts, end of that dialog it...  [Read More]
Posted in: Looking for perl modules
 glovemaster
06-24-2007, 3:53 AM
#1
Since i was bord one day (revising for an exam... :lol: ) I decided i would learn Perl to pass the time i was supposed to be revising in. And i was looking through the source code of a tool, cant remember which, to see what modules i had to include t...  [Read More]
Posted in: Text Input Box?
 glovemaster
06-08-2007, 2:47 AM
#1
I was just wondering, i haven't got KotOR at the moment so i can't check, but couldn't the input box used on the New Character screen, that you type your name into, be used from a script? Thanks ;)...  [Read More]
Posted in: AuroraLight
 glovemaster
05-30-2007, 11:20 AM
#1
I have tryed to use an AuroraLight emmiter in a model but the model did not show. It was proberly a problem with exporting but I was wondering, if it was possible to use AuroraLight emmiters and such "dummys" in models we make? Thanks! ~GM...  [Read More]
Posted in: TXI Help, Tutorial thing
 glovemaster
02-21-2007, 2:00 PM
#1
Loads of people have problems with TXI files so heres a few notes: #***************************** # MATERIAL SPECIFIC FIELDS *** # These fields go in the .txi file for the base texture. # That is, do not specify these fields in the bumpmap # or env...  [Read More]
Posted in: TPC2TGA
 glovemaster
02-21-2007, 1:32 PM
#1
Is there a way to convert lots of TPC files at once? Doesn't have to be using TPC2TGA i'll happily download another program... Its just that: tpc2tga *.tpc *.tga doesn't work in the batch file for some reason, and KotOR Tool only extracts lots o...  [Read More]
I was just following through the guide by tk102 http://www.lucasforums.com/showthread.php?t=127001 and i can't compile the k_pebn_galaxy.nss and the k_inc_ebonhawk.nss files i get these errors: Compiling: k_pebn_galaxy.nss k_inc_ebonhawk.nss(209): E...  [Read More]
Posted in: Why wont it snow!?!!?!!
 glovemaster
02-09-2007, 2:21 PM
#1
I recently decided that Tatooine is boring and wanted to reskin it... completely. I thought about having sand storms and hurricanes, tornados, etc. But then i decided to make change it to Hoth. I've reskinned everything to snowy and white. BUT THE SA...  [Read More]
Hi, Im have been making force power mods for kotor and need help. I originally made Force Quake, download here (http://knightsoftheoldrepublic.filefront.com/file/gofetch/ZmlsZWZyb250fHx8NzQzODR8fHxSbTl5WTJVZ1VYVmhhMlU9fH x8fHx8MzM1fHx8L01vZHMvRm9yY2V...  [Read More]
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