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jonathan7

Latest Posts

Page: 4 of 34
Posted in: What's your Wallpaper? (56k ouchies)
 jonathan7
12-27-2010, 4:27 PM
#1345
Here is my latest made by me, using a Nasa photo of earth and inspired by "The overseer"; http://www.lucasforums.com/picture.php?albumid=13&pictureid=7675...  [Read More]
Posted in: Custom Head Problem
 jonathan7
01-03-2011, 8:29 PM
#2
I just recently had this problem, it was due to the texture being imbedded into the model itself which by-passed the .2da array. So if you hex-edit the model to replace the old texture, with the new one it will work. Be sure to make sure your new tex...  [Read More]
Posted in: Changing PC Fem base clothing.
 jonathan7
01-03-2011, 8:58 PM
#8
I pretty new at this and really appreciate the help. When you mention Hex editing Bastila's model, do you mean this is the way to make Bastila's body be used by the PC? If so, is there a link or info on how to do this or is there a link in the 2DA A...  [Read More]
Posted in: Changing PC Fem base clothing.
 jonathan7
01-03-2011, 8:25 PM
#6
Thanks for the replies and tips. Even with both correctly changed it still isn't displaying correctly, where Bastila shows skin, it defaults to the normal clothing. Here are some pictures (http://img560.imageshack.us/gal.php?g=kotor0002.jpg) of what...  [Read More]
Posted in: Changing PC Fem base clothing.
 jonathan7
01-03-2011, 1:54 PM
#2
I read through the 2DA editing above and have a basic understanding and the KotOR Tool. I tried to change the base outfit modelb/texb to the same code as as the clothing I have for Bastila to wear. It didn't work. My PC Fem is a mod Mara Jade and i...  [Read More]
Posted in: Mod problem
 jonathan7
12-31-2010, 8:16 AM
#6
Well, I've attempted to re-install everything. I checked with the KTool to see if the UTI file matches the mask model, which it does. I checked the files for the original hoods (the ones for the normal in-game robes, and they all work), and they have...  [Read More]
Posted in: Mod problem
 jonathan7
12-31-2010, 6:15 AM
#4
Recently I acquired Avol's Jedi Hoods mod. Since I use Redhawke's Exile Item Pack, I also put the files meant for that mod in my override. It was all going well, I reached the Harbinger, acquired the items, put on the hoods... but they were all white...  [Read More]
Posted in: A Few General Questions
 jonathan7
12-27-2010, 5:36 PM
#2
First, is is possible to introduce a temporary level cap that releases on the completion of a major/specific plot point? For example, would it be possible to stop a player's levelling up beyond level 6 until they completed Taris, after which they can...  [Read More]
Posted in: Vurt's retextures
 jonathan7
12-27-2010, 7:27 AM
#38
ah ok... i was hoping it was like planetelderscrolls where you upload once and get it approved and then the user have full access to his files and to update etc. It's not something you're considering for FileFront to make it easier for your users (an...  [Read More]
Posted in: Vurt's retextures
 jonathan7
12-26-2010, 6:59 PM
#30
I'm also a first time user of this so i'm wondering how i edit mods i've already uploaded, i happened to misspell one of the droid textures (there's an extra "." in C_DrdProt02..tga, so this texture wont show up in-game). You would have to...  [Read More]
Posted in: Vurt's retextures
 jonathan7
12-26-2010, 10:45 AM
#27
jesus you guys are touchier than a shaved monkey... he wasn't trying to insult you and i think you could do him the service of not looking for such... The mod has been up since I read the original comment (http://knightsoftheoldrepublic.filefront.co...  [Read More]
Posted in: Vurt's retextures
 jonathan7
12-26-2010, 6:23 AM
#23
Merged your two WIP threads - please keep WIP work confined to a single thread rather than posting multiple threads, I have updated your first post with new pictures. -- j7 Its excellent re-texture work on the whole, what programmes and how are you...  [Read More]
Posted in: Mod of the Year 2010 - Nominations
 jonathan7
12-28-2010, 5:12 AM
#7
I'd like to nominate Varsitys Peragus bodies modification... Brilliant in my opinion as the decayed bodies after only a day really bothered me, but that may just be me. Regardless I think its a great mod! Click me (http://www.lucasforums.com/showth...  [Read More]
Posted in: Mod of the Year 2010 - Nominations
 jonathan7
12-28-2010, 5:24 AM
#4
Redrob beat me to the first one, but I would like to nominate Power Overwhelming by NH; Click Me (http://www.lucasforums.com/showthread.php?t=203242)...  [Read More]
Posted in: Dantooine Tension
 jonathan7
12-21-2010, 6:57 PM
#10
Which particular "Jedi Enclave" music do you guys mean? If its the one from KotOR 2, you can't use it in KotOR 1, as that's porting and illegal, which is both off-limits here, and would stop you from getting the mod up at KotOR Files....  [Read More]
Posted in: Retextured Droids
 jonathan7
12-20-2010, 2:37 PM
#7
"Announce your brand new mods to the Galaxy!" sounds about right, since that's what i've done.. Didnt see a section for WIP mods. Well Taris City Emporium is for completed mods, Holowan Laboratories is for WIPS. No harm done though, I've m...  [Read More]
Posted in: Character Start Up Changes
 jonathan7
12-27-2010, 1:38 PM
#6
Just a quick, rather silly clarification: if I wanted to use just the class-skill portion of this mod, all I'd have to use would be the skills.2da and newskills.2da files, correct? Yeah that's all you would need!...  [Read More]
Posted in: Character Start Up Changes
 jonathan7
12-23-2010, 6:09 AM
#3
DL'd! I think this is a great idea, and frankly didn't know that it was possible! Wonderful job, thank you :) Will go great with my freshly installed KotOR. Cannot recall if TSL would benefit from this type of mod or not... Thanks Glenn, I was q...  [Read More]
Posted in: Character Start Up Changes
 jonathan7
12-16-2010, 6:37 PM
#1
This is a small and hardly taxing mod, however it has fixed a couple of things which bugged me with the original KotOR. It basically allows you to freely select the number of feats you get at startup instead of having them chosen for you bar 1. It al...  [Read More]
Posted in: Unlock all Feats?
 jonathan7
12-12-2010, 4:10 AM
#4
Thanks for the reply and KSE works great. Btw thanks for your mod work, trying your KotOR Improvement mod for the first time. It would be nice to be able to select your own path during level up, much more RPGish. The rather rigid classes don't mess...  [Read More]
Posted in: HandSister Fix
 jonathan7
10-02-2010, 7:59 AM
#4
KotOR Files link; http://knightsoftheoldrepublic.filefront.com/file/VPs_HandSister_Fix;117016...  [Read More]
Posted in: FBI tells cartoonist to "go ghost"
 jonathan7
12-12-2010, 10:58 AM
#24
Because Americans and American Christians have had the benefits of a stable government and decent education? While on the opposite end, somewhere in the Middle East, half-literate Kalashnikov-wielding "scholars" in Wahabbi madrassas are pre...  [Read More]
Posted in: Speak English Or Get Out!
 jonathan7
12-23-2010, 5:16 AM
#67
Yeah. I have a native-American friend. He tried that with me. I said, Ya should have fought harder for your language. That's why we're fighting so hard for ours NOW" This is a joke right? You had guns the Indians generally had arrows, and they...  [Read More]
Posted in: Speak English Or Get Out!
 jonathan7
12-22-2010, 5:46 AM
#55
I agree one hundred percent if you cant speak english you shouldnt be in american as a AMERICAN CITIZEN. They also butcher our language the ones who try. In my school we had to do a project on ourselves and i had these mexican girl in my class this i...  [Read More]
Posted in: [REL]Holowan Plugin
 jonathan7
12-31-2010, 6:17 AM
#446
The Sith Lords Restored Content Mod (click me) (http://www.lucasforums.com/showthread.php?t=203105) Please do not discuss use of the leaked TG beta, the manner in which it was obtained is against forum rules, thanks -- j7...  [Read More]
Page: 4 of 34