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DarthStoney

Latest Threads

Page: 1 of 1
Posted in: A problem with a script
 DarthStoney
04-16-2010, 2:47 PM
#1
I'm having an issue with an on-enter script ,the first part(controlled by the global QGM_Arena_Type ==1) runs correctly but when it's set to 2 it just loads the new module without firing the convo. Originally this was part of another larger script(cr...  [Read More]
TSL Restored Content Mod "FINAL" 1.8 version is done! DeadlyStream link to 1.8 and patch http://deadlystream.com/forum/files/ Readme Authors: Zbyl2 and DarthStoney Contact: PM us at Lucas Forums Name: TSL Restored Content Mod 1. Descrip...  [Read More]
Posted in: TSL_Restored_Content_mod vers1.4
 DarthStoney
09-24-2009, 7:53 AM
#1
OK, here it is the Public Beta for the restoration project is ready Author: Zbyl2 and DarthStoney Contact:PM us at Lucas Forums Name: TSL_Restored_Content_Mod Filename: TSL_Restored_Content_Mod vers 1.4 1. Description: ---------- Restores a lot of...  [Read More]
Posted in: Modding Resource a placeable Ebon Hawk
 DarthStoney
03-28-2009, 2:50 PM
#1
I made this as a resource for other modders its a placeable Ebon Hawk now you can spawn it anywhere you want. I gave it custom texture names so it could be reskinned without effecting the other EH models. Anyone is free to use this as they wish just...  [Read More]
Posted in: Help with a Jump party script
 DarthStoney
01-28-2009, 11:32 PM
#1
I need a little help with a script,what I am trying to do is during a cutscene is to "hide" the PC and party members by moving them out of site. The script to remove them works fine. The issue is trying to put them back the original positio...  [Read More]
Posted in: Question about .2da files
 DarthStoney
01-18-2009, 10:47 PM
#1
What I want to know is in the placeables.2da file it has a block for strref,I know this is for refrence to the dialog.tlk file,but is it neccessary to edit the dialog.tlk or can existing ones be used? Currently I just used numbers in the dialog.tlk t...  [Read More]
Posted in: Mini-map Tutorial
 DarthStoney
12-10-2008, 5:12 PM
#1
Edit by darth333: comments, questions and updates concerning this thread can be posted here: http://www.lucasforums.com/showthread.php?t=194431 Since there are a bunch of new modules popping up nowadays at the request of Quanon I will make an attemp...  [Read More]
Posted in: Mini-map Tutorial
 DarthStoney
12-10-2008, 5:12 PM
#1
Since there are a bunch of new modules popping up nowadays at the request of Quanon I will make an attempt at a tutorial as to how to create mini-maps far a new module.These instructions work the same for both K1 and TSL. The first thing you will ne...  [Read More]
Posted in: M4-78 Enhancement Project
 DarthStoney
11-11-2008, 11:12 AM
#1
As most people know the M478 mod I released needed work. Like a more complete storyline and an ending for the planet. Hopefully with the improvements being made it will be a much better story and more complete. What's being added, altered and remo...  [Read More]
Posted in: M4-78 landing and Takeoff movies
 DarthStoney
09-07-2008, 10:36 PM
#1
I am currently attempting to create the landing and takeoff movies for M4-78. So far I have completed the space portion of both. I will release these as a seperate mod so anyone who is using M478 can use the movies also. I will use the original skybo...  [Read More]
Posted in: TSL script question
 DarthStoney
03-10-2008, 1:08 PM
#1
Is there a simple script that blocks you from entering the Ebon hawk if you have switched to another NPC and The exile is not in your party? Or even blocks you fron entering until certain conditions are met....  [Read More]
Posted in: EbonHawk cutscene
 DarthStoney
01-11-2008, 7:45 AM
#1
Is it possible to create a cutscene aboard the ebonhawk without the PC being onboard? The problem I am having is I created a new module everything triggers properly loads the module plays the dialog but is in complete darkness. tried with and without...  [Read More]
Posted in: EbonHawk planet hologram
 DarthStoney
10-29-2007, 7:48 AM
#1
The question I have is what triggers the hologram of a planet in TSL on the ebon hawk. The problem is I added it to the a_galaxymap created a .utc file for it . It does apear but only after standing next to where it is displayed for 5 to 10 seconds.I...  [Read More]
Posted in: Need help with 2 scripts
 DarthStoney
09-28-2007, 1:18 PM
#1
I am trying to add Vash to these 2 TSL scripts but they will not compile without errors when I add a case4. What do I need to do? // a_master_setup // DJS-OEI 9/7/2004 // Param1 - Flag to indicate if PC2 and PC3 should leave the party. // 0 = Yes,...  [Read More]
Posted in: simple script
 DarthStoney
06-13-2007, 7:39 AM
#1
I was wondering what would a simple script be to turn the person you are talking to and the ones around that him hostile at the end of a conv?...  [Read More]
Posted in: Droid Planet
 DarthStoney
01-18-2007, 10:55 AM
#1
Just wondering if there is an easy way to remove the white door in 802dro without messing up the rest of the module. I 've removed the door in 3dmax and when finished and put in the game the floor and walls are black and dont appear until actually st...  [Read More]
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