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Tyler_Durden

Latest Posts

Page: 2 of 9
Posted in: Why no Prone
 Tyler_Durden
11-13-2005, 3:09 AM
#17
I think it all comes down to the game being more arcadey than a simulation. I think the thing is BF1's maps weren't built like battlefield maps, and they realized this and took out prone for BF2. I think if the maps were built accordingly, prone woul...  [Read More]
Posted in: Galactic Conquest
 Tyler_Durden
11-09-2005, 5:22 PM
#36
Is there a way to increase the number of tickets for Galactic Conquest? I find the game ends too quickly. I think this mode should last hours and hours, then when you have to take back planets after losing them, this should take even more time. At le...  [Read More]
Posted in: Ask Your SWBF2 Questions Here!
 Tyler_Durden
11-03-2005, 12:15 PM
#16
Well I'll be objective and say that from the reviews I've read, the game's pretty much the same as the first one except there's more content added plus there's a coherent single player campaign. I read that some maps, such as Rhen Var and Tatooine we...  [Read More]
I figure it would be hidden on a text document somewhere. The problem is extracting it from whatever file names Pandemic compressed it with. Not an easy thing to do I would think....  [Read More]
If it's not possible to do any of that I wonder what it would take if someone would actually have to make a program where you could manipulate the number of bots, ie. Battlefield 2....  [Read More]
Hmm, I never thought to start a LAN game with one player and the rest as bots........ How would I go about creating a batch file?...  [Read More]
It would be cool if you could at least up the number of bots to 50 per team so as to make the map more epic. Some guys who made maps went overboard, putting hundreds in which makes for some rather lousy gameplay. You have to be able to add numbers ba...  [Read More]
This was something that was sorely missed in the first Battlefront. With only 32 guys and 300 tickets on each map, the game ended way too quickly. Is there an option to set the number of bots and tickets in a match or is that only for MP?...  [Read More]
Posted in: cockpit views?
 Tyler_Durden
10-29-2005, 6:55 PM
#53
I meant the U.S. version, sorry. I guess I'll still get the game and wait for a patch. I think this game still smells like it was rushed to meet the DVD release but you guys know how to mod an ok game into a great game....  [Read More]
Posted in: cockpit views?
 Tyler_Durden
10-29-2005, 3:10 PM
#49
Damn, well from what I'm hearing about this game, it looks as though they didn't include a lot of stuff from last year's game, in otherwords, not good for longevity. Also the missing cockpit views are a very big deal with me, though I wonder why the...  [Read More]
Posted in: cockpit views?
 Tyler_Durden
10-28-2005, 10:10 PM
#42
would that be for all versions Rends? Cause it says there are in the link that I posted. This is for the final PC version. There is also a first person mode as evidenced by this pic: http://pc.1up.com/do/imageDisplay?id=2385933...  [Read More]
Posted in: cockpit views?
 Tyler_Durden
10-26-2005, 7:04 PM
#37
From 1up.com: http://pc.1up.com/do/previewPage?cId=3144676&did=4 "PC gamers prefer first-person perspective. Pandemic gets the point and has added this POV to Battlefront II's 30-plus vehicles (a selection that includes Revenge of the Sith...  [Read More]
Posted in: cockpit views?
 Tyler_Durden
10-16-2005, 6:32 PM
#31
Ah, that's good to hear. I am Jack's gleeful use of cockpit views! Btw, Tyler, did you happen to check out OJP for Jedi Academy with its first person saber views? (MP only though, sadly) I never really got into the MP aspect of Jedi Academy. Howev...  [Read More]
Posted in: cockpit views?
 Tyler_Durden
10-15-2005, 10:05 PM
#22
someone from gametoast had a chat transcript posted, said they had read that the views were inserted. He did go on to say that they had cut the transcript short and that the statement with the cockpit views was cut out but was sure he had read it bef...  [Read More]
Posted in: cockpit views?
 Tyler_Durden
10-14-2005, 10:08 PM
#19
Yes. But only for PC users. The devs apparently were able to put it into the final version ....  [Read More]
Posted in: cockpit views?
 Tyler_Durden
10-13-2005, 5:50 PM
#15
Anyone who knows me around here knows that I am an adamant supporter of the cockpit/1st person view. For me, it really immerses me into the game, so much that I almost feel as if I'm really the person on the field. When the option was taken out for J...  [Read More]
Posted in: SWBF 2 - Exclusive first look
 Tyler_Durden
04-23-2005, 3:23 AM
#7
Uh Oh, no cockpit view for vehicles, LAME!!!!!!! The guys at IGN say there is no 1st person view for flying vehicles. This is very disturbing to me and already makes me question another purchase. Devs, if you're reading this, please reconsider....  [Read More]
Posted in: Can't Load Dantooine
 Tyler_Durden
02-23-2005, 10:32 PM
#13
I have a geforce FX 5700 and i also have the driver but i still get the black screen. Guess we'll just have to wait for the patch. Hope it comes out soon, i wanna finish this game!!!...  [Read More]
Posted in: Can't Load Dantooine
 Tyler_Durden
02-22-2005, 6:57 PM
#10
I actually have this problem myself and I haven't modified any parts of the game at all, weird.........  [Read More]
Posted in: More units at a time on a map
 Tyler_Durden
02-10-2005, 10:24 PM
#2
You can put as many as you want but the most i've seen on a map at once is around 80 which is good for a large size map. I'm also running on an AMD Athlon XP 2.17 Ghz with hardly any lag on any of the maps made with the editor. The biggest map with t...  [Read More]
Posted in: Eddie's Dantooine map
 Tyler_Durden
01-06-2005, 10:20 AM
#10
I think this map's too small to effectively put vehicles in without compromising the troop aspect. In otherwords, vehicles in the map would greatly overwhelm infantry....  [Read More]
Why is a demo so important? I always wonder why people would want a demo that doesn't allow you to fully experience the game but to each his own. I think the most important thing we need in the next patch is mod tools, hands down. This game really i...  [Read More]
Posted in: Worst release EVER!
 Tyler_Durden
09-22-2004, 4:19 PM
#2
wow, it really sounds like this game is in immediate need of service in order to have any kind of longevity with server admins. I really hope they do release some tools or a patch soon as i want this game to go on and not fade away after a month. I t...  [Read More]
Posted in: The best StarWars game?
 Tyler_Durden
09-16-2004, 3:01 PM
#16
I would have a definite story in the game, however you are encouraged to do side quests and other stuff to build strength, stamina, reputation, etc. Also to find new weapons (ie. better blasters, the ability to wield dual blasters, build a lightsaber...  [Read More]
Posted in: (ESB) Lukes top lip
 Tyler_Durden
09-16-2004, 1:14 PM
#4
Actually acording to Lucas the scene was already in there, Hamill's car accident was just an unfortunate coincidence, but it does work within the continuity of the story as Luke was supposed to see Ben while in the snow after escaping the wampa....  [Read More]
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