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Kurgan

Latest Posts

Page: 26 of 214
Posted in: More Boot Camp?
 Kurgan
01-27-2006, 11:40 AM
#3
Against the AA? Don't you mean in favor? ;) Or do you mean strategies on how to use it? I'm not one to decry a certain useful tactic just because somebody finds it "lame"... unless I misunderstood your point....  [Read More]
Posted in: More Boot Camp?
 Kurgan
01-26-2006, 7:35 PM
#1
Okay, back before RC came out I had this grand plan to make a beginner's multiplayer strategy page done in the spirit of a patriotic and often grumpy Republic drill sargeant. After the sad excuse for a patch and general lack of support for the game f...  [Read More]
Posted in: Order of hardpoint destruction.
 Kurgan
01-26-2006, 9:49 PM
#7
For the space station, this is what I had to do, or it glitched up for me: Shield Generator, Supply Dock, Hangar, then the order doesn't matter, but usually the Communications Array goes down last. With regards to Imperial cap ships, I go for the S...  [Read More]
Posted in: No-CD stuff error.
 Kurgan
01-24-2006, 8:30 PM
#4
Exactly right. If you use cd-cracks, you've got to realize that these were created by amateurs, who have nothing to do whatsoever with LucasArts or Raven Software. Use them, you assume any risks associated with them, and can't expect any feedback fro...  [Read More]
Posted in: Ultimate (EAW) Mod. *2.0.1 released.*
 Kurgan
01-26-2006, 10:34 PM
#60
is thier a certain way to destroy teh patrol cruisers cuz all my shots go right through them It's fantastically annoying I agree. This has to be a bug. But you can destroy them by having your Mauraders "bombard the area" where they are wi...  [Read More]
Posted in: Ultimate (EAW) Mod. *2.0.1 released.*
 Kurgan
01-26-2006, 10:32 PM
#59
I've had this happen a lot [The space station bug] and I've worked out a perfect solution that works everytime! The hard points do not show up on the station because of the lack of station models with the demo for high tech space stations (So they d...  [Read More]
Posted in: Ultimate (EAW) Mod. *2.0.1 released.*
 Kurgan
01-24-2006, 2:57 AM
#18
Okay finally tried out your mod, and no offense, but while it's cool to have all the units unlocked and seemingly working, and even to have combined Imperial/Rebel forces, one thing really grates one me: the space battles! How much fun is it, honest...  [Read More]
Posted in: New jedi knight?!?
 Kurgan
01-24-2006, 1:27 PM
#3
Next time you hear a rumor, post where you heard it from, also. ;)...  [Read More]
Posted in: Where can I get this game?
 Kurgan
01-24-2006, 8:34 PM
#5
Wow, that's pretty cheap! Just be careful of any place selling the game used, especially from independent sellers. Make sure you're getting the real thing and not just some shady burned copy. Don't get ripped off!...  [Read More]
Posted in: In space without fighter!
 Kurgan
01-26-2006, 7:24 PM
#29
It works with any unit, it's old news. Look, clearly it's proven to work. The thing is, it's obviously a mod, since you normally don't get heroes on that map. If you say it can be done WITHOUT a mod, please demonstrate it and post your screenshots....  [Read More]
Posted in: When is bonus stuff becoming available for PC??
 Kurgan
01-27-2006, 2:01 PM
#42
Well, obviously you can sprint in SWBF2 and the Jedi can move pretty fast, but the troopers seem the same to me. You're right the space maps don't count, but I assumed most people were talking about comparing say, Geonosis, Hoth, Endor, Tatooine in S...  [Read More]
Posted in: When is bonus stuff becoming available for PC??
 Kurgan
01-27-2006, 11:39 AM
#40
I'm not sure what people mean when they say the game is too fast. It feels just as fast as SWBF1. But then maybe I need to fire that game up again to compare. I remember it being the same though. Ditto for the graphics. Other than shifting some thing...  [Read More]
Posted in: When is bonus stuff becoming available for PC??
 Kurgan
01-26-2006, 7:10 PM
#36
The console community I think is more profitable for them, plus they're less willing to wait a long time for a patch (if they get one at all), so that's probably why they're being favored in the short term here at least....  [Read More]
Posted in: When is bonus stuff becoming available for PC??
 Kurgan
01-25-2006, 9:26 PM
#34
Quite....  [Read More]
Posted in: When is bonus stuff becoming available for PC??
 Kurgan
01-25-2006, 3:44 PM
#32
well maybe it will be worth the wait. If you mean the bonus content... probably not. If it's just like the Xbox bonus content patch, then it won't be. Two new Jedi Heroes, a couple more maps given the option to play in "Celebrity Deathmatch Mod...  [Read More]
Posted in: When is bonus stuff becoming available for PC??
 Kurgan
01-24-2006, 12:51 PM
#28
xtmn8r Total Posts: 68 Member Since: 07/00 Date Posted: Jan 16, 2006 12:53 PM The PC update and new Dedicated Server are fully in test right now. Assuming everything looks good, we should be rolling it out by the end of the month. The PC Update...  [Read More]
Posted in: Evolution - and how we know it's right
 Kurgan
01-24-2006, 7:06 PM
#59
Skin.. how about religion? They don't have religion, do they? Or philosophy, or art. They don't have Star Wars, those heathens...! Another quick thought on some of the latter posts in this thread: I think it's interesting to argue these things bas...  [Read More]
Posted in: No Modding Tools Ever?
 Kurgan
01-27-2006, 6:25 PM
#17
I see the post in the LucasArts Forums (posted by a moderator on Jan 16th) and they said "by the end of January." Mod tools AND a patch. So that pretty much confirms that mod making will be allowed... thanks LucasArts, you had me scared for...  [Read More]
Posted in: Did the Empire continue cloning after the Clone Wars?
 Kurgan
01-27-2006, 5:13 PM
#24
Did they ever have recruits (as grunt Stormtroopers)? I don't remember ever hearing that they did (except what TK whispered to me when I was sleeping! hehe), taking Episode III into account......  [Read More]
Posted in: Did the Empire continue cloning after the Clone Wars?
 Kurgan
01-27-2006, 10:37 AM
#21
Bah, there's no evidence in ANH alone that they're all clones, or even mostly clones! The Empire may simply have had a minimum height requirement, much like real life militaries. Of course we also see in ANH that Stormtroopers are clearly different...  [Read More]
Posted in: Did the Empire continue cloning after the Clone Wars?
 Kurgan
01-26-2006, 10:14 PM
#18
This is something I have been a bit unsure about for a while. I know that during the clone wars, the Republic was recieving shipments of clones from Kamino, but afterwards did the Empire keep cloning more troops? Or did they just use the troops they...  [Read More]
Posted in: Star Wars vs. Star Trek: THE MOD!
 Kurgan
01-27-2006, 11:29 AM
#38
I'm sure you'd need to anyway due to the amount of new content you'd have to create that couldn't all be done in simple XML. ;) But there's nothing wrong with planning ahead! A lot of interesting mods begin before a game even comes out....  [Read More]
Posted in: Star Wars vs. Star Trek: THE MOD!
 Kurgan
01-26-2006, 7:49 PM
#36
Star wars is not overpowered, see the borg will eventually adapt the imperial technology and use it against them, the brog are literally undefeatable That's an interesting question. Since this is a game, you couldn't just make the Borg able to adap...  [Read More]
Posted in: New Jedi Knight Game Rumors
 Kurgan
01-24-2006, 6:56 PM
#121
Don't be so ready to call them "morons." Merely, not as informed as we are. ;) After all, EVERY time somebody likes a game, they almost always hope for a sequel, and turn that hope into a "is there a rumor" type thread. See the B...  [Read More]
Posted in: New Jedi Knight Game Rumors
 Kurgan
01-24-2006, 12:44 PM
#118
I remember hearing about the "Darth Vader Game" back in the day, but we all assumed what that REALLY was, was "Episode III: Revenge of the Sith" for consoles. What would they do this time, a Vader game that lets you play through t...  [Read More]
Page: 26 of 214