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Chuzwuzza

Latest Posts

Page: 1 of 2
Posted in: SCRAMM Engine... were is?
 Chuzwuzza
03-12-2002, 7:11 PM
#4
No, I'm quite certain that Scramm was never released. There are games around the place that say they are GOING to be developed in Scramm, but as far as I know, there is no Scramm release, so no games have actually been made in it....  [Read More]
Posted in: SCRAMM Engine... were is?
 Chuzwuzza
03-12-2002, 8:39 AM
#2
No-one has SCRAMM. Well, except the developer presumably. But it was never released. And now the website seems to have dissappeared since the last major mojo downtime. There are some other adventure engines out there if you want -- names and URLS elu...  [Read More]
Posted in: Most annoying thing about SCUMMVM
 Chuzwuzza
03-12-2002, 8:43 AM
#11
Originally posted by Endy Ok. our apologies - this was overlooked at the time because the sound code was being rewritten. As it stands, I'm doing some reorganising of the sound code AGAIN atm, to make this stuff runtime selectable. When that's don...  [Read More]
Posted in: Most annoying thing about SCUMMVM
 Chuzwuzza
03-11-2002, 1:24 AM
#3
The one thing that really really annoys me is the midi music support in linux (or any other unix). I have a decent sound card which can produce midi output far superior to any adlib emulator or software synth, but there is no way I can use it with Sc...  [Read More]
Posted in: Which game should ScummVM support next?
 Chuzwuzza
03-08-2002, 6:53 PM
#11
Originally posted by Metallus Wait a minute, CMI is newer than those other games Are people having trouble running it in windows? :confused: No, but I'm having trouble running it in Linux. I don't have Windows you see....  [Read More]
Posted in: Which game should ScummVM support next?
 Chuzwuzza
03-07-2002, 7:25 AM
#3
Originally posted by Endy Currently, you too can play DOTT, Sam and Max (as of last night), MI1/2/3 (not EGA versions), Indy4, etc on your Linux/Windows/Amiga/OS2/etc machine. You can play Monkey Island 3???...  [Read More]
Posted in: Old Classics Revived
 Chuzwuzza
02-21-2002, 4:44 AM
#17
Originally posted by Cookie3118 the old games don't necessarily need to be CHANGED to be re-released. all i ask for is upgraded versions of wahichever (ok, EVERY) game that are compatible with computers of those of us who like to upgrade their OS ev...  [Read More]
Posted in: Daniel's parting words...
 Chuzwuzza
01-14-2002, 8:31 PM
#2
Wow, thats a bit extreme. I mean, I disagree with his viewpoint, but to ban him? that's just silly. By banning him, we are saying that we are narrow-minded too. We say that we are open-minded and accept everyone for who they are, but then go and ban...  [Read More]
Posted in: Wannabe Pira- um... Game designer
 Chuzwuzza
01-04-2002, 9:28 AM
#10
That list is fairly similar to mine -- html, php, (not much) java, BBC BASIC, qbasic, vbasic, c, c++ have you done *any* work in c? if not , no matter, you can just go to one of the many tutorial sites on the net. I have a couple of ground rules wit...  [Read More]
Posted in: Wannabe Pira- um... Game designer
 Chuzwuzza
01-02-2002, 8:52 PM
#8
Haxaty: any help is good help :) C/C++ aren't that difficult to learn if you have experience with other languages -- which ones do you know?...  [Read More]
Posted in: Wannabe Pira- um... Game designer
 Chuzwuzza
01-02-2002, 6:07 AM
#5
DaFan: you misunderstand :) What i'm suggestign is that you and I (and others if they want) make the engine itself. in C. I havn't started work on it yet, so if you'd like to be a part of it, gimme a buzz chuzwuzza@optushome.com.au (by the way, i'm s...  [Read More]
Posted in: Wannabe Pira- um... Game designer
 Chuzwuzza
01-02-2002, 1:51 AM
#3
well, like i said a while ago in another thread, i'm starting (soon) an adventure game engine in C. It's going to be open source, and anyone is *MORE* than welcome to help me ;) (it's a big undertaking for one person) http://spags.sourceforge.net/...  [Read More]
Posted in: Text adventure maker?
 Chuzwuzza
12-22-2001, 5:10 AM
#4
bah, write in in assembly =)...  [Read More]
Posted in: who has the coolest sig around here
 Chuzwuzza
12-20-2001, 7:58 PM
#25
bah, I would prefer to not have a signature at all, but I feel i needed to make a statement about avatars, and the sig was the only place I could do it... ;)...  [Read More]
Posted in: Will Sierra ever make another Adventure game?
 Chuzwuzza
12-19-2001, 8:37 PM
#3
I sure hope not. not unless its space quest. That was the only decent series of adventure games they made. oh, and kings quest 6 (but none pf the pther kings quests) :)...  [Read More]
Posted in: Description of a normal person
 Chuzwuzza
12-20-2001, 8:00 PM
#11
I still say an afro.......  [Read More]
Posted in: Description of a normal person
 Chuzwuzza
12-19-2001, 8:28 PM
#4
well obviously normal people have to have an afro....  [Read More]
Posted in: wowowowowowowowow
 Chuzwuzza
12-22-2001, 7:25 PM
#15
Originally posted by Darnn I may be dense, but what exactly do I download on the current builds page, and how do I compile it? It'd be really nice if the unofficial site at least provided some instructions on this, and even nicer if there was an off...  [Read More]
Posted in: Adventure Game Development Team ASSEMBLE!!!!!!
 Chuzwuzza
12-19-2001, 8:45 AM
#19
true true /me strokes the beard he doesn't have in a devious fasion...  [Read More]
Posted in: Adventure Game Development Team ASSEMBLE!!!!!!
 Chuzwuzza
12-19-2001, 3:46 AM
#17
Meksilon: sounds like a plan I'll get the mustard, you get the bioled spinach. Meet me at the clocktower in 15 minutes. err, waitaminute... no seriously though, that does sound cool (if we make it a little less lucasarts-could-sue-our-pants-off lik...  [Read More]
Posted in: Adventure Game Development Team ASSEMBLE!!!!!!
 Chuzwuzza
12-18-2001, 11:55 PM
#15
the last one vaugely reminds me of grim fandango ;)...  [Read More]
Posted in: What was your first adventure game experience?
 Chuzwuzza
12-19-2001, 8:33 PM
#27
The first adventure game I ever played was a brilliant text adventure called 'riddle of the sphinx' on my Acorn Electron (cut down version of a BBC Micro... (a keyboard you plug into the TV which stored software on cassettes...))...  [Read More]
Posted in: old(er) dos adventure games
 Chuzwuzza
12-19-2001, 12:54 AM
#14
Also, if you know what you're doing with the source code, you can quite easily get around the copy protection in games like monkey2...  [Read More]
Posted in: old(er) dos adventure games
 Chuzwuzza
12-18-2001, 10:36 PM
#10
Trapezoid: ScummVM is not yet at release stage. It is *meant* for developers and people who are familiar with in development software. The readme file is horribly out of date too....  [Read More]
Posted in: old(er) dos adventure games
 Chuzwuzza
12-18-2001, 9:26 PM
#5
well teh *official* homepage is at http://scummvm.sourceforge.net and the sourceforge project page (with forums and mailing lists etc) is at http://sourceforge.net/projects/scummvm...  [Read More]
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