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Master Leffe

Latest Activity

Posted in: Petroglyph... Some Requests Of Minor Scale
 Master Leffe
05-13-2006, 11:44 AM
#4
On the light-whip: Although the filmakers did frown upon the idea, a lightsaber whip was used in the pre-Clone Wars novel the Cestus Deception and made for a great duel. I don't think that they'll be adding a light-nunchuck (sp.?) anytime soon thoug...  [Read More]
Posted in: Giving Droidekas A Helping Hand
 Master Leffe
04-29-2006, 7:44 PM
#2
So no-one knows?...  [Read More]
Posted in: Giving Droidekas A Helping Hand
 Master Leffe
04-29-2006, 5:11 PM
#1
Using the mod tools, would it be possible to: a.) Increase the timer of a droidekas shields so that they can stay on longer. and/or b.) Increase the number of them that can participate in one battle. If it is possible, what files would need to...  [Read More]
Posted in: REAL MagnaGuards (Mod Idea)
 Master Leffe
04-30-2006, 4:29 PM
#9
Wow, that's pretty good... Wish they'd put it up for dl......  [Read More]
Posted in: REAL MagnaGuards (Mod Idea)
 Master Leffe
04-29-2006, 8:03 PM
#5
Well, if it's so simple, could you tell me how to do it?...  [Read More]
Posted in: REAL MagnaGuards (Mod Idea)
 Master Leffe
04-29-2006, 4:15 PM
#3
Exactly!...  [Read More]
Posted in: REAL MagnaGuards (Mod Idea)
 Master Leffe
04-29-2006, 1:57 PM
#1
Would it be possible to create a mod that would give the Magna Guards those shock-staffs from Episode 3? The ones that worked almost like lightsabers? I was disappointed to see that the droids in BFII didn't have them....  [Read More]
Posted in: Can't Get My Mods to Work
 Master Leffe
04-28-2006, 2:36 PM
#4
Yeah, that's what I've been thinking......  [Read More]
Posted in: Can't Get My Mods to Work
 Master Leffe
04-27-2006, 3:34 PM
#2
EDIT: Ok, I've reinstalled my game and taken out the mods, but now the stupid video problem is still there... I took out every possible modified thing......  [Read More]
Posted in: Can't Get My Mods to Work
 Master Leffe
04-26-2006, 9:40 PM
#1
I've installed update 1.1, and I've created a folder called "AddOn" (minus quotes), in my GameData folder, but when I start the game I get a black screen followed by a wierd television's-about-to-go-like screen with the music, but I can't d...  [Read More]
Posted in: Missing Link (NOT AN ANIMAL!)
 Master Leffe
03-01-2006, 4:22 PM
#2
Never Mind. I've fixed the problem....  [Read More]
Posted in: Missing Link (NOT AN ANIMAL!)
 Master Leffe
03-01-2006, 1:56 PM
#1
I've added the Venator-class cruiser to the Rebellion as a replacement for that bigger Nebulon-B (Assault MK II or something like that, although I kept the original ship in cause my friends like it). The icon for my space station's build menu appears...  [Read More]
Posted in: A Question for Modders...
 Master Leffe
02-28-2006, 2:19 PM
#7
Alright, that helped. Thanks Torpid and Rhedd (Wouldnt have seen that without you lol)...  [Read More]
Posted in: A Question for Modders...
 Master Leffe
02-27-2006, 8:11 PM
#4
How do you take screenshots again? Then I could just show you......  [Read More]
Posted in: A Question for Modders...
 Master Leffe
02-27-2006, 8:10 PM
#3
Hmmm.... But I didn't replace a hardpoint at all... That's the thing. I added it on completely new......  [Read More]
Posted in: A Question for Modders...
 Master Leffe
02-27-2006, 7:51 PM
#1
I've been modifying the game to give the Rebels a bit more of a chance in battle (And am considering releasing this as a mod...) by adding in a Venator-Class cruiser on their side, though the ship is modified to be stronger than the Acclmaator (its p...  [Read More]
Posted in: Ability Icons
 Master Leffe
02-26-2006, 6:48 PM
#1
Has anyone else noticed this, or is it just in my game? My V-Wing starfighter has two abilities: The normal "Hunt for Enemies" and the one I recently added, "Close S-Foils" ( It does have them, after all, just no animation ). Howe...  [Read More]
Posted in: Rebellion: Ships Wanted
 Master Leffe
02-26-2006, 7:17 PM
#7
Sur, if you could send it, that'd be great....  [Read More]
Posted in: Rebellion: Ships Wanted
 Master Leffe
02-26-2006, 6:10 PM
#5
That's what I thought, too, but I'm not certain and anyway, I wouldn't know where to put the data......  [Read More]
Posted in: Rebellion: Ships Wanted
 Master Leffe
02-26-2006, 5:26 PM
#3
Alright, but where does this bit of coding go? Which .xml file and where in it? Sorry if I'm being a pain, but I don't want to screw this up....  [Read More]
Posted in: Rebellion: Ships Wanted
 Master Leffe
02-26-2006, 3:00 PM
#1
I figure that the Rebellion needs at least one other ship to balance this game. The Empire has two ships with handy abilities: The TIE Scout allows them to spy on the Rebels at will, and in Galactic Conquest, the Interdictor can be handy for preventi...  [Read More]
Posted in: Ship Descriptions
 Master Leffe
02-26-2006, 2:26 PM
#4
Alright, thanks. Wow, that was a whole lot easier than I'd expected!...  [Read More]
Posted in: Ship Descriptions
 Master Leffe
02-26-2006, 1:40 PM
#1
Does anyone know how to alter the text that goes with the "Good Against... Bad Against..." chart of a ship. Where it says something like "Armed with 2 heavy turbolaser and 3 proton torpedo launchers...". I wanted to change the tex...  [Read More]
Posted in: ENHANCNMENT MOD
 Master Leffe
04-09-2006, 6:39 PM
#52
Could you tell me what xml the shadowclaw's in, and what it's unit name is? If you could ,that would be great. I down loaded your mod, but I can't find the claw's data....  [Read More]
Posted in: Pirate Mod
 Master Leffe
03-20-2006, 2:16 PM
#89
Just looked over this mod for the first time. Amazing! How on Earth did you put ships into land battles? And, seeing as you said that the whole R2 building thing can be done in space, how would you do that? Hope I'm not being too much of a pain, but...  [Read More]