Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

BeBop

Latest Posts

Page: 6 of 6
Posted in: Finally accused of cheating, how about you?
 BeBop
03-11-2005, 12:30 PM
#8
Once jokingly, once seriously. The one time where they really accused me I jumped off a catwalk and shot and killed them while falling with a Shotgun. Hey, it is a spread shot weapon, aside from that no real problems I've had....  [Read More]
Posted in: Modding MP
 BeBop
03-06-2005, 10:55 PM
#5
Good point, assault isn't bad if people will actually work together... just... they don't. Though they probably won't if a siege mode was made either....  [Read More]
Posted in: Modding MP
 BeBop
03-06-2005, 10:48 PM
#3
Or maybe change assault so it's more like a siege, objective based progression till you reach the end. That way it could incorporate some sp stuff. Like hacking a console while everyone else covers them. Maybe locking doors if you are defending so th...  [Read More]
Posted in: My First Mod!
 BeBop
01-30-2005, 10:03 AM
#7
Well I've played it a good amount of times and It's not bad at all. Good Job. Here's a list of good and bad things I found with it and some suggestions: Pros: -Lots of AI Units that's always nice. -Good AI in most areas. -Hectic battle at those ru...  [Read More]
Posted in: Ideas
 BeBop
01-29-2005, 7:44 AM
#32
Diplomacy would be nice. As the Empire you could threaten to attack a neutral party if they didn't join. (Might not always work of course) Or you could persuade them as rebels. I really want campaign to be turn based. To a degree, I disagree with t...  [Read More]
Posted in: Lego Star Wars videogame
 BeBop
01-28-2005, 9:09 PM
#9
It's mainly arcade style action. USing lightsabers to cut your way through droids. (Dying of your character is represented by falling apart) Force can be used to move pieces of the world around you to remove obstacles or build stairs or something lik...  [Read More]
Posted in: Favorite RTS?
 BeBop
01-29-2005, 7:27 AM
#24
No its not mine. I alternate between using Epic Warfare mod, and The Masters of Middle Earth Mod. 50 uruks to a battalion is more my style. And sauron... got to love sauron......  [Read More]
Posted in: Favorite RTS?
 BeBop
01-28-2005, 8:49 PM
#22
Oooo toughy. Well here goes my top 3: 1: Rome: Total War 2: Homeworld 3: Homeworld2 (first is just better to me for some reason) A modded version of BFME is also keeping me happy every once and a while....  [Read More]
Posted in: Jedi: What role will they play if any!!
 BeBop
01-05-2005, 6:18 PM
#4
Disquise is an interesting idea. After all luke wore trooper armor, Obi-Wan wore Clone armor in the Clone Wars Mini Series. Though once they pull out their lightsaber.. it's given away. It's possible that Jedi will be in the game. As was stated there...  [Read More]
Posted in: Units
 BeBop
01-04-2005, 9:08 AM
#6
Well while Battle for Middle Earth has many flaws I like the way that the Heroes (key characters from the movies) were done. If the key chracters of Star Wars are done in a similar way I'd be pleased. (As long as they are not like they are in Battlef...  [Read More]
Posted in: Not traditional...Preview #2
 BeBop
01-05-2005, 6:06 AM
#7
Originally posted by FroZticles BFME didnt have a fixed angle I could move it left and right up or down..... try you numpad 4 and 6. That's rotational axis, im talking about angle where it gets level with the ground looking straight across it so y...  [Read More]
Posted in: Not traditional...Preview #2
 BeBop
01-04-2005, 6:28 PM
#5
hmmm.... in terms of camera angle eh.... I just don't want it to have a Fixed camera angle like BFME (large drawback for me there) I'd like it to be like Rome: Total war (and others) where you can get the camera down to the level of the ground. And I...  [Read More]
Page: 6 of 6