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BeBop

Latest Posts

Page: 2 of 6
Posted in: One thing this game needs is...
 BeBop
08-03-2005, 7:08 PM
#5
Agreed....  [Read More]
Posted in: One thing this game needs is...
 BeBop
08-03-2005, 5:26 PM
#3
Well, I don't know about mission gameplay, but they are adding new modes of play. So far what I've heard is: Assault (not sure what this one is, could just be the one we have now) Galactic Conquest (redone) Hunt (Not sure what this is either aside f...  [Read More]
Posted in: How will you receive mission details
 BeBop
08-03-2005, 9:59 PM
#4
Yeah I agree with luke. I just see a screen popping up saying that You need to do this, or "we adivse you do this" blah blah blah and what not....  [Read More]
Posted in: Maps
 BeBop
08-03-2005, 5:34 PM
#11
While I'm not completely sure, this looks like a battle near Yavin if I'm not mistaken: http://media.ps2.ign.com/media/737/737697/img_2734485.html Am I mistaken? I think not. (though the planet seems too small)...  [Read More]
Posted in: New Screenshots of Dagobah
 BeBop
08-03-2005, 5:21 PM
#8
Well considering what Battlefield 2 was able to do graphics wise with the same max number of players, they are a bit outdated. Sad part is, even if they made them twice as good as the last one, it still wouldn't be all that great...lol...  [Read More]
Posted in: New Screenshots of Dagobah
 BeBop
08-02-2005, 7:53 PM
#5
Well I can reply to topics in this forum... just not make new ones. Strange....  [Read More]
Posted in: New Screenshots of Dagobah
 BeBop
08-02-2005, 5:18 PM
#1
Okay sorry this is in the wrong forum but I'm un able to post it in the SWBFII General Disscussion so if a moderator could please move it. There are new screenshots of the Dagobah map for SWBFII on IGN. Right over here: SWBFII gallery (http://media...  [Read More]
Posted in: Not allowed to post in SWBFII General?
 BeBop
08-03-2005, 10:11 AM
#4
Yep all things seem to be working for me now. Thanks Aristole. :)...  [Read More]
Posted in: Not allowed to post in SWBFII General?
 BeBop
08-02-2005, 5:14 PM
#1
So I've been trying to post a topic in General Disscussion for SWBFII but I'm not allowed to. All the other forums are allowed though. Any reason for this?...  [Read More]
Posted in: Death Star Trench runs in game?
 BeBop
08-02-2005, 1:27 PM
#1
The screenshot of the week has been updated on Lucasarts.com. And what do you know, it's an EAW screenshot. One I have never seen before. It appears to be a trench run on the death star though. Here it is: http://img333.imageshack.us/img333/3103/eaw...  [Read More]
Posted in: An idea...
 BeBop
08-01-2005, 12:04 PM
#2
Hmmm. It's an interesting concept but what good would it do you? I mean, would you be able to target more critical subsytems or something? And wouldn't it be a bit easy to do it early in the campaign and then the Rebels have an advantage for almost...  [Read More]
Posted in: Too laggy
 BeBop
07-31-2005, 10:04 PM
#2
Maybe for you. My connection usually never break 40 ping on at least a third of the servers....  [Read More]
Have you ever held a PSP and played it? If you just watch videos grabbed from it online they hardly do it justice. I don't own a PSP myself but I have used one. Consider Resolution and I really doubt that the graphics will be any worse than the first...  [Read More]
Yeah where is PSP. And the other topic you dredged up is ancient.... I mean... it was asking what system you are getting Battlefront 1 for. It was made long before BF1's release date. Anyway, definately PC. In the event that the Vanilla version of t...  [Read More]
Posted in: What excites you most about EaW?
 BeBop
07-26-2005, 10:06 AM
#3
Ground Battles. So far they look great (except for a somewhat over powered Darth Vader) seem to have alot of cool ideas being implemented. The ability to do both almost ties with Ground battles, but space battles look great, but I'm very cautious ri...  [Read More]
Posted in: Release Date + Trailer
 BeBop
07-22-2005, 5:26 PM
#4
Yes indeed it is quite intiguing isn't it. And what do you know, if my calculations are correct there are exactly 200 days until it's release..... too...long......  [Read More]
Posted in: What sets this game apart from other RTS?
 BeBop
07-27-2005, 1:39 PM
#33
I'm cautious about BFME2. The videos of the fortress construction (yes they ditched the pre set plot idea! Free placemnt!) and battles look good but that means nothing. And yes it is set during the War of the Ring. It deals with the war in the north...  [Read More]
Posted in: What sets this game apart from other RTS?
 BeBop
07-17-2005, 8:04 PM
#12
EAW can probably stay alive online for a long long time. RTS games are different than otehr Genres. Perhaps it's because you can have plenty of fun with very few players. Since most matches are either 1v1, or 2v2, you don't need alot of players. (As...  [Read More]
Posted in: SWBF2, ask Pandemic what you want to know about it
 BeBop
07-15-2005, 6:23 PM
#12
Well the AT-ST doesn't sound like it does in the movies. It's sound was closer to the AT-AT's firing sound but more high pitched. As for the Hailfire droid wheels, I don't think they should change that, I'm pretty sure that's an effect of moving quic...  [Read More]
Posted in: SWBF2, ask Pandemic what you want to know about it
 BeBop
07-12-2005, 11:44 AM
#8
Originally posted by Leviathan Personally, I think that Republic gunship's spheres can use both laser bolts and beams, like the Spider Droid... The problem being that the Spider has two different cannons. (one for laser bolts, the other for the be...  [Read More]
Posted in: Jedi powers & abilities in Battlefront II
 BeBop
07-28-2005, 11:26 PM
#9
Because then they can get the true feel that all the Storm troopers/battle droids get when they suddenly become awful in the face of a Jedi. Imagine the catch phrases! "SWBFII, be the cannon fodder!" /sarcasm If there must be Jedi, then w...  [Read More]
Posted in: Empire At War - E3 coverage
 BeBop
07-25-2005, 2:52 PM
#6
Yes Spring is in April. Empire at War is not being released in Spring but rather late winter. According to the official site, trailer, and press release, the release date is February 7th 2006....  [Read More]
Posted in: Weapons are balanced, stop whining!
 BeBop
08-02-2005, 7:59 PM
#24
Yep I still play, and nothings really changed since the start. There are generally 18 servers active. Two of them usually full or almost full all the time. (JASA and MOTR servers) A few people have been able to create custom maps for the game. Rangin...  [Read More]
Posted in: Weapons are balanced, stop whining!
 BeBop
08-02-2005, 1:48 AM
#22
The thread has risen from the dead. A sad statement about the current community. In other words, it hasn't changed. Everyone still thinks the weapons aren't fair. Some still try to impose their own rules saying that you can only use blasters otherwi...  [Read More]
Posted in: Customization and Modding
 BeBop
07-23-2005, 12:34 PM
#17
Yeah, the really good mods for games are usually only played by the die hards of the game since it takes so long to get them ready. I know I'm still following a mod for another RTS released almost 2 1/2 years ago. Almost to release .50 ....... But t...  [Read More]
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