Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

DarkLord Re\/an

Latest Activity

Posted in:  Only Imperial Stormtroopers are so precise
 DarkLord Re\/an
10-07-2004, 10:34 PM
#163
Originally posted by Prime I'm thinking of having a negative "to hit" modifier. :) i know this is an old post but its strange how in some games. lets take the jedi knight II series, all the stormtroopers in that series are stupidly BAD t...  [Read More]
Posted in:  Only Imperial Stormtroopers are so precise
 DarkLord Re\/an
10-07-2004, 7:06 AM
#160
i only have one thing to say ":drop2:" im done. o and also sweet work prime, keep it up...  [Read More]
Posted in: 1st Custom Blaster Finished
 DarkLord Re\/an
06-25-2004, 9:04 AM
#8
nice i would say 23-36 dmg or sumthin 40% change stun/stun droid etc... sumthin really good, but not instant kill...  [Read More]
Posted in: NEW Sith Acolyte Armor and Mask v.2.2
 DarkLord Re\/an
06-25-2004, 9:08 AM
#19
Originally posted by messkell good skin. kind of reminds me of Jason voorhees from the "Jason X" movie. hey.. i saw that a while ago that post gave me an idea :)...  [Read More]
Posted in: About creating tutorials
 DarkLord Re\/an
06-19-2004, 10:15 AM
#2
i love that idea.. then i would be able to mod when im not online... on my laptop ;)...  [Read More]
Posted in: Say hello to Hyran, Sith Warrior
 DarkLord Re\/an
06-19-2004, 10:05 AM
#4
o.. i now i see.. it says This Trandoshan has got it going on! and again nice reskin... ;)...  [Read More]
Posted in: Say hello to Hyran, Sith Warrior
 DarkLord Re\/an
06-19-2004, 10:02 AM
#2
nice skin... what race is it? and im not bad at making websites so if you want me to make one just say so... altho i would need to know: color? flash? heading? etc......  [Read More]
Posted in: HL cloakworks problem
 DarkLord Re\/an
06-19-2004, 10:08 AM
#2
i think that happend to me.. i couldent get revans robes off :( the only way to change is to wear sand ppl clothes.. but when u take it off it switches back...  [Read More]
Posted in: Need a game save.
 DarkLord Re\/an
06-18-2004, 5:08 AM
#5
nice list... i think ill book mark it for future refrence ;)...  [Read More]
Posted in: REskin problem plz help
 DarkLord Re\/an
06-18-2004, 10:28 AM
#2
which one do you meen... i cant play it now... to check but is it the red one???...  [Read More]
o i c... kool cant wait till u do......  [Read More]
Posted in: Creating LightSabers
 DarkLord Re\/an
06-18-2004, 11:59 AM
#20
When ever i try open it in PS it comes up like this http://img78.photobucket.com/albums/v243/darklordrevan/hilt.jpg is that normal???:confused:...  [Read More]
Posted in: Creating LightSabers
 DarkLord Re\/an
06-18-2004, 11:52 AM
#19
so... thats it... i do digg around... i just didn't know what file name to look for...:lsduel:...  [Read More]
Posted in: Creating LightSabers
 DarkLord Re\/an
06-18-2004, 11:21 AM
#17
i wish i could answer that... i really wish i could... but i need to know to :(...  [Read More]
Posted in: My "Grey" saber
 DarkLord Re\/an
06-18-2004, 11:13 AM
#9
what about blending negative?? it would be alot easier if it was all in html form... e.g. 000000=black 00FF18=light green blah blah blah u get the point...  [Read More]
Posted in: My "Grey" saber
 DarkLord Re\/an
06-18-2004, 2:03 AM
#7
thanx ill have a look at it now *edit* ok i looked at w_lsabreblue01.tga... did you make a whole new file for that or just mod another??? *edit.. again* o and what does the decal do exactly??? *edit.. again.. again* in my .txi file it has: blend...  [Read More]
Posted in: Projects for kotor3
 DarkLord Re\/an
06-18-2004, 7:42 AM
#10
ok if you have kotor tool (by fred tetra) go: ERF> Texture packs> swpc_tex_tpa.erf> p. and im pretty sure PFB is Female body, PFH is Female head, PMB is Male body and of course PMH is is Male head. at the start of it. e.g. PMBH01 is Male Hea...  [Read More]
Posted in: simple model imported
 DarkLord Re\/an
06-18-2004, 10:17 PM
#25
i found out my prob and fixed it... it seemed that i was importing it thru gmax not the plug in...  [Read More]
Posted in: simple model imported
 DarkLord Re\/an
06-18-2004, 3:57 AM
#22
i cant import the .mdl file into gmax i set the environ thing then i went file>import>desktop>my icons>model tests>w_hvyblstr_001>w_hvyblstr_001-out.mdl and it said no appropriate import module found then improper file format *...  [Read More]
Posted in: svцsh's work in progress
 DarkLord Re\/an
06-18-2004, 9:46 AM
#48
it would seem your gathering alot of good modders... hmm... what is he planning... and dude really lay off the caps.. i think hes making a big mod thats what i think...  [Read More]
Posted in: A guide to "new area" creation
 DarkLord Re\/an
06-18-2004, 11:46 AM
#23
ok thanx :cool:...  [Read More]
Posted in: A guide to "new area" creation
 DarkLord Re\/an
06-18-2004, 11:33 AM
#21
but wouldent keeping them the same change the original ingame... or does it just sit as a new area???...  [Read More]
Posted in: A guide to "new area" creation
 DarkLord Re\/an
06-18-2004, 10:23 AM
#20
k... ill try that later as for now im trying to make a new model.. sofar... not at all successful :(...  [Read More]
Posted in: A guide to "new area" creation
 DarkLord Re\/an
06-18-2004, 6:01 AM
#18
thanx... i think ill need it ive only been modding for like 2 weeks... *edit*Will it still read the file if i change the .are file and the .git files to holomaan.are and holomaan.git... then i changed the mod_entry_area to holomaan... and then i typ...  [Read More]
Posted in: A guide to "new area" creation
 DarkLord Re\/an
06-18-2004, 4:49 AM
#16
where can i find other areas koz i want to make holomaan(which is mannaan dedicated to holowan labs... just like so many other ppl have done :)) *edit* ok i found it (note to self.. remember to look before assuming it isnt ther) :D lol...  [Read More]