Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Huntsman

Latest Activity

Posted in: Mod predictions for Battlefront
 Huntsman
05-28-2004, 7:02 PM
#12
Originally posted by TK-8252 God no. Whether you like it or not, I would bet my salary that it will happen. Personally I'm no elitist and think it would be entertaining, even if only as an infrequent deversion from the original game....  [Read More]
Posted in: Forced game play and absurdi
 Huntsman
05-15-2004, 9:36 PM
#2
Nah man I'll give u an amen. :D I love Star Wars and I believe in not getting too far out of the universe. By the same token though, if you become too much of a purist, you stifle the game's potential. As a result of that, many of the Star Wars ga...  [Read More]
Posted in: Radar
 Huntsman
05-12-2004, 5:17 PM
#7
I likfe the system of showing allies on radar but not enemies....  [Read More]
Posted in: Maps
 Huntsman
05-04-2004, 3:37 PM
#6
Since I like vehicle combat...especially air/ space vehivle combat...the bigger the better. Of course for infantry heavy maps, much smaller maps would be the way to go....  [Read More]
Posted in: falling injurys
 Huntsman
04-30-2004, 4:31 PM
#6
I'm sure there will be falling damage. The question is whether they'll get the falling damage right. Most games I've played, you either take too little damage from too high falls or, far more annoying, you take far too much damage from too short a fa...  [Read More]
Posted in: starship battles
 Huntsman
04-26-2004, 7:31 PM
#12
Originally posted by Evil Dark Jedi Theres to many star wars aircraft games and id like to play one on the ground and with fighters no where in space only in the sky and as vanlingo said clonewars wasnt that great but the multipalyer rocked. :bdr...  [Read More]
Other than single player, all are important...even gunnin' down gungans ;-) In order of importance however, I surprised that "encouraging teamwork" made the top of the list. Encourage all you like, people are still gonna just do what they...  [Read More]
Posted in: bounty hunter or jedi
 Huntsman
03-31-2004, 8:56 PM
#2
I like Jedi, not because they are cooler but because of their serenity in the face of (sometimes deadly) opposition....  [Read More]
Posted in: at-at tactic
 Huntsman
03-31-2004, 1:24 AM
#6
I think you'll find that the strats you propose here may have no basis in reality once we are introduced to the reality of the physics, equipment abilities, map specifics and damage rations of the actual game. Conversing on tactics before playing the...  [Read More]
Posted in: chat room
 Huntsman
03-24-2004, 8:15 PM
#8
Originally posted by Eagle Warrior just go to swbattlefront.net again you you will see chatroom link Oh, gotcha. I found this specific forum webpage directly on a google search. I'll check it out. Thanks....  [Read More]
Posted in: chat room
 Huntsman
03-24-2004, 5:11 PM
#5
Where is the chatroom? I don't even see it on this page....  [Read More]
Posted in: Single Player - NPC A.I.: Will it be Smart?
 Huntsman
03-20-2004, 12:29 PM
#5
Good IA means reacting as accurely to a human in performance (ie acting randomly sometimes, using various tactics a human might use stc) The bots in BF1942 and BFV were TERRIBLE. They ran around aimlessly, flew like smacktards, sometimes just stood t...  [Read More]
Posted in: Sniper gives himself away?
 Huntsman
03-20-2004, 12:20 PM
#17
It wouldn't look like anything. You put the crosshair on the target, there a "laser sound",and the guy falls over. Stop me if I'm wrong (I'm hardly an expert) but I believe a laser would be invisible if it were not put through some sort o...  [Read More]
Posted in: Sniper gives himself away?
 Huntsman
03-20-2004, 12:09 AM
#15
Well, if you're familiar with GC, the BF1942 mod, they had a laser sniper rifle in .1 but now in .2 its just bullets as a result of the "giving yourself away factor. I feel that's inda silly though. If you think about it from a practical standp...  [Read More]
Posted in: Vehicle and Infantry maps
 Huntsman
03-20-2004, 4:00 PM
#15
Oh, ok...might still be small vehicles like speeders? I guess we'll see....  [Read More]
Posted in: Vehicle and Infantry maps
 Huntsman
03-20-2004, 12:31 PM
#13
If BF1942 is a guideline, you will find that probably almost every map will have both infantry and vehicular combat....  [Read More]