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RedHawke

Latest Posts

Page: 84 of 102
Posted in:  Updated Achilles Force Pike with a new model
 RedHawke
08-29-2004, 7:40 PM
#13
That is one sweet little item the three of you (Achillies, Svцsh, and T7) have constructed there! :D Very nice! :)...  [Read More]
All I have to say is WOW!!! :eek: I'll definately give these a try the next time I'm on the unknown world! :D...  [Read More]
Posted in:  Star Forge Workbench Mod up at My site
 RedHawke
08-29-2004, 2:06 AM
#8
Originally posted by Nodakrattler I believe he means the area you fight Bastila(LS) or the three dark jedi(DS) That area is called the Star Forge's Command Center, at least that is how Malak referrs to it... Oh well. :)...  [Read More]
Posted in:  Star Forge Workbench Mod up at My site
 RedHawke
08-29-2004, 12:31 AM
#6
Originally posted by Glamador it would have been more useful if u placed it right outside the star forge map chamber where u fight the semi-final boss cus i hav to say, i didnt find that battle with the three dark jedi nearly as easy as good 'ole ma...  [Read More]
Posted in:  Star Forge Workbench Mod up at My site
 RedHawke
08-28-2004, 2:20 AM
#3
Originally posted by Achilles Great work, RedHawke. I'm glad you remembered that conversation, cuz I forgot all about it :D De Cem Beer :drink3: Yup... The mind is the first thing to go. :D What were we talking about again? Oh yeah... *Start...  [Read More]
Posted in:  Star Forge Workbench Mod up at My site
 RedHawke
08-28-2004, 1:24 AM
#1
Hello all, Just me at it again, this simple mod came from a conversation I had with Achillies awhile ago about there not being a Workbench anywhere on the Star Forge, after all it is a factory, a lousy Workbench could have been somewhere for us to u...  [Read More]
Posted in: When does a script get executed ?
 RedHawke
08-26-2004, 8:54 AM
#3
BobRichter you are spot on! :D And I think this is the only way to add items to anything in the initial footlocker or the first room down the hall's republic soldier corpse and metalbox, and any other placeable on that first level as well. Desmond...  [Read More]
Posted in: Hex Editors
 RedHawke
08-26-2004, 1:47 AM
#8
^^^^ What Cchargin said... XVI32 is the one I use as well. :D...  [Read More]
Posted in: out of action
 RedHawke
08-25-2004, 3:53 AM
#4
^^^^ I agree with Jackel... a lot of mods have been released in the last 2 weeks. You should start around 4 or so pages back and work your way up. :D...  [Read More]
Posted in:  Elder Rodian Merchant Mod Released at my site
 RedHawke
08-26-2004, 2:03 AM
#11
Originally posted by Darth333 Wow another mod Redhawke? You never sleep do you? is it that evil cake that keeps you awake? :D Sleep? What's that?... Hmm... I guess it could be the cake... Sugar Rush!!! :D Originally posted by Darth333 As Mono sa...  [Read More]
Posted in:  Elder Rodian Merchant Mod Released at my site
 RedHawke
08-26-2004, 12:52 AM
#9
Thanks PrtyLizardJedi! :D...  [Read More]
Posted in:  Elder Rodian Merchant Mod Released at my site
 RedHawke
08-25-2004, 3:13 AM
#7
Originally posted by DarthBuzzard Once again...nice work :) [EDIT - Somethings wrong with the link, I get the lovely error page when i click it :confused: ] Thanks DarthBuzzard! :D I just uploaded screenies for the mod at pcgamemods and no troub...  [Read More]
Posted in:  Achilles' Jedi Counsel mod is available to download
 RedHawke
08-27-2004, 12:57 AM
#32
Originally posted by Caerid11 Funniest part so far (not a complaint, just funny) was that T3-M4 is replaced by Mendah the Jedi. Well I had Mendah with me when I did *spoiler* (as if anyone here hasn't beaten this yet) the Dantooine Droid quest, T3-M...  [Read More]
Posted in: Mod Requests(2): Post your desires here
 RedHawke
08-25-2004, 2:08 AM
#22
Originally posted by DarthBuzzard Already posted this but this is perhaps a more appropriate place. Are there any mods that modify Revans Robes so that they have the black cape in the back that revan had at the peak of his power?? My Revan The Wh...  [Read More]
Posted in: Default Clothing Mod is available for download
 RedHawke
08-25-2004, 6:26 AM
#7
^^^^ Don't you just hate it when that happens! :) Just DL'd! :D...  [Read More]
Posted in: Recruitable Character Glitch!?!
 RedHawke
08-27-2004, 12:29 AM
#27
Originally posted by Darth333 As Redhake says, I don't see how you could have brought Carth in the Temple unless by warping or changing Juhani's or Jolee's appearance... ...still looking at the temple summit problem, I just did not have much time to...  [Read More]
Posted in: Recruitable Character Glitch!?!
 RedHawke
08-26-2004, 5:08 AM
#24
Originally posted by JediGabe Ooops! My bad! I am running on 4 and half hours sleep in the last 48! :o So my brain is moosh!:) - JediGabe Its all right... I feel your pain... er'... sleep deprivation! :D...  [Read More]
Posted in: Recruitable Character Glitch!?!
 RedHawke
08-26-2004, 3:38 AM
#22
^^^^ Uh... JediGabe... What are you referring to? :eyeraise: The files that were the problem for Revan23 and JediKnight Zero were the ones for the Jedi and the Sith that fight on the Endar Spire, they are n_sithappren01.utc and n_sithappren02.utc, t...  [Read More]
Posted in: Recruitable Character Glitch!?!
 RedHawke
08-26-2004, 1:21 AM
#20
Originally posted by FiEND_138 ^^ Didn't RedHawke release a patch for his mod to stop errors like that from poppin up? Maybe it was for a different error on the star forge. Anyways, did you get the patch (http://pcgamemods.com/6675/) for his mod?...  [Read More]
Posted in: Holowan Laboratories - News @ RPGDot
 RedHawke
08-26-2004, 12:53 AM
#45
Thanks once again CDRSeadog! :D...  [Read More]
Posted in: Kotor Mod Manager
 RedHawke
08-27-2004, 11:27 PM
#36
^^^^ And thank you for the program Cchargin! :D...  [Read More]
Posted in: Kotor Mod Manager
 RedHawke
08-26-2004, 1:15 AM
#30
Hello Cchargin, Just so you know .ndb files aren't necissary, they are an extra file generated by HazardX's script compiler, along with the scripts actual compiled .nss, and aren't necissary for the mod to run, probably a holdover from NWN. Thanks...  [Read More]
Posted in: Kotor Mod Manager
 RedHawke
08-25-2004, 6:24 AM
#28
Cchargin, just a little problem with KMM v0-2. It's nothing really big, but was really apparent with my last 2 mods in generating a KMM file for them, any files with the .lip extension were wrongly listed as "Support Files" and not as &quo...  [Read More]
Posted in: Achilles' Lightsaber walkthrough
 RedHawke
08-29-2004, 12:46 AM
#41
Originally posted by ClumsyClayson When I have the Holowan Plug in installed one of my Sabers turns into a different one. It remains this way even after I delete all the files in override except for the Holawan Stuff? And the other Saber I made, sta...  [Read More]
Posted in: funtion to teleport you to another location
 RedHawke
08-27-2004, 8:36 AM
#5
Originally posted by lowiej does any one know what you would need to do to get it to warp to a custom made module? lowiej you might want to take a look at Maverick187's Mod Shop at pcgamemods as he has put his custom made module in the game, and t...  [Read More]
Page: 84 of 102