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RedHawke

Latest Posts

Page: 86 of 102
Wow! I won the name your mod contest! Whoo Hoo!... Cool! :D I just downloaded it and I'll give it a whirl as soon as I can. BTW cool 3rd NPC choice. :D...  [Read More]
Posted in: (WIP) Jedi Canderous Mod
 RedHawke
08-23-2004, 8:20 AM
#4
Very nice JediGabe! :D...  [Read More]
Posted in: Gloves of Light
 RedHawke
08-23-2004, 5:46 AM
#5
Originally posted by Jackel And F138 : unless somone would be willing to script for me , we cant use that dead jedi on the spire , stuffs up the later game thanks to her not having a unique name. You beat me to it Jackel! :D Personally I like the...  [Read More]
Posted in:  I am Jedi!
 RedHawke
08-23-2004, 4:50 AM
#6
^^^^ Were just really fast with a mouse thats all! :D...  [Read More]
Posted in:  I am Jedi!
 RedHawke
08-23-2004, 4:45 AM
#3
Originally posted by Achilles Err...all I saw were your usual (excellent) mods. Have you updated the Skip Endar Spire mod or is there another link that I should be looking for? Yup the same for me, have you updated your website Shosey? The mod so...  [Read More]
Posted in: name an item
 RedHawke
08-23-2004, 12:31 AM
#4
SithLord12112 I'm glad you like the Mod! :D Just a quick note! :eyes8: Kotor Tool may not be able to open her items up in its item editor, it may give you errors, and if it does then you will have to use a GFF editor on RedHawke's items as I cannot...  [Read More]
Posted in:  Make Mission A Jedi Mod Released at my site
 RedHawke
08-22-2004, 11:57 PM
#13
Originally posted by Darth333 Good idea Redhawke and well done mod (haven't tried it yet - I am only on Taris - but I looked at each file)! :) Thanks Darth333! :D At least in this one the NPC has a voice and mouth movement! :) *Cough* Glamador *...  [Read More]
Posted in:  Make Mission A Jedi Mod Released at my site
 RedHawke
08-22-2004, 3:36 AM
#10
Originally posted by MattColejk DUDE!!! this is sweet!!!! :D i think you should be called Master Recuirter :p i Congratulate you on another successful mod :D MattCole Actually Matt this one isn't a recruit, it just makes Mission... more useful!...  [Read More]
Posted in:  Make Mission A Jedi Mod Released at my site
 RedHawke
08-22-2004, 2:08 AM
#6
Thanks Cerasumat, Achillies, Colja, and shosey, I hope you all like it! :)...  [Read More]
Posted in:  Make Mission A Jedi Mod Released at my site
 RedHawke
08-22-2004, 1:03 AM
#1
Well I have been playing with this one for a little while now and I thought I'd polish it off and share the wealth! :D Heres the Mod! :ben: (http://www.citlink.net/~redhawke/) This Mod Does: ----------------------------- Adds a new spawning NPC on...  [Read More]
Posted in: New PC Face Released
 RedHawke
08-22-2004, 3:58 AM
#13
Originally posted by MattColejk ....sniff.... :( i was expecting a neutral or LS version :cry8: oh well i'll just have to use him for DS :( :p still REMARKABLE stuff Colja, an excellent dude for DS MattCole Actually Matt the top one looks like...  [Read More]
Posted in: Work in Progress: Silverlined Jedi Robe
 RedHawke
08-22-2004, 12:53 AM
#32
I just Downloaded them, nice work Cerasumat! :D...  [Read More]
Posted in:  Enhanced Terminator Droid Pack now out at my site
 RedHawke
08-23-2004, 12:08 AM
#10
Originally posted by PrtyLizardJedi What about MAKING a Terminator texture? I can't anyway since I suck Sorry PrtyLizardJedi, that is not really my thing, I'm in the same boat as you! :D So I lied, I attempted some textures anyway! :D...  [Read More]
Posted in: Get a handle on things [Saber Hilts]
 RedHawke
08-23-2004, 12:19 AM
#43
Originally posted by Mono_Giganto Actually, that isn't the standard hilt, it's the skin used for the Silver Lined Sword in the Ajunta Pall quest, I made a few swords using that texture cause it looks so much cooler than the longsword one! OOOPS!!!...  [Read More]
Posted in: Get a handle on things [Saber Hilts]
 RedHawke
08-22-2004, 6:02 AM
#36
Originally posted by MattColejk http://img8.imageshack.us/my.php?loc=img8&image=icefireswords.jpg this weapon, i know its a PS mess around, but i've never seen those hilts (handles) it just seem so tempting, oh well...... The hilts are standa...  [Read More]
Posted in: Get a handle on things [Saber Hilts]
 RedHawke
08-22-2004, 5:23 AM
#34
Originally posted by jedi_5002 There is a high degree of probablity that this is horribly misinformed, and as such, will not work.... Couldn't you extract a saber model, then change the hilt to look more like a sword, and then import it back into t...  [Read More]
Posted in: I Found A Great KOTOR Fan Site Take....A Look!
 RedHawke
08-22-2004, 2:48 AM
#15
Originally posted by Achilles Luckily, it appears that the mods have started to crack down on the soft core Bastila pr0n stuff that people have been posting. I have noticed that as well! :D...  [Read More]
Posted in: I Found A Great KOTOR Fan Site Take....A Look!
 RedHawke
08-22-2004, 2:20 AM
#12
^^^^ RLMFAO!!! :rofl: Another good one FiEND! :D I also agree with you Achillies, that the frequent posting of lame sites is rather annoying! :(...  [Read More]
Posted in: I Found A Great KOTOR Fan Site Take....A Look!
 RedHawke
08-22-2004, 1:44 AM
#9
Originally posted by FiEND_138 Not much into 'fanfic'. It all seems to come off as wet dreams about Bastilla or Carth... meh. And we have had enough of that here as well! :D...  [Read More]
Posted in: Holowan Laboratories - News @ RPGDot
 RedHawke
08-23-2004, 12:45 AM
#42
Thanks for the press once again CDRSeadog! :D...  [Read More]
Posted in: NSS Script Compiler tool problem...
 RedHawke
08-23-2004, 2:30 AM
#35
Originally posted by ReLoaD2K A bit nothing to do with the topic but I had to say. I still will meet a person that didnt had problems with teh Compiler Tool :D :p ;) Nice to see you still around ReLoaD2K. (Just saw what you posted on Pcgamemods ab...  [Read More]
Posted in: NSS Script Compiler tool problem...
 RedHawke
08-23-2004, 12:13 AM
#33
You are welcome KoviCZ! :D And I feel your pain! :( At least you have the rest of KOTOR translated the way you want it... Right! :D...  [Read More]
Posted in: NSS Script Compiler tool problem...
 RedHawke
08-22-2004, 6:36 AM
#31
Hello KoviCZ, and welcome to the forums! :D HazardX's compiler will compile .nss scripts into the .ncs file the game needs. You can delete the .ndb files it creates. But HazardX's compiler does not decompile scripts very well, and when you do use i...  [Read More]
Posted in: If you could have any ship.
 RedHawke
08-23-2004, 2:05 AM
#65
Originally posted by Darth Dex :mad: Sorry Darth Dex... I have played way too many Naval and Starship combat games! :D...  [Read More]
Posted in: If you could have any ship.
 RedHawke
08-22-2004, 3:17 AM
#63
True Dex except you forgot that quad lasers work against Torpedoes and Missiles as well! :D They are like interceptors in B5, and pulse Phasers in SFB, and the 20mm Phalanx's on the naval vessels have today....  [Read More]
Page: 86 of 102