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RedHawke

Latest Posts

Page: 60 of 102
Posted in:  Tach Morphing force power: Happy BD Mono_Giganto!
 RedHawke
08-29-2005, 11:48 PM
#8
Happy b-day Mono! :D I knew this power would make it's way into TSL! :xp:...  [Read More]
Posted in:  Force Choke Anyone - v.1.2
 RedHawke
08-28-2005, 12:30 AM
#16
I thought you opposed to randomly slaughtering people. :p I do, hence the "Very Evil" comment! :xp: I guess I should have said "Excellent work! But very evil!" :D...  [Read More]
Posted in:  Force Choke Anyone - v.1.2
 RedHawke
08-27-2005, 10:15 PM
#12
Very evil! :thumbsup:...  [Read More]
Posted in: Combat
 RedHawke
08-30-2005, 12:31 AM
#41
Vlad, buddy if you think being called uneducated equates to "IGNORANT JERK" then you really have some growing up to do... :tsk: Also your so called rebuttals, once again fly off into the realms of personal fantasy, your answers tell me you...  [Read More]
Posted in: Combat
 RedHawke
08-29-2005, 1:16 AM
#33
Before I go, I'm sick and tired of people referring to games where you can level up certain skills as RPGs. When you move using wasd and shoot with your mouse, it's a shooter NOT AN RPG FOR *****'S SAKE! Word! :D It seems many of the Playstation gene...  [Read More]
Posted in: Combat
 RedHawke
08-28-2005, 2:31 AM
#25
Hehe I waited before posting: I was sure Redhawke would say it all! :p :D @ ED, I see what you were saying, but read below what I replied to Josh about the adding visuals part. :) @ THE MANDALORE... I wouldn't expect any piloted vehicles or such, a...  [Read More]
Posted in: Combat
 RedHawke
08-27-2005, 11:31 PM
#17
Then some of you have no real idea what the D20 system or any other RPG system is? First, the full or partial control of combat features, and having flashy moves, all of you are talking about, by design have no place in KOTOR or any RPG, while comba...  [Read More]
Posted in: Content Mod(s) for TSL?
 RedHawke
08-25-2005, 11:54 PM
#3
Or if you are too lazy to type "Kotor Mods" you can always go Here (www.pcgm.com) <_< :eyeraise: Er! Maker what is that site? Did you mean PCGameMods.com (http://www.pcgamemods.com)? :confused:...  [Read More]
I'll probably picture Gandalf all the time x_x hmm, i guess i gotta ask: what did you do when you watched the X-Men movies??? Yeah, I had a problem not picturing Eric "Magneto" Lenscher when watching the LOTR Trilogy and seeing Gandalf! :D...  [Read More]
Posted in: Mod Request: Svosh'sMask
 RedHawke
08-25-2005, 11:51 PM
#8
ChAiNz, do you know where I could find the mask those characters are wearing? (http://svoshsphotos.fotopic.net/p16620216.html) That is a Sith mask svцsh has been working on, last I looked it is in his WIP thread... rest assured when he feels it is r...  [Read More]
Posted in: No more choosing the Light or Dark Side in-game
 RedHawke
08-25-2005, 6:04 AM
#38
Darth Vader doesn't have the power to kill a whole planet with nothing but the force, does he? Not that any of his D6 or D20 stat sheets ever showed. :D [Fond Memories] Yes, the D6 RPG power Create Force Storms I remember it well... it comes from th...  [Read More]
Posted in:  TSL Multi-Stim, Now Available!
 RedHawke
08-21-2005, 12:56 AM
#4
Very useful ChAiNz! :thumbsup: I also found having to 'stim up' getting annoying after a while, this mod is kind of like a stim version of Force Enlightenment! :D...  [Read More]
Posted in: What do you NOT want in KOTOR III?
 RedHawke
08-25-2005, 5:28 AM
#32
MUST: be revan Please no! There would be no point if we played a level 20+ Character from the start of K3... or what would be the new excuse for Revan to be level one? What did Revan do to lose his/her Force powers this time? Aw! Drat! Revan went...  [Read More]
Posted in: Intreface,menu and setup
 RedHawke
08-28-2005, 11:32 PM
#30
you may have a point but instead of the phraise wack with a lightsaber i would have said slice and dice with a lightsaber lol But Aleggy, ol' Siggy would have never used the term "slice and dice"... :tsk: "Whack" is a more subtle...  [Read More]
Posted in: Intreface,menu and setup
 RedHawke
08-27-2005, 10:42 PM
#27
Here's an idea: No more, start-up screen which shows the bad guys. That's just lame and stupid. Why exactly is it lame and stupid? Begin analysis... [Sigmund Freud] I believe it has to do with his inherent dislike of the DS characters and the DS p...  [Read More]
Posted in: SWK's Weekly Mod Report (notification)
 RedHawke
08-28-2005, 12:28 AM
#39
^^^^ The link to stoffe's mods thread needs to be fixed. :p Other than that it's cool! :D...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 RedHawke
08-23-2005, 5:08 AM
#94
it didn't ask... Yes it does, it is the Add Modifier Label box... scratch this thought! I think I found something! Bear with me! :D This is the USM's upcrystals.2da right? Even the stock upcrystals.2da does this... 262 would be the proper row lab...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 RedHawke
08-23-2005, 4:54 AM
#92
What number did you assign to your 2da line editing task? You know when it asks for a number did you assign a high one like 999 or one under 262?...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 RedHawke
08-23-2005, 4:46 AM
#90
Even more simply, check to see if your upcrystals.2da's row numbers are ordered correctly. (Look for a skipped row number somewhere below 262, if this is so then you could get 2 of the same row numbers by using the installer, then the error is with y...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 RedHawke
08-23-2005, 4:40 AM
#87
Question: Do you have a stock upcrystals.2da in your tslpatchdata folder? If you don't... then put one in there and try the install again. Also, when you went to edit the colums in ChangeEdit, did you manually type in the rowlabels to edit or did y...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 RedHawke
08-23-2005, 4:28 AM
#84
but should i go ahead and add the rowlabel high() as well? No! I never had to mention the row numbers in the mod I made and it edited itemcreate.2da and itemcreatemira.2da just fine....  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 RedHawke
08-23-2005, 4:23 AM
#82
What you might want to do is in ChangeEdit delete your original add new row part and recreate a brand new addrow call. Being you had that erronious ExclusiveColumn call in there it might have messed something up......  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 RedHawke
08-23-2005, 4:09 AM
#80
well thats what i was wondering, how does the patcher know to add a new line or what number to assign? You are doing like I did... you are reading a little too much complexity into the process... ;) If you use the function to add a new row or copy a...  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 RedHawke
08-23-2005, 4:02 AM
#78
First column _________________ Second column ExclusiveColumn ______________ high() The only thing I can see wrong is this one... There is no ExclusiveColum in upcrystals.2da! ;) Delete this entry and it should run fine. Also why assign a 2DAMemor...  [Read More]
Posted in:  Make Canderous A Dark Jedi Mod Released at my site
 RedHawke
08-21-2005, 12:52 AM
#13
^^^^ I hate when things like that happen! :D Makes you want to do this :headbump doesn't it? ;) Glad to hear you got it all sorted out! :)...  [Read More]
Page: 60 of 102