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mgnails

Latest Threads

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Posted in: How do I stop Using force powers on myself?
 mgnails
06-24-2004, 4:51 PM
#1
is there something i can do in the spells.2da file that will make me stop force killing myself? I must know!...  [Read More]
And one last note on the model compiler/decompiler. If you can belive it, I myself am begining to be skeptical about if it was made or not. Element X made it supposedly and I believed him because he seems to be a master coder. And he said I would hav...  [Read More]
Posted in: Apologies and More Information on KOTOR: AE
 mgnails
05-25-2004, 10:19 PM
#1
First off, I want to apologize if I flamed a bit in the other thread but I just didn't like the fact that someone posted the teams data without permission. So, the project is not canceled. It will be resumed and continued. As for the model decompil...  [Read More]
Posted in: New KOTOR game being made, need a mapping team
 mgnails
05-23-2004, 1:03 PM
#1
I have a team making a new game for the KOTOR engine and want to make new areas. Id like to get a modeling/mapping team together for this. This game will feature basically new everything and is meant for people to enjoy. If you want to join my team a...  [Read More]
Posted in: How do I add Properties to new saber crystals?
 mgnails
04-16-2004, 8:42 PM
#1
I want to add properties to some new crystals i made. How do i do it?...  [Read More]
Posted in: how do i make new retextures into new items?
 mgnails
04-16-2004, 3:23 AM
#1
Ok, i have a retexture of cassus fetts armor, so how do i make it into a new item so that the original fett armor is thesameas it was, but the new item has the retexture....  [Read More]
Posted in: Galaxy Forge Armor Retextures
 mgnails
04-15-2004, 10:13 PM
#1
check out these cool retextures of sith armor by Admiral Chemix http://www.freewebs.com/mgnails/retextures.htm...  [Read More]
Posted in: Beta Version of Galaxy Forge Deck 2
 mgnails
04-09-2004, 2:14 AM
#1
check it out! http://www.freewebs.com/mgnails/galaxyforgemod.htm...  [Read More]
Posted in: endar spire mod ver 2.0 released!
 mgnails
04-07-2004, 6:37 AM
#1
ok, i hope my e-mail is working or I will just have to use someone elses computer. improvements allows you to travel to the edited command module no corpse no broken doors no trask no randomly exploding droids no explosions no fights (except for the...  [Read More]
Posted in: What editor opens up .ncs files?
 mgnails
04-05-2004, 2:37 AM
#1
What editor opens up .ncs files? Are the .ncs files scripts?...  [Read More]
Posted in: How do I convert to .mod?
 mgnails
04-03-2004, 5:44 PM
#1
gameunlimited or somebody, I need to know how to take abunch of extracted files from a .rim, put them together into a .mod and put the new module in the game?...  [Read More]
Posted in: Need Exar Kuns darksaber for newmod
 mgnails
04-03-2004, 2:09 PM
#1
Doom_dealer has already mada great retexture and stats of exars first saber. Now, I would like it if someone would make a double bladed lightsaber with a black hilt and a deep glowing red color. I plan to make an Exar Kun character join your party in...  [Read More]
Posted in: Someone needs to make me a forcejump armband
 mgnails
04-03-2004, 2:53 AM
#1
I need a new item like an armband that has force jump as a bonus feat. I have been playing cojias retextured yoda with doom_dealers exarkun saber and the character is just awesome. I would like to be able to have my yoda character forcejump without b...  [Read More]
The Galaxy forge mod has crashed, so, I amstarting over with a different concept. I was thinking of instead of stealing the ebon hawk to leave taris, you steal an endar spire like ship from the sith base or from davik that has the ebon hawk on it. Yo...  [Read More]
Posted in: Retexturing areas
 mgnails
03-23-2004, 2:43 PM
#1
is it possible to retexture areas ? Could I take a certain module and recolor the walls and such? Also, could I take a placeable object such as a computer panel or a metal box or container and retexture that?...  [Read More]
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