Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

mgnails

Latest Activity

Posted in: revan
 mgnails
07-12-2004, 12:21 PM
#2
ask Seprithro, he/she got rid of the cape but not the hood....  [Read More]
Posted in: Darkside T3 M4!
 mgnails
07-03-2004, 3:38 AM
#9
Its a nice texture, but when you make one of those for the assault droid THEN we have an ultimate sith torture droid, lol....  [Read More]
Posted in: ads.gorillanation.com
 mgnails
06-26-2004, 10:30 PM
#3
Its not just the user CP but it seems most of the timeon on LF i get a statusbar saying how its loading that gorilla ads crap. It never opens a site though so I assume its downloading some adware or spyware to my computer. Or at least trying. I have...  [Read More]
Posted in: Changing Dialogue Times
 mgnails
06-25-2004, 12:45 AM
#6
I know how to do that. I thought he meant he made new models for the area. Would a area be considered a simple model. hehe...  [Read More]
Posted in: Changing Dialogue Times
 mgnails
06-25-2004, 12:31 AM
#4
thats interesting. Im not interested in screenshots so much as Im interested in how you did it. If you've found out a way to get new areas in the game then I must know as that would mean the Kotor AE team can get some new area's ingame. BTW, check yo...  [Read More]
Posted in: Changing Dialogue Times
 mgnails
06-24-2004, 11:51 PM
#2
I know this is off topic. But how did you get a new area ingame??? If thats what you mean then lets see some screenies of it....  [Read More]
Posted in: How do I stop Using force powers on myself?
 mgnails
06-24-2004, 7:18 PM
#8
Ok, ill give it a try. Thanks....  [Read More]
Posted in: How do I stop Using force powers on myself?
 mgnails
06-24-2004, 6:37 PM
#5
Dang, thought I could do it without scripting as the force powers all end up in the friendly spot after spells.2da editing. Anyways, do these force powers have .nss files somewhere because I don't think .ncs is editable....  [Read More]
Posted in: How do I stop Using force powers on myself?
 mgnails
06-24-2004, 5:10 PM
#3
all of them. I am making a mod that turns all hostile powers into friendly ones so you can use them on non-hostile NPC's, One of which includes force jump but I keep using these powers on myself. How did you make yours friendly and not have them be u...  [Read More]
Posted in: How do I stop Using force powers on myself?
 mgnails
06-24-2004, 4:51 PM
#1
is there something i can do in the spells.2da file that will make me stop force killing myself? I must know!...  [Read More]
Posted in: Visual Effects Armband
 mgnails
06-25-2004, 2:19 AM
#20
great! Why dont you just make another armband though? Would be easier i think....  [Read More]
Posted in: Visual Effects Armband
 mgnails
06-24-2004, 7:24 PM
#16
Great item! Only two things i can see that can be improved. 1.) You should make it useable by other Party members other than just the PC but that might involve making a bunch of seperate items. 2.) I think you could have more options. Like being st...  [Read More]
Posted in: Projects for kotor3
 mgnails
06-25-2004, 1:02 AM
#12
So......What planets are you haveing then? Just coruscant and korriban?????...  [Read More]
Posted in: KOTOR AE: Updates, screenies, and new info
 mgnails
07-11-2004, 2:36 PM
#84
ahhhhhh, hes just trying to annoy darth333. Its friendly spamming. And lets not do any more of it as I would rather not have another kotor ae thread closed...  [Read More]
Posted in: KOTOR AE: Updates, screenies, and new info
 mgnails
07-11-2004, 1:04 PM
#78
No discussion. just an announcment. I wasn't trying to start a discussion over it as this is the Kotor AE thread. And lets just leave it at that ;)...  [Read More]
Posted in: KOTOR AE: Updates, screenies, and new info
 mgnails
07-11-2004, 12:22 PM
#76
We also have different versions of that saber texture. We have a blue and blood red color. But I am wondering if it would look better as an underwater saber or just a better looking saber as it does give the blade more of a saw like look. And thank...  [Read More]
Posted in: KOTOR AE: Updates, screenies, and new info
 mgnails
06-28-2004, 3:37 PM
#65
Pascalneder009 was a rancor vs Colja the terentanak I think....  [Read More]
Posted in: KOTOR AE: Updates, screenies, and new info
 mgnails
06-28-2004, 1:15 AM
#59
That would be great!...  [Read More]
Posted in: KOTOR AE: Updates, screenies, and new info
 mgnails
06-26-2004, 1:01 PM
#57
Querel-Kraal-Krean is an ancient jedi force spirit NPC that joins your party on Hoth. You play Revan....  [Read More]
Posted in: KOTOR AE: Updates, screenies, and new info
 mgnails
06-23-2004, 5:23 PM
#54
thanks, those sabers took alot of work to make so that their textures could be usedin 3ds max. I have a fewmore ofthose sabers somewhere which I will post when I find them....  [Read More]
Posted in: KOTOR AE: Updates, screenies, and new info
 mgnails
06-23-2004, 6:52 AM
#52
Hmmmm, maybe its because I made them while I was out of contact with you people. ;)...  [Read More]
Posted in: KOTOR AE: Updates, screenies, and new info
 mgnails
06-23-2004, 2:03 AM
#50
Added some more pics: Coruscant Cantina Layout http://img78.photobucket.com/albums/v257/mgnails/Coruscant_Cantina.jpg Sleyheron Rancor Pit Layout http://img78.photobucket.com/albums/v257/mgnails/Sleyheron_Rancor_Pit.jpg A Dark Lord's Staff Saber...  [Read More]
Posted in: KOTOR AE: Updates, screenies, and new info
 mgnails
06-23-2004, 12:57 AM
#49
Originally posted by Grifman Indeed, understanding that this board was moderated, and not wishing to thrown out on my duff :), all I was trying to do was ask some serious questions about the likelihood of this mod, given the apparently far reaching...  [Read More]
Posted in: KOTOR AE: Updates, screenies, and new info
 mgnails
06-23-2004, 12:41 AM
#48
interesting name, I remember someone said a good battlecruiser name would be The Excalibur...  [Read More]
Posted in: KOTOR AE: Updates, screenies, and new info
 mgnails
06-23-2004, 12:23 AM
#46
Added some pics. All that is there are themain menu, launcher and some lightsabers i made (not models) That will hopefully be models and I used my crappy skillswithpaint to make some map layouts so modelers knew what they where making. Thatsnot all o...  [Read More]