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mgnails

Latest Posts

Page: 4 of 7
Posted in: Beta Version of Galaxy Forge Deck 2
 mgnails
04-09-2004, 3:03 AM
#7
what does it say?...  [Read More]
Posted in: Beta Version of Galaxy Forge Deck 2
 mgnails
04-09-2004, 2:57 AM
#5
what happens when you click it?...  [Read More]
Posted in: Beta Version of Galaxy Forge Deck 2
 mgnails
04-09-2004, 2:35 AM
#3
i will have all galaxy forge modules done in beta and connected in a few days. i don't know when the entire thing will be done. but i will make it so that it skipps the cutscene on the starforge lastbattle that ends the game and there will be a datap...  [Read More]
Posted in: Beta Version of Galaxy Forge Deck 2
 mgnails
04-09-2004, 2:14 AM
#1
check it out! http://www.freewebs.com/mgnails/galaxyforgemod.htm...  [Read More]
Posted in: endar spire mod ver 2.0 released!
 mgnails
04-08-2004, 4:51 PM
#44
i.ll upload my mods to your site until i get my own. i hope you don't mind....  [Read More]
Posted in: endar spire mod ver 2.0 released!
 mgnails
04-08-2004, 2:19 AM
#40
i have msn messanger and am signed in now mgnails@hotmail.com...  [Read More]
Posted in: endar spire mod ver 2.0 released!
 mgnails
04-08-2004, 1:01 AM
#38
ok, i think exar should use a PC body unless someone whats a different body. so, any suggestion on what head should be retextured? I myself am not relly in the retexture field so someone else should do the texture. someone needs to tell me and send m...  [Read More]
Posted in: endar spire mod ver 2.0 released!
 mgnails
04-08-2004, 12:41 AM
#36
does the droid bargawin energy shield glow constantly?...  [Read More]
Posted in: endar spire mod ver 2.0 released!
 mgnails
04-08-2004, 12:39 AM
#35
it is a friggin shield!! i don'tthink that there is a red aura that glowsconstantly like the blue one. is it possible to make an item give him that glow effect when it is equipped?...  [Read More]
Posted in: endar spire mod ver 2.0 released!
 mgnails
04-08-2004, 12:32 AM
#34
Is that how ajunta paul looks like a ghost? i never new that!! that would be cool to do that. does he have some kind of an armband on him when the file is extracted from the module? if so, i could probably edit it so that it makes exar kun a ghost. m...  [Read More]
Posted in: endar spire mod ver 2.0 released!
 mgnails
04-07-2004, 11:11 PM
#32
Doom_dealer, should i make the exar kun character the guy with short black hair with exarkuns stuff equipped. I think that would be cool. what do you think? Should it be exar kun, or exar kun's son? Perhaps it should be his son because that would mak...  [Read More]
Posted in: endar spire mod ver 2.0 released!
 mgnails
04-07-2004, 10:57 PM
#31
i did upload version 1.5 on your site! I also emailed you to tell you....  [Read More]
Posted in: endar spire mod ver 2.0 released!
 mgnails
04-07-2004, 10:30 PM
#29
about the black screens. i don't know why that happened with the ebon hawk but i know why it doesn'tworkfor the starboard section. the door leads to version 1.5 which i havemn't been able to send yet. the jedi i will fix with holowan cloakworks. i ca...  [Read More]
Posted in: endar spire mod ver 2.0 released!
 mgnails
04-07-2004, 7:22 PM
#20
i am sending it now...  [Read More]
Posted in: endar spire mod ver 2.0 released!
 mgnails
04-07-2004, 7:16 PM
#18
i will send it to doom dealer first though because he contributed the most....  [Read More]
Posted in: endar spire mod ver 2.0 released!
 mgnails
04-07-2004, 7:07 PM
#15
i just sent it to thegoryone. he should host it and post the link here. So, you will get the mod, just wait for it. but, i guess if someone can't wait, ill send it to all people who made email requests. lowiej and doom_dealer especially!...  [Read More]
Posted in: endar spire mod ver 2.0 released!
 mgnails
04-07-2004, 4:37 PM
#13
i wont be able to send the mod until this after noon. when you get ont he ship, you have jedi there and nyou can take the endar spire to any planet. you get the ship from the sith base. ver 2.0 is the partially edited first module. i won't be able to...  [Read More]
Posted in: endar spire mod ver 2.0 released!
 mgnails
04-07-2004, 7:32 AM
#4
it allows you to take and endar spire like ship from the sith base on taris instead of the ebon hawk. although, the new ship which i like to call the prototype battle cruiser has a door that leads to the ebon hawk....  [Read More]
Posted in: endar spire mod ver 2.0 released!
 mgnails
04-07-2004, 6:51 AM
#2
last minute improvement. the door that bandon is behind on the command module now takes you to the ebon hawk....  [Read More]
Posted in: endar spire mod ver 2.0 released!
 mgnails
04-07-2004, 6:37 AM
#1
ok, i hope my e-mail is working or I will just have to use someone elses computer. improvements allows you to travel to the edited command module no corpse no broken doors no trask no randomly exploding droids no explosions no fights (except for the...  [Read More]
Posted in: Mods with the same filename
 mgnails
04-07-2004, 7:03 AM
#4
i did that with spells.2da. i had a 1-4 going and it worked fine, same thing with appearance.2da why don't you try that?...  [Read More]
Posted in: Mods with the same filename
 mgnails
04-07-2004, 6:40 AM
#2
you can rename the overrides but, if you rename a module and try to warp to it, you have to type in the previous name to get there. Of course, i am not 100% sure you can do this but it works for me!!...  [Read More]
Posted in: Leviathon Mod and Endar Spire mod by mganils
 mgnails
04-07-2004, 6:00 AM
#23
i have just released ver 2.0 of the mod. I know whats wrong with my computer, it doesn'thave a working internet card. kotor tool requires .net framework which requires internet explorer5.0 or higher which requires an internet connection. My PC was p...  [Read More]
Posted in: Leviathon Mod and Endar Spire mod by mganils
 mgnails
04-07-2004, 5:09 AM
#21
Yes, I fixed the endar spire mod. you can now walkthough the entire thing with no explosions, no broken doors, no triggered exploding droids, almostno fights and no trask! The begining movie i haven't figured out how to get rid of though. does anyone...  [Read More]
Posted in: Leviathon Mod and Endar Spire mod by mganils
 mgnails
04-07-2004, 12:58 AM
#19
ok, I fixed the problem. Now, I can enter the endar spire. All I have to do is change the doors so you can walk through it and remove some sounds and then ver 2.0 will be released...  [Read More]
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