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freezing.

Page: 3 of 12
 ubernerd
04-08-2002, 5:50 PM
#101
by the way, i sent a detailed email to lucasarts technical support regarding this issue well over a week ago. i still haven't received any reply.
 JediDrew
04-08-2002, 6:12 PM
#102
I get the same frequent lockups. This isn't an Nvidia-based problem becausee I've got a Radeon 64 DDR.

PIII 733
256 MB Ram
SB Audiggy
Radeon 64 DDR

Why doesn't raven just admit there's a problem?
 Ttam legacy
04-08-2002, 6:13 PM
#103
Well, I'm still haveing Freeze problems on my system. Specs are:

AMD 1.2Mhz
SoundBlaster Live
GeForce 2 GTS/Pro 64MB DDR
512 MB SDRAM
DET 23.11 drivers
WIN XP/Pro

I've changed drivers 4 times and still get random freezes with sound looping. Here's something funny though. I installed the game on my other system.....Specs are:

Pentium Celeron 500Mhz
256MB SDRAM
Creative Soundblaster 16
Creative Labs 3D Annhilator GeForce 256 vid card
WIN 98 SE

and the damn thing runs great!!! :lol Not a single freakin freeze!!

It's great for dueling but awful for large areas as the graphics card is way underpar for this game, but it works. So it's either an issue with the SB LIVE!, DET drivers or XP possibly??

PLEASE RAVEN TELL US IF YOUR WORKING ON THIS PROBLEM. :atat:
 Phenoman
04-08-2002, 8:03 PM
#104
I use win 2000 and got the same probs, so it cant be a xp issue....it must have something to do with the soundblaster live! or the detonators...
 mikroba
04-08-2002, 8:44 PM
#105
Greetings!

Well...I have similar problems now.
Previously i had a few problems with the rendered cinematics, these were stuttering and choppy at all.
But the levels were running correctly (in 1024x768 medium settings) - but I had horrible 10 minutes of loading time when I reloaded a saved game (new game started within 30 seconds).

To solve the problems I donloaded the new driver for my graphics chipset. It was relatively ne, and its solution targeted an issue with the ST: Elite Force game.
Wow, I tought this will be a dream come true...
I was wrong.
Since then, I can play 3-4 seconds, then the game freezes and you can only restart your computer - but rendered cinematics are running perfectly, and reload times are within 30-90 seconds.

My system is not a "pronounced" gaming machine, but until this time almost everything (Wolfenstein, Elite Force) just performed perfectly, and until the ne drivers, Jedi Knight 2 was enjoyable (except:no cinematics, and horrible loading times)

My system:
IBM ThinkPad T20
PIII 750
128MB
S3 SavageIX 8MB

Well, it sounds low, but it can handle almost every game with surprising performance (MOHAA demo didn't started, but Wolfenstein runs perfectly)

Do anyoune has some ideas hat to do until the first patch hopefully arrives?

Help us Raven Kenobi your patch is our only hope...
 mikroba
04-08-2002, 8:47 PM
#106
I almost forgot, I'm using Windows 2000.
 white_lancer
04-08-2002, 9:27 PM
#107
Well, let's reassess...
These people have the described freeze / sound loop:

zombi3
p3, 933mhz
512mb ram
geforce2 ultra 64mb
xp pro

Jedimaster74
Win XP Pro
latest drivers from Nvidias Site
Geforce3 TI200
1.4Ghz System

Mormegil
Windows XP
DX 8.1
Gf3 Ti 200

BobaBot[dD]
AMD XP 1050 mHz
512 DDR Ram
Radeon VE DDR w/ 64M Ram

TFlea
Athlon 1.2 ghz
512 mb ram
Radeon 64mb DDR Vivo (latest drivers)
Soundblaster Live! (latest drivers)
Win XP

Doppler
AMD 1.333 @ 1.5
768mb Crucial PC133
Geforce 2 Ultra (27.42)
SB Live XGamer
IBM Deskstar 60GXP
Dx8.1
VIA 4in1 4.38
Windows XP Home
later fixed by changing GL Extensions

SnowHeart
latest drivers (Nvidia and Creative Arts Audigy)
Athlon 1.4 on an Asus board
256 meg PC2100 DDR
VisionTek GeForce 3
Audigy Gamer
Windows ME

Victim
Windows XP Pro
GeForce 3 Ti 500
SB Live

dlosnet
Athlon 950 @ 1045
512 MB Ram
ATI Rage Pro 128

McDeth
Windows XP Pro
AMD Athlon 1600 XP @ 1.6 gigz
Geforce 3 ti500
sblive 5.1 xgamer
389 mb ram
later fixed

Ttam legacy
AMD T-bird 1.3
Soundblaster LIVE!
GeForce 2 GTS/PRO 64MB DDR
DET drivers 23.11
512 MB SDRAM
WIN XP Pro

swippiho
win2k
p4 1.7ghz
512mb ddram
geoforce 2 mx pro
sblive 5.1

works on following computer
p3 450mhz
win2k
768mb ram
3dfx voodoo3
sblive

Oblivion
winXP Pro
512mb RAM
Tnt2 16mb
Pentium III 933mhz
Built in sound
can play for 10-15 minutes, then crash

ubamonkey
1.8ghz Athlon
512m DDRAM
Geforce 3 TI200
Abit KR7A+

Buckermann
Slot A Athlon 800 Mhz
TnT2
SB Live Value
(all driver updated)

gro
XP Pro
1.2@1.3 Athlon
768 MB RAM
Creative Geforce 2 GTS (23.10 drivers)
Soundblaster Audigy (Latest drivers)
Epox Ktah3 Motherboard
Latest Via 4in1, as well as latest Mobo bios update.

HolySmiter
NVidia Geforce 2 mx400 (64mb ram)
Athlon 900 mhz
256 mb of pc133 ram
Windows XP professional
Sound Blaster Live Value

Emptea
Athlon Xp 1500
Geforce3 Ti200
1024 Ram
Windows Xp and has sound blaster live card

panikinanakin
PIII 700
384 Mb Ram
10 Gb Maxtor HD
Creative Labs 3d Blaster Annil. GF2 Mx 32 Mb
Ess solo sound card
Asus motherboard
OS is Win 98 SE
nVidia driver 27.50 (from Creative's website)
6.50 from Creative's website allows 2.5 - 3 hrs of gameplay

TavanZafca
Win XP Pro
P4 1.6
Gforce 3 64mb
SV Live!
512mb Rambus RAM

Exitium
Athlon 1.2ghz
Asus A7A266 Motherboard (With 2.74 AGP drivers for ALi Chipset)
Creative Labs GeForce 2 GTS
256mb PC2100 DDR RAM
Creative Labs SB Live! Value

white_lancer
Athlon 1 gHz
256 SDRAM
Visontek GeForce 3
Soundblaster Live! Value
Windows 98 Second Edition
(tried five driver sets including 23.11 and 28.32)
DirectX 8.0 and 8.1

game DOES work on:
Athlon 1.1 gHz
256 SDRAM
GeForce 2 MX
Soundblaster Live! Value
Windows 98 Second Edition
Detonator 28.32
DirectX 8.0

Demolisher
Athlon XP 1.6 Ghz
64 Mb NVidia GeForce 2 MX with 23.11 Detonators
256 Mb RAM
61 Gb harddrive
Windows 98 SE
DirectX 8.1

Drakii
Athlon 700
384M Ram
SD11 MoBo
Radeon 8500 Retail

Avernus
Athlon 650
192MB SDRAM
Hercules Prophet DVI/DDR (GeForce 256 w 32MB)
SB Live Value
Windows ME
DirectX 8.1
Various Video drvs(including the recommended 23.11)

Differing errors:
1-jk2sp.exe error msg crash to desktop with gamma
2-crashes to desktop with no error msg
3-total freezes requiring cold reboot-in menus, sp, and mp
4-freezes with sound loop in menus, sp, and mp

ubernerd
athlon 1.2ghz
512 MB PC2100 RAM
radeon 8500 w/6052 drivers
soundblaster live 5.1
winxp pro

JediDrew
PIII 733
256 MB Ram
SB Audiggy
Radeon 64 DDR

Phenoman
athlon 1000
256 mb pc-133 ram
msi geforce3 ti-200 (detonator 28.32)
sounblaster live! (newest driver)
20 gb ibm harddisk
win 2000 pro

Lemmy
Athlon 1 gHz
256 RAM
GeForce2 MX 200
SB-128
Win98SE
Newest Detonator Drivers

- - - - - - -

The game seems to run reliably on older systems, meaning systems with GeForce 2, GeForce 256, or graphics cards with 16 megs of RAM. The common thread of all systems that do not work with the game is high end graphics cards. I don't remember any NOT using Detonators (in the cases of the nVidia cards.)

Originally posted by Kev Boy
My Detonator thing might just be correct , these are some of my specs : - AMD Athlon "Thunderbird" 1.2Ghz
- 512 Mb RAM
- Win XP
- Geforce 2 GTS/Pro 64 Mb : Latest drivers , no detonators.
- I ain't got no SoundBlaster , dunno what exactly :p


Kev Boy, what drivers are you using, if not Detonators, and where did you get them?

NB: If anyone has updated information about their system or problems, please post and help the rest of us!

I am going to test my hypothesis my swapping out my GeForce 3 for a GeForce 2 MX.

[Edit: Added Phenoman; updated panikinanakin's information]
ps: Thanks panikinanakin!
 ZJX2172
04-08-2002, 9:58 PM
#108
My Specs:
Athalon XP 1800+
512 ram
C-Media CMI8738 MX Sound Chip (onboard my Iwill XP333 motherboard)
Radeon 7500 64MB DDR (All-In-Wonder model)
WinXP Home

I had the latest XP drivers but the game always crashed at the end of the first level.

I loaded Win 98 on an extra HD, and with the latest 98 drivers, my games ran flawlessly.

Not a pretty solution, but it worked for me.

Good luck!
 Avernus
04-08-2002, 10:18 PM
#109
Recap of my specs:
Athlon 650
192MB SDRAM
Hercules Prophet DVI/DDR(GeForce 256 w 32MB)
SB Live Value
Windows ME
DirectX 8.1
Various Video drvs(including the recommended 23.11)

When I first installed the game I was running latest Hercules gfx drivers, and got to level 3 before the -jk2sp.exe crash to desktop with funky gamma thing got me.
Since then, trying different drivers and options and reinstalling the game has gotten me the following errors:


1-jk2sp.exe error msg crash to desktop with gamma
2-crashes to desktop with no error msg
3-total freezes requiring cold reboot-in menus, sp, and mp
4-freezes with sound loop in menus, sp, and mp


With each new install of the game or driver change, the nature of the crashes/freezes change but they never go away.

Currently I'm running the nVidia 2311 drivers and getting freeze with sound loop after 10-15 min in sp or mp.

I have also filled out the tech help form as lucasarts.com and gotten no reply. If anybody hasn't contacted lucasarts support directly yet, do it and maybe increase the pressure for a patch.
 white_lancer
04-08-2002, 10:19 PM
#110
ZJX2172, your problem appears to differ from ours, so I will not add you to the list.

Here are my test results:
Reinstalled 28.32 detonator driver set
Removed GeForce 3
Replaced GeForce 2 MX
Restarted computer
As Windows 98 started, it immediately asked to restart, I agreed
On startup, prompted for drivers for "new" monitor, I agreed, drivers found
I started Jedi Outcast up, set display settings to fastest with GL Extentions on, started a game on Padawan
Able to walk up to stormtroopers, crashed as they were in their second line of dialogue
I reinstalled the 28.32 set
Retried the game, it locked as I was changing mouse to inverted (my habit)
Changed Desktop from 1024 to 800 (kept colors at 16 bit)
Retried game, turned GL Extentions off, changed res to 800, started a new game, it locked before i could rush the stormiesThis GeForce 2 card is not the card from the computer that was able to run Jedi Outcast; it was an old card. Tomorrow I will try the card from the computer that was able to run JO in my computer.
 panikinanakin
04-08-2002, 10:59 PM
#111
I'm impressed white_lancer...

to update my situation, I went from nvidia driver ver. 27.50 (from Creative's website) to ver. 6.50 (also from Creative's website). I know it's an old driver but my freezing supposedly stopped. I'll play again tonight to see if my claim stands...

in the meantime, anyone dare to try this older version of the nvidia driver (6.50) ?
 panikinanakin
04-09-2002, 3:30 AM
#112
Well, after about 2.5 to 3 hrs. of playing JO I froze twice with the looping sound. The 6.50 nvidia drivers at least let me play for a while before any freezing, but the freezing is still there.

This is the only game that freezing happens in. I can live with my situation right now, but I'm hoping raven/lucasarts might be able to do something codewise (i.e. a patch) that would make it so I won't worry about my game freezing at all.

For those that have Geforce2 cards, I hope my results may help you at least be able to play JO. It is pretty awesome :)
 Lemmy
04-09-2002, 4:45 AM
#113
I had problems from the beginning with freezing. I was able to open the the language-selection which after I selected English and then it frozed. Every time. Only hard-booting helped.

I reinstalled newest detonator-drivers and tried again. It frozed. Only hard-booting helped.

Then I changed my desktop-settings from 1024x768 32-bit to 800x600 32-bit (cause installing with 16-bit and then changing to 32-bit causes problems) and tried again. No problems. Installation worked fine. Then I changed desktop-settings back to 1024x768 32-bit and started the game-play with 800-600 with highest details. No problem.

Also with my system (Athlon 1Gb, 256Mb, GF2MX200, SB-128, Win98SE) after intro-video is ready and the game-mode begins, the pic and the sound goes very near of crashing for one second and then continues without any problems.
 Phenoman
04-09-2002, 7:59 AM
#114
you forgot me! ;)

same problems as everbody else here...

athlon 1000
256 mb pc-133 ram
msi geforce3 ti-200 (detonator 28.32)
sounblaster live! (newest driver)
20 gb ibm harddisk
win 2000 pro
 Ttam legacy
04-09-2002, 11:55 AM
#115
Ok. My GeForce 2 Pro/GTS is a powercolor card, so, I went and downloaded thier latest drives for my card. I was able to play at least 2 times longer then before but it sill froze with the sound looping. I've tried every freaking video driver known to man for this card and it still does not work. I'm starting to think that this is a sound card issue. Almost everyone in the list is running either a SB LIVE! or Audiology or some other card made by creative. I sure wish RAVEN would at least acknowledge the existence of this thread with a "We know about the problem" or "were working on a fix for the patch" or SOMETHING.
 jasho
04-09-2002, 12:59 PM
#116
Maybe some of you have seen my other threads, but basically it is the same problem with crashing to the desktop with an error box and gamma problems. The funny thing, is that a couple of other games I own (Retrun to Castle Wolfenstein, Microsoft Flight Simulator 2002) worked fine until I installed JO. Once I installed JO, I started to get these errors not only in JO, but also in the other games as well. I uninstalled JO, re-installed SP2 for Windows 2000, DirectX, nVidia 28.32, Sound Blaster Audigy drivers from Creative, and VIA 4.38. I only tested RTCW for about 30 min intervals, but it seemed to work without crashing. This is only for 30 mins, I have not played long enough to actually test this. I also re-installed JO and it runs fine for 30 mins. If I get the chance to, I will try extensive testing and let you all know how long I can go without crashing.

The thing that got me curious, was the fact that my other games were crashing as well with the same problem. This lead me to think that maybe it was something to do with drivers or the OS itself. Sometimes I would get the error saying that it could not process the working memory. I still wish that Raven/LEC would look into these freezes and possibly a patch, but it still would not explain why the other games froze as well unless JO installed or did something to the system or system registry. Any ideas anyone? Thanks for being patient and reading all this!

P.S. There are leaked/beta drivers for the nVidia Detonator series version 28.35. I have not yet tested these drivers so if someone could, that would be great. You can get them from http://www.nvplanet.com) or http://www.guru3d.com) or http://www.abitboy.com). I also installed the GeForce Tweak Utility so maybe a little tweaking may fix some problems.

AMD 1Ghz
1.2GB RAM
ASUS A7V
ASUS v8200 GeForce3 Ti500
Creative Sound Blaster Audigy
DirectX 8.1
VIA 4.38
nVidia Detonator 28.32
Windows 2000 SP2
 mr_mcdylan
04-09-2002, 1:03 PM
#117
Add my name to the 'frustrated with game freezing' list.

My stats seem to be the same as everyone except for the graphics card.

Specs:

Athlon 900
ATI Rage Fury Pro (32mb)
VIA sound card (on motherboard)
320 mb Ram
Win 98 SE
DirectX 8.1

-all updated drivers and such, even for my Logitech Wheel Mouse. I've tried about every setting but the game freezes all the time. One rare occasion (the first time i played after installing new drivers) i was able to play for about an hour, but it usually freezes within 10 minutes.

-very frustrating!
 cwood60
04-09-2002, 1:22 PM
#118
Add me to the thousands with the problem.

AMD 1.4 ghz
256 DDR Ram
Nvida GeForce 2 MX-100/200
Windows 98 SE
Avance? '97 Sound Card
 nilus1
04-09-2002, 2:18 PM
#119
I'm getting the same Hardcore, no exit, no CRTL-ALT-DEL, Sound repeating Crash.

Here is my config

AMD 1.4Ghz Athalon
512 Ram
GeForce 2 MX or Radeon 7200 Video Card(I tried both)
SB Live! Value
20 gig IBM 7200 Hard Drive
3Com Ethernet Card
Windows 2000 Profesional

I wish Raven or Lucas Arts would at least confirm that they can simulate this problem and maybe fix it(or at least tell us what the problem is)
 cwood60
04-09-2002, 2:45 PM
#120
I was able to run this game at work!!! It was slightly chopping while playing but the damn thing ran without a problem, no crashes.

PIII 550mhz
256 Ram
Matrox Millenium 16mb ram (NO 3D ACCELRATOR)
Crystal Sound
 pbdrummer
04-09-2002, 3:52 PM
#121
My stats are:
p2 350
320 mb ram
geforce2 32 megs
Creative AudioPCI sound
updated drivers, updated everything. even tried it w/older drives too.

ran the computer analysis included in JO and everything passed. *sigh*
 pbdrummer
04-09-2002, 3:54 PM
#122
I reformatted AND ran scandisk, uninstalled and installed twice. still cant get past the start up screen w/out it crashing and me cold-booting it. :(
 Morgon
04-09-2002, 4:41 PM
#123
I'm having the same type of problem.

This is pretty much the first game thatI've bought brand-new as soon as it came out, shelled out $55 bucks for it, and it won't run.

I can start it up and begin to play it, but the game will freeze at random (I've never gotten more than 5-10 mins into the game). It will just lock up and do the sound loop.

I tried the multiplayer, and it can't get past the loading of the level.

My system is:
p2 400
128 RAM
Voodoo 2
Win 98
9 gb hd

Hey, it's low end, but it seems to play the game great (on low detail levels)
 milamber1973
04-09-2002, 5:09 PM
#124
Originally posted by Renman007
Haven't had a problem until now... I get to the Doomgiver level, and right after the cutscene with Admiral Fyyar (the guy in the big gold robot suit) it freezes every freaking time just when I'm supposed to start fighting the guy. WTF? This is the only place I've had this locking up issue. I'm running with an Athlon 1.4, 256 DDR RAM, and Radeon 8500. Right now I'd be happy to just skip to the next level and see if this is an isolated incident (as in freezing just at this spot). Anyone know where I can find a list of level names so I can jump to the next level? Thanks. Or even better, tell me what the hell is making our computers mess up this bad. Maybe a patch will fix this....

I am having a similar problem with freezing at a certain spot. I have all the latest drivers and DX 8.1. I get to the point where I am on the Artus Topside and if I look at a AT-ST for more than a second or two my machine freezes up on me. If I hit ctrl-alt-del. I see the Windows Security options but the buttons do not work and I have to hard boot the machine to bring it back up. I turned all of my video settings in the game down to low and it allowed me to get a little further into the level so now I freeze at the appearance of the third AT-ST. The only thing I have not tried is turning off the GL extensions. I am not a heavy duty gamer but I have been enjoying this one so far and it is very frustrating. I will be trying that tonight. Any suggestions would be appreciated.

Win 2k Pro
PIII 650
384MB RAM
Diamond Viper z200 32MB video
:fett:
 drakken_k
04-09-2002, 5:55 PM
#125
Add me to the list of crash

ATHLON 1900XP
abit KR7A-RAID
HDD in RAID 0
430 W PSU (enermax)
scsi tekram DC310
3com nic

RADEON 8500 (all drivers)
FORTISSIMO (last drv)

win2000 sp2
last 4-in 1

same crash with GFORCE 2 GTS (all drivers) and SBlive
crash as well on WinXP
still crash with no sound, no network and no scsci

same pb in MOHAA
all other games and soft stable

SANDRA stable, prime95 stable
memtest stable (all test)

This time, i give up

:swear:
 white_lancer
04-09-2002, 6:25 PM
#126
These people have the described freeze / sound loop:

zombi3
p3, 933mhz
512mb ram
geforce2 ultra 64mb
xp pro

Jedimaster74
Win XP Pro
latest drivers from Nvidias Site
Geforce3 TI200
1.4Ghz System

Mormegil
Athlon 1.1
Geforce 3 Ti200
Windows XP Home
256MB Ram
SB 128

BobaBot[dD]
AMD XP 1050 mHz
512 DDR Ram
Radeon VE DDR w/ 64M Ram

TFlea
Athlon 1.2 ghz
512 mb ram
Radeon 64mb DDR Vivo (latest drivers)
Soundblaster Live! (latest drivers)
Win XP

Doppler
AMD 1.333 @ 1.5
768mb Crucial PC133
Geforce 2 Ultra (27.42)
SB Live XGamer
IBM Deskstar 60GXP
Dx8.1
VIA 4in1 4.38
Windows XP Home
later fixed by changing GL Extensions

SnowHeart
latest drivers (Nvidia and Creative Arts Audigy)
Athlon 1.4 on an Asus board
256 meg PC2100 DDR
VisionTek GeForce 3
Audigy Gamer
Windows ME

Victim
Windows XP Pro
GeForce 3 Ti 500
SB Live

dlosnet
Athlon 950 @ 1045
512 MB Ram
ATI Rage Pro 128

McDeth
Windows XP Pro
AMD Athlon 1600 XP @ 1.6 gigz
Geforce 3 ti500
sblive 5.1 xgamer
389 mb ram
later fixed

Ttam legacy
AMD T-bird 1.3
Soundblaster LIVE!
GeForce 2 GTS/PRO 64MB DDR
DET drivers 23.11
512 MB SDRAM
WIN XP Pro

swippiho
win2k
p4 1.7ghz
512mb ddram
geoforce 2 mx pro
sblive 5.1

works on following computer
p3 450mhz
win2k
768mb ram
3dfx voodoo3
sblive

Oblivion
winXP Pro
512mb RAM
Tnt2 16mb
Pentium III 933mhz
Built in sound
can play for 10-15 minutes, then crash

ubamonkey
1.8ghz Athlon
512m DDRAM
Geforce 3 TI200
Abit KR7A+

Buckermann
Slot A Athlon 800 Mhz
TnT2
SB Live Value
(all driver updated)

gro
XP Pro
1.2@1.3 Athlon
768 MB RAM
Creative Geforce 2 GTS (23.10 drivers)
Soundblaster Audigy (Latest drivers)
Epox Ktah3 Motherboard
Latest Via 4in1, as well as latest Mobo bios update.

HolySmiter
NVidia Geforce 2 mx400 (64mb ram)
Athlon 900 mhz
256 mb of pc133 ram
Windows XP professional
Sound Blaster Live Value

Emptea
Athlon Xp 1500
Geforce3 Ti200
1024 Ram
Windows Xp and has sound blaster live card

panikinanakin
PIII 700
384 Mb Ram
10 Gb Maxtor HD
Creative Labs 3d Blaster Annil. GF2 Mx 32 Mb
Ess solo sound card
Asus motherboard
OS is Win 98 SE
nVidia driver 27.50 (from Creative's website)
6.50 from Creative's website allows 2.5 - 3 hrs of gameplay

TavanZafca
Win XP Pro
P4 1.6
Gforce 3 64mb
SV Live!
512mb Rambus RAM

Exitium
Athlon 1.2ghz
Asus A7A266 Motherboard (With 2.74 AGP drivers for ALi Chipset)
Creative Labs GeForce 2 GTS
256mb PC2100 DDR RAM
Creative Labs SB Live! Value
Windows XP Professional
tried the drivers 23.12 (WHQL), 23.11 and 28.32

white_lancer
Athlon 1 gHz
256 SDRAM
Visontek GeForce 3
Soundblaster Live! Value
Windows 98 Second Edition
(tried five driver sets including 23.11 and 28.32)
DirectX 8.0 and 8.1

game DOES work on:
Athlon 1.1 gHz
256 SDRAM
GeForce 2 MX
Soundblaster Live! Value
Windows 98 Second Edition
Detonator 28.32
DirectX 8.0

Demolisher
Athlon XP 1.6 Ghz
64 Mb NVidia GeForce 2 MX with 23.11 Detonators
256 Mb RAM
61 Gb harddrive
Windows 98 SE
DirectX 8.1

Drakii
Athlon 700
384M Ram
SD11 MoBo
Radeon 8500 Retail

Avernus
Athlon 650
192MB SDRAM
Hercules Prophet DVI/DDR (GeForce 256 w 32MB)
SB Live Value
Windows ME
DirectX 8.1
Various Video drvs(including the recommended 23.11)

Differing errors:
1-jk2sp.exe error msg crash to desktop with gamma
2-crashes to desktop with no error msg
3-total freezes requiring cold reboot-in menus, sp, and mp
4-freezes with sound loop in menus, sp, and mp

ubernerd
athlon 1.2ghz
512 MB PC2100 RAM
radeon 8500 w/6052 drivers
soundblaster live 5.1
winxp pro

JediDrew
PIII 733
256 MB Ram
SB Audiggy
Radeon 64 DDR

Phenoman
athlon 1000
256 mb pc-133 ram
msi geforce3 ti-200 (detonator 28.32)
sounblaster live! (newest driver)
20 gb ibm harddisk
win 2000 pro

Lemmy
Athlon 1 gHz
256 RAM
GeForce2 MX 200
SB-128
Win98SE
Newest Detonator Drivers

jasho
AMD 1Ghz
1.2GB RAM
ASUS A7V
ASUS v8200 GeForce3 Ti500
Creative Sound Blaster Audigy
DirectX 8.1
VIA 4.38
nVidia Detonator 28.32
Windows 2000 SP2

mr_mcdylan
Athlon 900
ATI Rage Fury Pro (32mb)
VIA sound card (on motherboard)
320 mb Ram
Win 98 SE
DirectX 8.1
all updated drivers

cwood60
AMD 1.4 ghz
256 DDR Ram
Nvida GeForce 2 MX-100/200
Windows 98 SE
Avance? '97 Sound Card

will work on...
PIII 550mhz
256 Ram
Matrox Millenium 16mb ram (NO 3D ACCELRATOR)
Crystal Sound

pbdrummer
p2 350
320 mb ram
geforce2 32 megs
Creative AudioPCI sound
updated drivers, everything; even tried with older drives

Morgon
p2 400
128 RAM
Voodoo 2
Win 98
9 gb hd

drakken_k
ATHLON 1900XP
abit KR7A-RAID
HDD in RAID 0
430 W PSU (enermax)
scsi tekram DC310
3com nic
RADEON 8500 (all drivers)
FORTISSIMO (last drv)
win2000 sp2
last 4-in 1
same crash with GFORCE 2 GTS (all drivers) and SBlive
crash as well on WinXP
still crash with no sound, no network and no scsci

sammy
Hercules Game theater Xp
ECS K7S5A (sis 735 chipset)
AMD 1500XP
nvidia gforce2 GTS
256 SDR ram
Herculer game theater Xp sound card
Win XP

DaveSauce
AMD T-Bird 1.0 gig
Asus A7A266 mobo (ALi chipset)
512mb PC133 SDRAM
Gainward Geforce3 w/23.11 drivers

jasho
Intel PII 300MHz
512MB RAM
ASUS P2L97
VisionTek GeForce3 Ti200
Windows 2000 SP2
Creative Soundblaster Live! X-Gamer
DirectX 8.1

nexus_mike
3D Blaster Geforce 4 MX440 (28. detonator drivers)
Direct X 8.1
SB Awe64 Gold

nikkyo
Athlon 600Mhz
192 Mb RAM
Matrox G400Max (32megs)
Sblive!

Chacal
PIII 866 overclocked to 1 ghz.
512 RAM
GeForce 2 GTS
Soundblaster Live!
Win 98 SE

now fixed
could play multiplayer but not singleplayer
downloaded the 28.11 (he thinks) drivers for the GeForce then un-overclocked his processor

Fatal-x
win 98se
amd t-bird 1.4
soundblaster 512
geforce 3 ti 200
7200 40 gig hd
48x cd rom

jereboa
P4 1.9Ghz
512 DDR RAM
Hercules 3D Prophet 4500 (64MB)
SB Live 5.1
Win 2K
DirectX 8.1
latest drivers for video board

Current number of people who have returned the game in frustration: 1

- - - - - - -

Originally posted by Kev Boy
My Detonator thing might just be correct , these are some of my specs : - AMD Athlon "Thunderbird" 1.2Ghz
- 512 Mb RAM
- Win XP
- Geforce 2 GTS/Pro 64 Mb : Latest drivers , no detonators.
- I ain't got no SoundBlaster , dunno what exactly


HEY! Kev Boy, I still want to know what drivers are you using, if not Detonators, and where did you get them?

NB: If anyone has updated information about their system or problems, please post and help the rest of us!

[Edit: updated ; added Fatal-x, jereboa]
 netskimmer
04-09-2002, 6:49 PM
#127
I too have this problem, it looks like it may be a problem with creative soud cards, 99.99% of the people listed in white_lancer's post are using them, also the fact that the sound loops rather than freezes with the rest of the system seems odd.

I've downloaded the latest drivers for SB Live! but after I install them my computer still lists the old drivers as the most current on my system, anybody have any thoughts on whats going wrong?

I also tried to install nvidia 23.11 drivers over 28.32's but got a run32 error and my machine locked up several times at the desktop. Do I need to unistall the newer drivers befor installing the older ones? If I do should I allow my system to reboot before intalling the other drivers?
 Exitium
04-09-2002, 6:50 PM
#128
Here's an update to my system:

I'm running Windows XP Professional

I've tried the drivers 23.12 (WHQL), 23.11 and 28.32 (Latest) to no avail. The game still crashes. I managed to play for an hour and a half without crashes with the GL Extentions off, but when I wanted to end the game session by pressing escape it just froze, but without the awful sound loop (the background/ambient sounds were looping, though.)

I thought that perhaps it ran out of memory so I gave it another go after cold-booting (I had no other option, ctrl-alt-del and alt-tab didn't work) and it crashed only after 4 minutes of play.

At this point, I gave up.

I just reformatted my PC, defragmented and scan-disked for bad sectors (as suggested by the techs at LucasArts) but found no Bad Sectors or anything that would cause the game to crash based on JPEG errors. I'm going to have another go at the game later so I'll post any updates.
 Exitium
04-09-2002, 6:57 PM
#129
I've downloaded the latest drivers for SB Live! but after I install them my computer still lists the old drivers as the most current on my system, anybody have any thoughts on whats going wrong?


If you're using Windows XP you should be able to safely install the new SB Live! drivers over the ones which come with XP. Otherwise, uninstall whichever drivers you're already using before putting in the new ones.



I also tried to install nvidia 23.11 drivers over 28.32's but got a run32 error and my machine locked up several times at the desktop. Do I need to unistall the newer drivers befor installing the older ones? If I do should I allow my system to reboot before intalling the other drivers?

Yes to both questions. It looks like you already answered your own questions. :)
 sammy
04-09-2002, 7:07 PM
#130
I have exactly the same problem

my sound card is a Hercules Game theater Xp


my system

ECS K7S5A (sis 735 chipset)
AMD 1500XP
nvidia gforce2 GTS
256 SDR ram
Herculer game theater Xp sound card
Win XP
 DaveSauce
04-09-2002, 7:29 PM
#131
Hm, I think the freeze/sound loop may be a DX problem. Many people have the same problem with Counter-Strike...I dunno though because for me it just appeared and disappeared one day....

Anyway, I have a different crash problem.

For some reason it will randomly restart my computer. I noticed the second time that before it crashed, in the upper left hand corner it said in yellow something about a shader...so I'm thinking its a graphics problem....problem is I have a rock solid system...

AMD T-Bird 1.0 gig
Asus A7A266 mobo (ALi chipset)
512mb PC133 SDRAM
Gainward Geforce3 w/23.11 drivers
 jasho
04-09-2002, 7:43 PM
#132
I have another computer in which I loaded JO and it works just absolutely beautifully.

Intel PII 300MHz
512MB RAM
ASUS P2L97
VisionTek GeForce3 Ti200
Windows 2000 SP2
Creative Soundblaster Live! X-Gamer
DirectX 8.1

I wonder why it works on this system and not my other one. The only major difference I can tell is that the motherboard is using a different chipset. Can all those who have problems please state which CPU and motherboard chipset you are using? Also those who HAVE a working JO please post this info. Maybe it is the 4-in-1 drivers from VIA that are not working well. I could be wrong, but it is a theory.
 nexus_mike
04-09-2002, 8:01 PM
#133
whoa

it's taken me a while to read half the posts (i can't stay awake forever)... but it sounds like I've got a slightly different yet similar problem

Ok, my problem with JKII is that it freezes - no surprises there. The only thing is that i have no idea what even the main menu looks like as the game freezes on the white screen during loading. I can't Alt+F4, CTRL+ALT+DEL or even move the mouse. I've tried the most obvious things and here's a few details about my comp:

3D Blaster Geforce 4 MX440 (28. detonator drivers)
Direct X 8.1
SB Awe64 Gold
etc, etc

Medal of Honor runs extremely smoothly on my system at high detail settings with only a strange paintball/rainbow effect appearing on some textures. Wolfenstein is great at highest settings too...

i'm just looking for some help as I desperately want to play this game being an avid fan of the books and films and other games i need my fix here guys

... please
 Kev Boy
04-09-2002, 8:18 PM
#134
Not something all THAT bad but when i am in a multiplayer game and i wanna quit the current game (not JK2) it chrashes , if i quit JK2 it does it just fine , so..when i wanna switch to another server , its the hard way ;)

But i don't know what i have exactly..i'm tired and hungry , i'll tell you guys tommorow , if i remember , JK2 is huge fun :D
 pbdrummer
04-09-2002, 9:00 PM
#135
Im takin the game back. I'll go back out and buy it when/if there is ever a fix for it. *sigh* Thanks alot for all your help, but NOTHING works.
 nikkyo
04-09-2002, 9:54 PM
#136
My specs:
Athlon 600Mhz
192 Mb RAM
Matrox G400Max (32megs)
Sblive!

Hey guys. :c3po:

Like many others I tried everything to play jk2 more than 10 minutes. I could play it on a lan without any problem after having set my agp aperture to 32 Mb (!). But it seems that the trick doesn't work for playing over the internet.

But I found a repeatable case of crash.

In mp mode, did you ever try to play the demo jk2ffa ? Each time I try, I have the freeze/sound loop exactly at the same point : a player writes "I must crush the new republic", then the player who recorded the demo launches his lightsaber and... FREEZE! The screen is frozen but win 98 is still running in the background, my hard disks are still accessible from the lan.

In every game configuration, with every agp aperture size, with every hardware audio acceleration level etc. the demo never runs further. I d'like to know if the guy finally gets his saber back !
 white_lancer
04-09-2002, 10:21 PM
#137
I have updated the list.

Kev Boy, I still want to know what drivers are you using, if not Detonators, and where did you get them?

After many hours of reboots and graphics card swapping, I have determined that (in at least my case) the cause of the hang is not entirely based on what card you have. I swapped two different GeForce 2 MXs and one GeForce 3 in my system, none of them worked. In the second system, I swapped the same cards. All of them worked. Now I don't know what to think.

Originally posted by nikkyo
...
But I found a repeatable case of crash.

In mp mode, did you ever try to play the demo jk2ffa ? Each time I try, I have the freeze/sound loop exactly at the same point : a player writes "I must crush the new republic", then the player who recorded the demo launches his lightsaber and... FREEZE! The screen is frozen but win 98 is still running in the background, my hard disks are still accessible from the lan.

In every game configuration, with every agp aperture size, with every hardware audio acceleration level etc. the demo never runs further. I d'like to know if the guy finally gets his saber back !

Good eye! Someone mentioned that when he installed Jedi Outcast, other games now have similar problems. Perhaps JO alters some system settings in a way that some buffer is filled and not emptied? (I don't know about that sort of thing.)
 Exitium
04-09-2002, 10:29 PM
#138
That's strange, though. The demo runs fine for me (and I'm sure a lot of other people as well). It's definitely related, though. Good job on spotting that out.

Here's one I spotted:
In the second mission (Artus_Mine) I was standing around when one of the flying meteors hit the ground. The game froze instantly. Can't remember if there was a crash sound, however. Could be the game's physics or something.
 netskimmer
04-09-2002, 10:34 PM
#139
Speaking of JO altering system settings, I've gotten some registry errors after the game crashes, they're pretty rare but one required me to actually rebuilt my registry with scanreg. :(
 DaveSauce
04-10-2002, 12:29 AM
#140
I'm fairly certain the freeze/sound loop problem IS a graphics problem. And since it isn't very selective on who it attacks, i'm thinking it may be a DX problem. The freeze/sound loop also occurs in Half Life: Counter-Strike...

Its either that or its a Windows problem. Ive never heard of anyone having this problem running on Linux or Mac. And consider that Windows and/or DX are the only common links between everyone's problem.

.....that or its a game problem. I've never played Quake, so I dunno if its an inherent engine flaw or not.
 Forgen
04-10-2002, 12:37 AM
#141
Well, I was having a similar problem to some of you, in single player. My computer was spontaneously restarting every 15 minutes or so. After posting in another thread, I learned that I too was just getting a critical failure causing WindowsXP to reset itself. So I went into the system settings and disabled automatic restart so I could see the error.

Once I saw the error, it turned out to be in my soundcard driver! Suprised me since I assumed it was in my graphics card ( a GF3, like many others). Then I remembered that I had enabled the cvar s_UseOpenAL, which turns on 5.1 dolby digital surround in game (which sounded very nice). I turned that off, and voila! No more crashes. So if anyone else has enabled this, you might want to try turning it off. As for anyone else, make sure to think about how your sound card could be causing your problems, and not just the graphics card.

Good luck=-

Foren
:tie:
 white_lancer
04-10-2002, 2:34 AM
#142
Thanks for the tip, unfortunately it didn't work for me. I hope it solves someone else's problems.

Recently, on account of my Jedi Outcast woes, I reformatted my hard drive. I tried playing JO before touching any sound settings or installing any drivers and was confronted with the same freeze (though I heard no sound loop. :)) So I doubt its a sound issue.
 Mormegil
04-10-2002, 2:47 AM
#143
I see this thread is still alive and kicking...

Specs:

Athlon 1.1
Geforce 3 Ti200 (now oc'ed to 220 500 but was not oc'ed at the time)
XP Home
256MB Ram
SB 128

I had the freezing problem, and it's now working fine. Even finished the game a week ago or so.

http://www2.ravensoft.com/jedioutcast/)

I started off by going through all the FAQs here. I tried a bunch of different det drivers. I think I finally settled on the 23.11 set.

I updated my drivers for SB 128. Yeah, XP has them built-in, but there are XP drivers at creative, so I gave them a shot. To be honest, this is one of the last things i tried, so maybe that's what did it...

Disabled all accessibility options such as "sticky keys".

Increased the min & max size of my paging file.

http://support.lucasarts.com/trg/tgd.asp?id=2309&g=120&s=7)
"Some cards may have issues when running the game after selecting any 1280x1024 or higher Display Mode in the Graphic Settings screen. You may experience severe hitching, a generally poor framerate, or occasional lock ups or crashes. If any of these issues occur when playing the game, please select a lower resolution."

So I play at 800x600.

I can't say which thing did the trick, but it seems fine now. I've had not one crash since. Maybe I'll give it a shot at 1024x768 again just to see if that was the problem. 'Cause I should really be able to play at that resolution. JO is part of the reason I dropped $500 in upgrades, so I'm not too happy that I have to play in a lower resolution.
 Chacal
04-10-2002, 6:52 AM
#144
Here are my specs first
PIII 866 overclocked to 1 ghz.
512 RAM
GeForce 2 GTS
Soundblaster Live!
Win 98 SE

Could play multiplayer but not singleplayer, so I jacked with my settings.

I downloaded the 28.11 (I think) drivers for the GeForce then un-overclocked my processor and now I am playing single player!!!

Don't know if this helps anyone, but it solved my problems.

:atat:
 Exitium
04-10-2002, 7:56 AM
#145
Okay I just tried playing again (remember, I reformatted, scandisked, etc) and guess what, the game froze in under 10 seconds the moment I got into a multiplayer game. Tried it with Single Player and froze up the same way.

It's got nothing to do with 3d sound for me either, because I don't have that enabled. I even tried playing with sounds disabled and the freeze still occured. Some other guy on the board took out his soundcard to play, but the problem didn't go away, either.

Damn.
 Exitium
04-10-2002, 8:06 AM
#146
I just read the FAQ. I just don't get it. Why is Jedi Knight 2 the only game which runs smoothly but manages to "overheat" your graphics card and/or processor?

I just don't buy that. It sounds like a load of ****. I and I'm sure countless others too have ran hardware intensive programs like MadOnion.com's 3dMark 2002 that certainly takes a lot more processing and graphics power than JK2 and none of these programs have ever crashed. I can play RTCW and MOHAA both without a hitch, and to say that JK2 is "hardware intensive and capable of overheating your computer" is like saying RTCW will burn your house down. Flamethrower, anyyone? The physics and visual intensity involved in that weapon is far more burdening than anything JK2 has to offer.

The thing is, if JK2 is truly overheating your processor/card shouldn't there be some sort of safe mechanism to stop that? You don't see crashes happening in the heaviest of RTCW games.

The thing is, if JK2 were truly "overheating" or using too much processing power of your graphics card and CPU, wouldn't it show? Certainly, if it were true, your FPS rate would drop to 5-15. But it doesn't. It plays at a smooth 60 for me, and then it just freezes up. Overheating? Ha, probably. Maybe the game's just too faulty.
 Exitium
04-10-2002, 8:12 AM
#147
Oh and besides, what the hell kind of game crashes at 16bit + 1024x768 + GL Extentions OFF?
 Exitium
04-10-2002, 8:21 AM
#148
Do you know what pisses me off? FAQs with ambiguous answers. All the answers assume that you're trying to run the game in 1600x1200 (not that it should crash you if you have the power, a lot of people play other games in that resolution) and that it's the reason for your freeze-ups. The answers either assumed far-fetched things like that or they simply replied, "We don't really know what's wrong with your game but maybe something is wrong so perhaps you should try something totally unrelated."

It's like the fanboys on the Dungeon Siege message board on PlanetDS defending DS' slow-ass framerate problems, saying that "RPGs don't need more than 10 fps" and nonsense like "It's not a bug, it's your crappy PC, or perhaps you are trying to play it 1t 2048x1280."

Funny how Gas Powered Games even admitted that it was a bug and that they're working to fix it.

I'd like to see the same from Ravensoft. They gave us a lot of good support when they made Heretic II, but so far I've seen nothing for JK2. I just really wanna play the game here.

I don't like scapegoats and excuses about how I might have turned on 3d sound and that it's the main reason for my crashes, or that I should scandisk my drive because of some JPEG error. Because I don't have 3d sound activated and I reformatted my hard disk and scandisked it for errors and found absolutely nothing.
 white_lancer
04-10-2002, 9:20 AM
#149
Barring that of the Dungeon Siege community (I don't know them), I think Exitium said it fairly well... *Sigh*
 mikroba
04-10-2002, 9:48 AM
#150
Well, the tech support is not that good after all. I know I only have an 8 MB chipset, but it could handle the game without the rendered cinematics, and very-very long loading times.
I mentioned them in my e-mail, and mentioned thet these were my problems with the older drivers, and the new one is good, gives better performance (cutscenes are played perfectly, and no stuttering, and best of all, I have normal loading times, but the game freezes after a few seconds). The new driver improved the performance of other titles too, so it shouldn't be that bad (they released it because some people reported freezing (!) in Star Trek: Elite Force - no comment)
The answer what I received was this:

"Thank you for contacting us - unfortunately the S3 8MB card is not a supported chipset to run with Jedi Outcast. You really need to be running with at least a 16 MB card although the crucial factor is to ensure that your drivers are fully compliant with DirectX 8 and the problem with S3 cards is that S3 do not write new drivers because they have not been in business for some time now. I would suggest that you may need to update your graphics system and a good rule of thumb would be to consider a good 32MB one because they offer the best in terms of forward compatibility."

It seems to me that the people of tech support totally forgot that I have the drivers from IBM, and they upgrading their drivers, even for the Savage! And forget, that there are people who can run this game without problems on 8 MB video cards...and on other unsupported chipsets.
I know it was easier to them to forget these things, but it ruins my confidency in tech support.
:(

Anyways, I hope Raven will release a patch which can solve these mysterious freezing problems.
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