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[tsl] KOTOR: Revenge of Revan

Page: 13 of 37
 Sith Holocron
09-22-2009, 1:28 PM
#601
well, I was working on a new head for Dagos Nimablu this weekend. I also made a quick set of clothing for him. I was just looking at it before posting, and thought "it's too dark for him and his light skin." Let me know what you think.



You might be right about the clash between light and dark there. The glossy part at the top of the leather part of his robes seems to be lit up by his head, as well.

Interesting use of ol' Zez.
 Lord of Hunger
09-22-2009, 3:38 PM
#602
Indeed, this is yet more awesomeness. This is definitely going to be a completely new game.

Well done, redrob41!
 logan23
09-22-2009, 10:44 PM
#603
Hey everyone!

I want to first off and say WOW Dagos look amazing!!

As you can see from Redrob41 work, what some of your party members will look like.

I will like to announce that we have started the pre-beta of RoR. There will be 4 pre-beta sections of the game and then the full game in Beta testing. I have to say pre-beta has been very useful.

Pre-beta is a fully playable section of the game/Mod where the testers are looking for bugs, as well as content issues. This will allow me to tweak content/ quests, etc after getting feedback from players who will enter it fresh. This allows me to see if there is any confusion in the game in the sense of what to do next. The Feedback has been very helpful and it can be used to help me in my next pre-beta section of the game.

I want to thank my testers for taking their time to play through the section of the mod.

I will have some pics later this week or weekend on the 2nd pre-beta.

Next....
Developer’s Blog 2.0

In my last Blog I mentioned one on story. Before I start I want to talk about kotor1 and kotor2. Both games had a great story but both also had flaws. In kotor1 you got the traditional star wars story with a nice twist. In kotor2 you got a deeper personal story but you never really feel like you connect to the Exile like you did with Revan. In both of these games they brought something great to the table.

When I started RoR I didn’t want to make it as if I just drop the idea of what happen to Revan and the Exile since they are corner stones in the kotor universe. I also didn’t want the Mod to be about all the former party members since it would lack originality.

What I have learned is you start with something familiar when building a story. You can have cameos of past characters and talk about past events in kotor1/2 but then you must build your own chapter. Once you bring in the audience into your world then you can shift the story to new directions like kotor2 did. The story’s execution and dialogues are constantly being tweaked in pre-beta to make the game better and flow with more ease. To create a compelling story you need party members and other characters to help bring them to life and to help the player to connect with the PC so they care about what they do in this world of kotor. I will expand on this topic on my next Developer’s Blog……


MORE TO COME......

Logan
 redrob41
09-23-2009, 11:38 AM
#604
You might be right about the clash between light and dark there.

To combat the dark colour of the robe, I changed them to be similar to Arca Jeth's robe (http://starwars.wikia.com/wiki/Arca_Jeth%27s_Robe). Even though Arca Jeth was an Arkanian, and Dagos is an Arkanian Offshoot (and the two subspecies don't necessarily get along), I figured that the colour scheme was appropriate. This is the result:
http://img199.imageshack.us/img199/9423/dagosnimablu2.jpg) (http://img199.imageshack.us/i/dagosnimablu2.jpg/)

The glossy part at the top of the leather part of his robes seems to be lit up by his head, as well.
I didn't notice that before. Now that I look at it though, it kinda makes sense, because his white skin should reflect more ambient light than tan skin. Still, it might be a tad too strong a highlight. I'll probably reduce the level of contrast on the grey shoulder area (so it doesn't look like a bad case of dandruff :xp:).

Interesting use of ol' Zez.
Yeah, it was Logan23's idea from the start to use Zez-Kai Ell (http://starwars.wikia.com/wiki/Zez-Kai_Ell), 'cause the mustache is similar to Camper (http://starwars.wikia.com/wiki/Camper) :vik5:. I just tried to make Dagos look more unique: I got rid of the earings, narrowed the nose & chin, and gave him a little more thinning hair on top (still has a bald spot in the back tho ;)).
 Trench
09-23-2009, 12:15 PM
#605
Nice work! I do see the resemblance to Camper in there.:D
 jedi7000nathan
09-23-2009, 6:46 PM
#606
but quick question you said the your gender will decide what jedi you meet what does that mean
 Darth_Raptura
09-23-2009, 6:57 PM
#607
I don't think the first set of clothing was too dark. The new clothing is pretty good too.

Good job, man.
 logan23
09-23-2009, 8:16 PM
#608
but quick question you said the your gender will decide what jedi you meet what does that mean

If your PC is female you will get Dagos later in the game.

If your PC is male then you get Aria Feara later in the game.

Both Characters are lost jedi but their personalities are different.

replay value:thmbup1:

Logan
 HdVaderII
09-23-2009, 8:21 PM
#609
replay value:thmbup1:

Thats a plus! It's great to see progress on this, and I hope it continues. Keep up the good work!
 Yul
09-27-2009, 6:16 AM
#610
I've been following this thread on and off from over half a year ago. It's been nice to see that serious progress is being made, I'm really looking forward to trying out the mod.

I considered offering help, but I don't have expertise or a good theatrical voice.

Edit: Yeah, I forgot. A question. Is the main character voiced? I found that was a detriment in KotOR 2.
 Drunkside
09-27-2009, 8:41 AM
#611
Im not sure but i dont think the protagonist will be voiced...
 FaZzZa99
09-27-2009, 8:49 AM
#612
Yeah, I forgot. A question. Is the main character voiced? I found that was a detriment in KotOR 2.

would be hardly worth the time and effort
 Yul
09-27-2009, 10:16 AM
#613
would be hardly worth the time and effort

I meant the simple, standard VOs: unlocking doors, performing feats in battle, switching characters etc. But I can understand if not.

And, enough activity in this thread to get two replies in a few hours. Eeeeeexcellent. =)
 FaZzZa99
09-27-2009, 10:26 AM
#614
I meant the simple, standard VOs: unlocking doors, performing feats in battle, switching characters etc. But I can understand if not.

And, enough activity in this thread to get two replies in a few hours. Eeeeeexcellent. =)

theres a simple mod that adds player soundsets to the game for KotOR 2 with the use of the save game editor
 JuniorModder
09-29-2009, 6:43 PM
#615
Hey Logan! I have posted on your wetpaint site a few times under the same name that I have here. And I am so excited about this project, bc it seems that with most TC mods out there, they travel outside of canon. Your mod looks to be as if it is a professionally made brand new Kotor game. I have only one problem. I think you should attempt to have as much voice acting as possible. I'm positive that if you were to post a request for voice actors, an overwhelming amount of people would beg to audition (Me being one of those people :D).
Just my opinion. ;)
 Quanon
09-29-2009, 7:23 PM
#616
@JuniorModder: Not to dim your positivenessly nice post. But most people aren't decent actors. Reading in lines does take work and good equipment, most ordinary people don't have the tools, nor the talent.

Perhaps Logan is afraid ( not sure of this, so correct me if I'm wrong here) that the quality us few fans can do is going to stick out ugly against the games.

BoS:SR a good mod for k1 had voiced characters, though, sometimes it was just not that great... its a real mixed bag. Often its better to have a mute then to have some crazy voice.
 JuniorModder
09-29-2009, 7:39 PM
#617
Quanon: I agree that alot of people won't have the skills or equipment to voice act, but for all of those who have the equipment (microphone, computer, vocal cords), Logan could hold auditions. But thats up to him. :)
 Quanon
09-30-2009, 2:33 PM
#618
Héhéhé, if you look at it that way ^_^
Then there's a good change he'll do it.
 ForeverNight
09-30-2009, 4:42 PM
#619
Yeah, if this was VO'd corrected it would def. be great.

Anyway, if the main character is going to be VO'd like in K1, then I'm all for it! I disliked that about TSL. Anyway:

@Redrob: I like the new robs for Zez Dagos, and think that it's a great reskin for a character! The skin is almost -only almost- too pale, but as it's an Arkanian offshoot I think I'll forgive you.... this time. :xp:

@Logan: Good luck with the pre-beta test (Dare I tempt fate and call it an Alpha test? :xp:) and here's to hoping that section 1 goes on without any major incidents!
 FaZzZa99
10-01-2009, 12:54 AM
#620
Yeah, if this was VO'd corrected it would def. be great.

Anyway, if the main character is going to be VO'd like in K1, then I'm all for it! I disliked that about TSL. Anyway:

@Redrob: I like the new robs for Zez Dagos, and think that it's a great reskin for a character! The skin is almost -only almost- too pale, but as it's an Arkanian offshoot I think I'll forgive you.... this time. :xp:

@Logan: Good luck with the pre-beta test (Dare I tempt fate and call it an Alpha test? :xp:) and here's to hoping that section 1 goes on without any major incidents!

those were merely player soundsets
 VarsityPuppet
10-01-2009, 2:19 AM
#621
Dagos looks awesome Redrob! The only thing I would suggest is making his head a little less Zez Kai-ell like.
 ForeverNight
10-01-2009, 1:40 PM
#622
@FaZzZa99: No!???!?!?! Of course they are, but IIRC there isn't a player-type soundset for TSL in the game. So you'd have to use somebody else and I don't want to be shouting out "Time to even the odds!" in combat or some other inane phrase.
 FaZzZa99
10-02-2009, 2:21 AM
#623
@FaZzZa99: No!???!?!?! Of course they are, but IIRC there isn't a player-type soundset for TSL in the game. So you'd have to use somebody else and I don't want to be shouting out "Time to even the odds!" in combat or some other inane phrase.
http://knightsoftheoldrepublic.filefront.com/file/New_Soundsets_for_TSL;90379)
 logan23
10-02-2009, 12:36 PM
#624
Hey everyone!

@Logan: Good luck with the pre-beta test (Dare I tempt fate and call it an Alpha test? ) and here's to hoping that section 1 goes on without any major incidents!

Thanks for your support:)
The first one went well. There were some bugs that i already knew about and there was also some content that needed to be more clearly stated which items like this is what makes pre-beta so great. I get feed back from players which is gold that can be used to make the game even better.

Hey Logan! I have posted on your wetpaint site a few times under the same name that I have here. And I am so excited about this project, bc it seems that with most TC mods out there, they travel outside of canon. Your mod looks to be as if it is a professionally made brand new Kotor game. I have only one problem. I think you should attempt to have as much voice acting as possible. I'm positive that if you were to post a request for voice actors, an overwhelming amount of people would beg to audition (Me being one of those people ).
Just my opinion.

Thanks!
As for the VOs- I'm building my strategy to deal with VO production by using friends I know in person who will do VOs here and there in the mod. From this I will be looking for VOs after the pre-beta is done since there might be some dialogue changes after the play through.
I will be seeking VOs a little different then other mods...

The first pool will be auditions for major characters and party members for the mod.

The second pool will be a collection of VO samples sent to me. I will listen to their voice and tone and see which part would be good for them. They will then be confirmed and sent the lines to VO. The reason behind this is to point people in the direction of their natural voice and talking style vs making everyone everyone try to be someone else.

ex. If a person has more upbeat voice then I would ask them to be a upbeat npc that you might meet in a cantina or on the street.

ex. If you have inflections in your voice then I would give you a part where the NPC is cautious in asking for help with something.

This is my VO model at the present time. I will open up VO sample later after pre-beta is finished.


MORE TO COME.....

Logan
 JuniorModder
10-02-2009, 12:50 PM
#625
Sign me up! (When you can, of course)

Another thing to think about, is you can alter a voice in programs like audacity, and have it still sound realistic. I've done it before. You can also alter it to sound like droids, and to sound like the speaker is wearing a facemask or helmet (like Mandalore). You can probably get someone to do that for you. :)

Edit: I can do protocol droids for ya ;).
 Riot Razer
10-04-2009, 12:12 PM
#626
Where Was I for all this! It looks Great! I can't wait for more updates.
 Kyvios
10-06-2009, 11:13 AM
#627
D: seems like my life being a little hectic earlier made me miss a lot. Well like I posted on your page man. If you need any help going over things let me know. I haven't completely abandoned you. xD
 logan23
10-06-2009, 2:23 PM
#628
D: seems like my life being a little hectic earlier made me miss a lot. Well like I posted on your page man. If you need any help going over things let me know. I haven't completely abandoned you. xD

Welcome Back!!
I will pm the details on where we are with the Mod.

Logan
 JuniorModder
10-06-2009, 2:38 PM
#629
OMG I just noticed the ROR luancher! How the heck did you do that?! Mine is the normal one with the title on it. Boring. Man that is so cool!

JuniorModder
 ForeverNight
10-06-2009, 3:04 PM
#630
nice looking siggy banner you've got yourself there Logan... if that is indeed going on a launcher for this Gem, then more power to you!

Anyway, hard to believe that this has been running since February of last year.... wow.... time sure flies!

And:

Thanks for your support

Anytime..... now about getting into a beta..... :xp:

Again, good luck!
 redrob41
10-06-2009, 4:02 PM
#631
OMG I just noticed the ROR luancher! How the heck did you do that?!
Black Magic :xp:

Seriously though, I use Photoshop CS2.

nice looking siggy banner you've got yourself there Logan... if that is indeed going on a launcher for this Gem, then more power to you!
I'll be doing a few different sizes for this logo, to be used for cover art, launchers, websites etc. This is just a first draft, just so Logan could see my concept. It still needs some work. Right now, it's a little hard to see that the gold design is actually a large 'R' with a mirrored one (for Revenge of Revan, of course ;)).
 Marius Fett
10-06-2009, 5:09 PM
#632
I thought the gold design was 'III' as in the Roman Numerals 3.

Like saying RoR was a sort of KotOR 3 or something. Looks funky, whatever it is. :p
 Drunkside
10-07-2009, 9:15 AM
#633
I thought the gold design was 'III' as in the Roman Numerals 3.

Like saying RoR was a sort of KotOR 3 or something. Looks funky, whatever it is. :p

Me too :xp:
 ForeverNight
10-07-2009, 9:15 AM
#634
I'm with DDD Marius :xp:, I thought it was just III too..... Oh well, mirrored "R"'s are much cooler though!
 redrob41
10-07-2009, 11:01 AM
#635
I thought the gold design was 'III' as in the Roman Numerals 3.

Like saying RoR was a sort of KotOR 3 or something. Looks funky, whatever it is. :p

Me too :xp:

I'm with DDD Marius :xp:, I thought it was just III too..... Oh well, mirrored "R"'s are much cooler though!

Well, there just might be some black negative space in between the 'R's, that perhaps form some Roman III's, but I wouldn't know anything about that :halo2:
 ForeverNight
10-07-2009, 1:16 PM
#636
Of course redrob :xp:
 logan23
10-15-2009, 10:47 PM
#637
Hey,

Just stopping in to show some quick pics.
I'm getting closer to testing pre-beta section 2.


http://img128.imageshack.us/img128/2061/k200048.jpg)

Some HK-47
http://img131.imageshack.us/img131/8713/k200051.jpg)


New Drayen in-game
http://img106.imageshack.us/img106/8413/k200064.jpg)

As you can see I'm starting to change the color of the GUIs
http://img106.imageshack.us/img106/7198/k200067.jpg)

Team in action
http://img119.imageshack.us/img119/3972/k200069.jpg)

More pics will come later in the month:)

MORE TO COME.....

Logan
 JuniorModder
10-15-2009, 11:22 PM
#638
Omg. The new portrait. How did you do that? I am going to esplode.

ITS PERFECT!!!! You have to tell me!

JuniorModder
 FaZzZa99
10-16-2009, 2:14 AM
#639
looks good! should be "through" not "threw" btw, tho i'm sure you've probabely already noticed this
 Darth Payne
10-16-2009, 2:36 AM
#640
Wow, that HK looks Amazing.
 Quanon
10-16-2009, 8:47 AM
#641
Tasty shots in there :p
This mod is looking great. Redrob and the rest of your team did some stellar work on those skins, dang, very hot!
 redrob41
10-16-2009, 11:58 AM
#642
Liana Arrel
Female/ species- human (Jedi)
This is your childhood friend. You have trained with this person for many years. She is a year older then you and she just received the rank of Jedi just before the beginning of the game. She is very dedicated to the Jedi Order. She is loyal but her beliefs can be shaken and she could follow the dark side, since she needs a strong leader/teacher. She will help you sneak into the Jedi Temple. She will then cross her masters by helping you.

Hey Logan, what class of Jedi is she? Consular, Sentinel or Guardian? I've made three basic robes (based on K1 robes) for the normal clothing slot, and I wanted to give one to each of the three classes for the Player. I'll make sure that she gets the right one as well. The colours are: Consular = light tan & white; Sentinel = default brown; Guardian = dark brown & grey/black.

Also, for Quan Drayen, is he a Consular or a scholar? If so, I'll add some designs to his clothes (like Atris or Jocasta Nu's Historian Robes (http://starwars.wikia.com/wiki/Jedi_historian_robes)).

Edit: And is Nawbeca the Wookiee a male or a female?
 JuniorModder
10-16-2009, 12:41 PM
#643
It must be so cool to see your idea come to life!

JuniorModder
 ForeverNight
10-18-2009, 1:25 AM
#644
I need to go on vacations more often! Whenever I go there appears to be major progress on this mod, I'd hate it execept it means that this comes closer to release everytime. :xp:

Anyway, looking nice, I think I prefer the new GUI colors to the original TSL stuff, so that's great!

Anyway, keep it up, otherwise we'll have to show you that Modder Hell is a real place. :xp:
 jedi7000nathan
10-31-2009, 3:47 AM
#645
I have to things to say the first is a question and the other is an idea/suggestion first what is the name of the sith lord in the story and second shouldn't Liana Arrel have a unique apperence i mean she looks like a geniric npc (tanis' wife)
 logan23
10-31-2009, 5:14 PM
#646
Hey everyone,


Anyway, looking nice, I think I prefer the new GUI colors to the original TSL stuff, so that's great!

I'm glad you like the new GUI color:)

It must be so cool to see your idea come to life!

I have to say for myself it was making the first pre-beta that hit me since now the team would be able to play a rough of what will be in the game and see their work become more then just images but interactive.

Hey Logan, what class of Jedi is she? Consular, Sentinel or Guardian? I've made three basic robes (based on K1 robes) for the normal clothing slot, and I wanted to give one to each of the three classes for the Player. I'll make sure that she gets the right one as well. The colours are: Consular = light tan & white; Sentinel = default brown; Guardian = dark brown & grey/black.

Also, for Quan Drayen, is he a Consular or a scholar? If so, I'll add some designs to his clothes (like Atris or Jocasta Nu's Historian Robes).

Edit: And is Nawbeca the Wookiee a male or a female?

Nawbeca will be male.

Liana will be a Jedi guardian.
The 2 Jedi masters you meet later will be consulars.

Drayen will also be a Jedi Consular. I would say scholar but many of his studies are hidden from the Jedi council.

The 3 kotor1 style gear sounds perfect for their normal clothing skin:thmbup1:

looks good! should be "through" not "threw" btw, tho i'm sure you've probabely already noticed this

thanks for pointing it out.
Kyvios (formerly known as Divide and conquer) is already working on checking grammer and tweaking dialogues in pre-beta 1.

I have to things to say the first is a question and the other is an idea/suggestion first what is the name of the sith lord in the story and second shouldn't Liana Arrel have a unique apperence i mean she looks like a geniric npc (tanis' wife)

The name of the Sith Lord has not been finalized. Once the Sith Lord's skin/model is finished then the naming of him will be finalized.

Liana's appearance will be changed. Redrob will be giving her a new appearance.

I'm still working on pre-beta 2 which is going well. I should have some screen shots later in the week.

MORE TO COME.....

Logan
 ForeverNight
10-31-2009, 5:50 PM
#647
Had me worried for a moment Logan when I realized that this hadn't been updated since the 17th (:xp:)

Glad to see that Redrob is coming to save the day again by creating a specialized skin for Liana.... damn, how many skins does he have in here!
 SpaceAlex
11-01-2009, 12:01 AM
#648
I'm expecting to see only top quality stuff coming from you and redrob, so you better not disappoint. :mad:

Just kidding... :xp:

Seriously, keep up the good work!
 Quanon
11-01-2009, 7:04 AM
#649
Good the hear the testing and polishing is going swiftly.
You'll be hunted down for bad dialogue, be sure of that :xp:

But I'm sure you're on top of things. :)
Its always great to get some news from this "little" thread.
 redrob41
11-02-2009, 11:20 AM
#650
Had me worried for a moment Logan when I realized that this hadn't been updated since the 17th (:xp:)

Glad to see that Redrob is coming to save the day again by creating a specialized skin for Liana.... damn, how many skins does he have in here!
I've worked on at least 70 characters, but that's not including multiple skins for party members (DS transitions, portraits, custom underwear, clothes, dancer outfits, etc). Plus, I've still got more characters to do

I'm expecting to see only top quality stuff coming from you and redrob, so you better not disappoint. :mad:
That's like the pot calling the kettle "teflon" ;)

and second shouldn't Liana Arrel have a unique apperence i mean she looks like a geniric npc (tanis' wife)

Liana's appearance will be changed. Redrob will be giving her a new appearance.

Liana will be a Jedi guardian.

The 3 kotor1 style gear sounds perfect for their normal clothing skin:thmbup1:
I'm using the cut character Kaevee (http://images2.wikia.nocookie.net/starwars/images/9/90/Kaevee.jpg) as a base, but I've tweaked her a bit to look prettier (especially the hair and her smile). This is where I'm at currently (wearing basic clothes for a playable Guardian):
http://img98.imageshack.us/img98/8734/wiplianaguardian1.jpg) (http://img98.imageshack.us/i/wiplianaguardian1.jpg/)

Logan, since you were going to originally use that head for Piadre Doaki, I've gone ahead and made a new head for her. I figured that she should look older than Kaevee (who looks about 17), since few of the remaining lost Jedi council members would be so young. I changed her to be Chalactan (http://starwars.wikia.com/wiki/Chalactan) (with the jewels on the forehead):
http://img98.imageshack.us/img98/6617/wippiadredoaki1.jpg) (http://img98.imageshack.us/img98/6617/wippiadredoaki1.th.jpg)

The name of the Sith Lord has not been finalized. Once the Sith Lord's skin/model is finished then the naming of him will be finalized.
Yeah, I haven't worked much on him in a while. I've been concentrating on these other ones.
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