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Star Wars Battlefront III - Supah Thread! [Retired]

Page: 20 of 23
 •-BLaCKouT-•
03-21-2007, 3:36 PM
#951
 Prime
03-22-2007, 10:59 AM
#952
Looks like console only...
 MachineCult
03-22-2007, 12:08 PM
#953
Well i'm glad I bought an Xbox 360, can't wait to see a next-gen Battlefront it should be awesome.
At the very least it will get these boards active again.
 Captain Sparrow
03-22-2007, 12:52 PM
#954
I'm going to be so frickin mad if it's not on PC. There is absolutely no reason as to why it shouldn't. And they better not give me some load of BS telling me that the PC can't handle it. Battlefront's graphics aren't all that good, and I doubt they'll be upgrading to the same stuff as they're using in TFU.
 MachineCult
03-22-2007, 5:21 PM
#955
^^^ What you think they're going to make a game with PS2 level graphics for the Xbox 360? When there have been games with a million times better graphics that game out with the 360 like two years previously?
I have little doubt that this game will be at current next-gen standards, if not better, so don't presume to compare it to Battlefront.
I won't comment on it's PC compatibility because you will undoubtedly retort with a list of your computers super-high specs, fake or not.
 Captain Sparrow
03-22-2007, 6:34 PM
#956
All I know is, if they can make a PS2 version of TFU, then they can make a PC version as well. It works the same with BF III.
 Redtech
03-23-2007, 11:04 AM
#957
Anyway Xbox360= PC with free joypads.

Billy Gates knows what he's doing. That's why the only true exclusives are EA Games and fighting ones.
 jawathehutt
03-23-2007, 6:29 PM
#958
let this thread die its the longest one on the forums and we've discussed eveything.
That was completely unnecessary, it will die eventualy but until then, shut up. Unless you plan on saying something worthwhile next time, dont say it.

Back on topic, not making the game on PC would just be saying that they dont care about a large amount of money in exchange for a little extra work. Hopefully Free Rad isn't lazier than pandemic.
 azimnj
03-26-2007, 11:49 PM
#959
i got some ideas

1)if a clone trooper or another trooper is wounded,you will see people carrying him to the hospital.if the clone dies while they carry him they drop him.and when the clone is healed,he should go fight again and if he dies,no one can do anything about it.
2)there should be an ARC trooper(not like in battlefront 1)or clone commando,something elite.and those elite troopers will fight very well and defeat atleast 10-15 battle droids.they should be very strong,and they should lead some troops into battle
3)to get the game more realistic,there should be diseases or dehydration.when a clone trooper gets a disease,he is taken to the hospital and if he dies,they take him out and i dont know,maybe bury him.gunships should hold alot of troopers not just 6 or 4.atleast 20.
4)when a blaster bolt hits a ship in the engine the ship dramatically goes down and hits the ground and explodes.it shouldnt take 100 blaster bolts to take down a ship.
 Relenzo2
03-27-2007, 8:32 AM
#960
It should take at least a hundred blaster bolts from a handgun, yes.
 Dark_Hunter
03-27-2007, 10:24 AM
#961
i got some ideas

1)if a clone trooper or another trooper is wounded,you will see people carrying him to the hospital.if the clone dies while they carry him they drop him.and when the clone is healed,he should go fight again and if he dies,no one can do anything about it.
2)there should be an ARC trooper(not like in battlefront 1)or clone commando,something elite.and those elite troopers will fight very well and defeat atleast 10-15 battle droids.they should be very strong,and they should lead some troops into battle
3)to get the game more realistic,there should be diseases or dehydration.when a clone trooper gets a disease,he is taken to the hospital and if he dies,they take him out and i dont know,maybe bury him.gunships should hold alot of troopers not just 6 or 4.atleast 20.
4)when a blaster bolt hits a ship in the engine the ship dramatically goes down and hits the ground and explodes.it shouldnt take 100 blaster bolts to take down a ship.

Dude you make little sense. I like number 3 and 4 , but no one wwants to piss around healing themselves of viruses or drinking water. They want to fight and have fun, if you die then you die, you just go straight back into battle. Too many games have waiting in them. Unless this a tense atmosphere, liek waiting for an attack then it's boring and frustrating.

In BF1 blasters did nothing to vehicles/ships, in BF2 they all do something, but not enough, so yeah, increased damage from blasters would be good. After all, they are red hot bits of laser, lol.
 Redtech
03-27-2007, 11:10 AM
#962
Yeah, but red hot lasers versus thick armour plating? Try killing a tank with a machine gun..the Iraqis sure know how stupid that tactic is!

Here's some thoughts I may have said some before, but what the heck:

1) Make the game more like BF1 class wise..I don't really like the commanders, maybe their abilities would be better integrated into the core classes. E.g. Bothan spy+sniper=excellant scout who can't exploit stealth shooting, but can at least escape! I don't like the idea of unlocking classes, a good game doesn't need artificial restrictions.

Also, I just don't like the attitude the previous Battlefront had that Jedi pwn the battlefield because, as the Canon shows, Jedi are powerful, but get pwned even worse than grunts do (a man dies a single death, a Jedi gets killed many). I think they'd be better left out and emphasis put on the grunts winning the war. The game makes me think that there was no need for a clone army costing BILLIONS if it takes one near-naked twilek chick to destroy thousands of droids on her own.

2) Elite weapons should be more like BF2142 in that they add new features but several flaws e.g. Grockets are too easily spammed in BFII, but if the elite "bazooka" was a anti-vehicle rifle, you'd be less able to hit moving targets but cause more damage if you suceeded. Or maybe if the elite machine gun was accurate, but exaggerate the poor ROF a bit more? Just balancing really. Make them a sub-selection of the "choose your class" screen, so if you're fed up, you can quickly swap in/out.

3) The levels need to be better designed for vehicles, make the CPs protected (mainly indoors or behind walls to prevent spawn camping and make it able to not only change class but to use a CP to teleport from one to another to get to a battlezone quicker would be nice. The vehicle levels are too small at the mo, or so open that infantry get creamed! Rhen Var Harbour is a perfect example if biased towards the empire as the AT-AT CAN shoot into CPs...

4) Better vehicle balance, BF1 was spot on, but no way can the new Republic Walker (the two-legger) take out an AAT! Madness!

5) Every infantry class needs to defend themselves better, it sucks having a crappy pistol that only the AI uses well, OK so a rocket guy shouldn't be the equal of a soldier, but the pistols do feel a bit "token". I keep feeling innacurate SMGs would feel better for "blasterholics".

6) Exaggerate the movement speeds of the classes in proportion to each other a little! Dark Troopers should not be able to sprint so fast and snipers and other guys with nae armour should be able to run away better, while rocket soldiers and heavy infantry should be move slower. I'm counting sprinting speed in this as well.

7) I want the classes to feel balanced, not equivalent. I LOVE the SBD in the effect that the rocket secondary weapon and shotgun alt-weapon make it the perfect all-rounder but it moves "chunkily". It'd be nice for the other sides to have something that stands out besides the elite units.

The rebels need to feel more diverse racially (as in Wookies, maybe a gungan(!) twileks and other miscs who hate the empire). The empire and Republic just don't feel like one is the precursor to the other!

8) Larger maps if they have vehicles and larger maps in general. Not "middle of nowhere" levels, but more like Battlefields than the SWAT sized fights of BF2 compared to BF1. The EU has some great places! I'd love to fight on the Sith Homeworld with cameo ghost wailing or a proper "Coruscant street level" or maye Corellia, Mon Calamari... it's hard work, but with research there are some nice opportunities out there rather than re-hashing token battles from films.

9) I think integrated land-space battles BF2142 style would work: I think a nice objective would be to ONLY LOSE if your command ship explodes, rather than losing all your CPs, but conversely, the CPs would give acess to extra vehicles (and other nasties, AA guns anyone?) which could be used to pwn enemy aircraft. Also I hate the ticker dropping when you lose 50% of Cps. It means that a poor offensive team but good in defence can just camp their CPs and if they gain just one, they'll always win. GET OUT AND FIGHT LIKE A MAN!

10) Get rid of the glow-in-the-dark disco show that are powerups!
 Captain Sparrow
03-27-2007, 11:12 AM
#963
1)if a clone trooper or another trooper is wounded,you will see people carrying him to the hospital.if the clone dies while they carry him they drop him.and when the clone is healed,he should go fight again and if he dies,no one can do anything about it.
I think this would be much better if there was just a separate Medic class to do all the healing. Battles are too short to have to worry about being constantly taken to a "hospital".

2)there should be an ARC trooper(not like in battlefront 1)or clone commando,something elite.and those elite troopers will fight very well and defeat atleast 10-15 battle droids.they should be very strong,and they should lead some troops into battle
This is a good idea, but killing 10-15 battle droids is hardly elite. If they do make some kind of "super AI", then he should be very slow moving and not have a great range, but have a lot of health and be able to deal a lot of damage.

3)to get the game more realistic,there should be diseases or dehydration.when a clone trooper gets a disease,he is taken to the hospital and if he dies,they take him out and i dont know,maybe bury him.gunships should hold alot of troopers not just 6 or 4.atleast 20.
No offense, but this seems completely pointless. As with being taken to "the hospital", battles are too short to have to worry about getting your "virus" healed. And why would a dead clone trooper need to be buried, especially on a battlefield?

I do agree that gunships should hold a few more people, maybe 10 or something.

4)when a blaster bolt hits a ship in the engine the ship dramatically goes down and hits the ground and explodes.it shouldnt take 100 blaster bolts to take down a ship.
I don't think regular blaster bolts from a rifle should be able to take down a ship, no matter how many times you hit it. It should take rockets or some kind of turret.

Also, I just don't like the attitude the previous Battlefront had that Jedi pwn the battlefield because, as the Canon shows, Jedi are powerful, but get pwned even worse than grunts do (a man dies a single death, a Jedi gets killed many). I think they'd be better left out and emphasis put on the grunts winning the war. The game makes me think that there was no need for a clone army costing BILLIONS if it takes one near-naked twilek chick to destroy thousands of droids on her own.
Ever since the beginning, I've wanted heroes removed, so I completely agree with you here. Battelfront is about the grunt experience, not playing as some crazy powerful battlefield dominator. Heroes have really taken the focus off what this game is really about. If I want to play as a Jedi, then I'll play Jedi Knight (which has much better Jedi gameplay anyway), not Battlefront.
 Davinq
03-28-2007, 12:58 AM
#964
If I want to play as a Jedi, then I'll play Jedi Knight (which has much better Jedi gameplay anyway), not Battlefront.
Here I have to differ, though in all your other points I am in concurrence. Jedi Knight has more combat features and all, yes, but I personally couldn't stand how cheesy both the story and the actual fighting seemed.

The lightsaber combat in BFII, even though it isn't very varied, seemed more "realistic," if that can apply here at all, and cooler.

Just my two cents.

Apologies for the mildly off-topic post.
 Dark_Hunter
03-28-2007, 8:04 AM
#965
yeah, i agree with davinq. One thing I hate is the sniper class. I sniper is for long distance killing with acurate shots. In BF2 people use snipers for close combat online. They get away with it because of the rate of fire and power of each shot from the rifle. It's just stupid. They should lower the rate of fire, or decrease the power of snipers at close range.
 Relenzo2
03-28-2007, 8:15 AM
#966
Yeah, but red hot lasers versus thick armour plating? Try killing a tank with a machine gun..the Iraqis sure know how stupid that tactic is!

Here's some thoughts I may have said some before, but what the heck:

1) Make the game more like BF1 class wise..I don't really like the commanders, maybe their abilities would be better integrated into the core classes. E.g. Bothan spy+sniper=excellant scout who can't exploit stealth shooting, but can at least escape! I don't like the idea of unlocking classes, a good game doesn't need artificial restrictions.

Also, I just don't like the attitude the previous Battlefront had that Jedi pwn the battlefield because, as the Canon shows, Jedi are powerful, but get pwned even worse than grunts do (a man dies a single death, a Jedi gets killed many). I think they'd be better left out and emphasis put on the grunts winning the war. The game makes me think that there was no need for a clone army costing BILLIONS if it takes one near-naked twilek chick to destroy thousands of droids on her own.

2) Elite weapons should be more like BF2142 in that they add new features but several flaws e.g. Grockets are too easily spammed in BFII, but if the elite "bazooka" was a anti-vehicle rifle, you'd be less able to hit moving targets but cause more damage if you suceeded. Or maybe if the elite machine gun was accurate, but exaggerate the poor ROF a bit more? Just balancing really. Make them a sub-selection of the "choose your class" screen, so if you're fed up, you can quickly swap in/out.

3) The levels need to be better designed for vehicles, make the CPs protected (mainly indoors or behind walls to prevent spawn camping and make it able to not only change class but to use a CP to teleport from one to another to get to a battlezone quicker would be nice. The vehicle levels are too small at the mo, or so open that infantry get creamed! Rhen Var Harbour is a perfect example if biased towards the empire as the AT-AT CAN shoot into CPs...

4) Better vehicle balance, BF1 was spot on, but no way can the new Republic Walker (the two-legger) take out an AAT! Madness!

5) Every infantry class needs to defend themselves better, it sucks having a crappy pistol that only the AI uses well, OK so a rocket guy shouldn't be the equal of a soldier, but the pistols do feel a bit "token". I keep feeling innacurate SMGs would feel better for "blasterholics".

6) Exaggerate the movement speeds of the classes in proportion to each other a little! Dark Troopers should not be able to sprint so fast and snipers and other guys with nae armour should be able to run away better, while rocket soldiers and heavy infantry should be move slower. I'm counting sprinting speed in this as well.

7) I want the classes to feel balanced, not equivalent. I LOVE the SBD in the effect that the rocket secondary weapon and shotgun alt-weapon make it the perfect all-rounder but it moves "chunkily". It'd be nice for the other sides to have something that stands out besides the elite units.

The rebels need to feel more diverse racially (as in Wookies, maybe a gungan(!) twileks and other miscs who hate the empire). The empire and Republic just don't feel like one is the precursor to the other!

8) Larger maps if they have vehicles and larger maps in general. Not "middle of nowhere" levels, but more like Battlefields than the SWAT sized fights of BF2 compared to BF1. The EU has some great places! I'd love to fight on the Sith Homeworld with cameo ghost wailing or a proper "Coruscant street level" or maye Corellia, Mon Calamari... it's hard work, but with research there are some nice opportunities out there rather than re-hashing token battles from films.

9) I think integrated land-space battles BF2142 style would work: I think a nice objective would be to ONLY LOSE if your command ship explodes, rather than losing all your CPs, but conversely, the CPs would give acess to extra vehicles (and other nasties, AA guns anyone?) which could be used to pwn enemy aircraft. Also I hate the ticker dropping when you lose 50% of Cps. It means that a poor offensive team but good in defence can just camp their CPs and if they gain just one, they'll always win. GET OUT AND FIGHT LIKE A MAN!

10) Get rid of the glow-in-the-dark disco show that are powerups!

I agree with a lot here. Let's remember that they are SMALL red hot bits of laser! And Jedi. Oooh, Jedi. Replace them with a commaner (who's unplayeable) who goes about giving commands. That would do wondors for the game. It would force the makers to improve their AI, get rid of exessive JEDI PWNing, and maybe even make it actual war, instead of a bunch of soldiers just running all over random like. A republic walker can take on an AAT without much trouble if the walker is manned by a player, and the AAT by and AI. The vehicle Artificial Intelligence in this game needs some serious help. Pistols? You can't get rid of pistols, what the matter with you? You want a good weapon, use your rifle, the pistol is SECONDARY, that's what it's there for! It's a StarWars staple! And you could spawn as a random race after you choose you class, that would be cool. Have seperate art for each class/race, adn set up the probabilities. And powerups are not very warlike, but there fun video-game wise. Besides, the health bonuses are supposed to be bacta packs, the ammo is supposed to be ammo packs, the energy is supposed to be stimulant. Maybe make them look more like what they're supposed to be, and put them in racks instead of laying around.

The droids and people should have different healing droids, and the droids shouldn't be able to use bacta, and they SHOULDN'T DROWN OR SUFFOCATE!
Man, if you're gonna be a robot, take advantage of it! And clone troopers should slow down a little if they take large damage (but not droids). However, clones are supposed to be superioir combat tech, so make them better, more intelligent, accurate fighter and have assymetry instead of a equivalency.
 jawathehutt
03-28-2007, 8:44 AM
#967
Droids shouldnt have pistols, they're sent in to kill until they die which is fast.
 Captain Sparrow
03-28-2007, 11:54 AM
#968
Here I have to differ, though in all your other points I am in concurrence. Jedi Knight has more combat features and all, yes, but I personally couldn't stand how cheesy both the story and the actual fighting seemed.

The lightsaber combat in BFII, even though it isn't very varied, seemed more "realistic," if that can apply here at all, and cooler.
It may look more realistic, but it's also not nearly as fun. In BF II, it's just the same three moves over and over again, then you have your sprint attack and jump attack. At least in Jedi Knight, you can actually vary your moves and input a little bit of strategy. When I would play as a hero on BF II, I always feel like I'm just running around trying to get my kills up, that I don't actually have a goal or objective.

I agree that the stories on the Jedi Knight games are a little cheesy, but I think they did the combat pretty well.


and the droids shouldn't be able to use bacta, and they SHOULDN'T DROWN OR SUFFOCATE!
Ok, so maybe clones could drop repair kits instead of bacta kits? Doesn't really matter much, but I guess it would be a little more realistic.

And droids could, in a way, drown. If they stay underwater for too long, their circuits would fill up with water, and they would, in a sense, suffocate.
 Relenzo2
03-28-2007, 11:59 AM
#969
Hmm, well I don't think the CLONES would be dropping repair kits for hte droids lol. But the droids drowning, I'll take. However, it should be harder for them than for biological units.
 tyrone333
03-28-2007, 4:53 PM
#970
Watch your mouth jawathehutt don't go to me shut the f**** up abusing me
anyway.
genoises should have jedi and clone troopers.
More mace why should there be heros in space? or their ships?
you would die assult isent capturple cps first one to 180 points there jawathehutt
sorry about my writing.
 jawathehutt
03-28-2007, 7:15 PM
#971
Watch your mouth jawathehutt don't go to me shut the f**** up abusing me
anyway.
genoises should have jedi and clone troopers.
More mace why should there be heros in space? or their ships?
you would die assult isent capturple cps first one to 180 points there jawathehutt
sorry about my writing.
1. Read your posts so they make sense
2. Shut up, you have impersonated my friend, trashed the name of my former clan, made stupid topics, chronicly lied and flamed, I feel no need to respect anyone who so blatantly disrespects my friends and me.
3. Use a dictionary, the language of this forum is English, not 1337 with a little English.
4. You had gained some respect from me earlier, congrats, you just lost it all.
Back on topic
5. If you want to talk, do it over PMs, I don't feel like wasting anyone else's time.
I agree with Relenzo2, there should be a drowning for all of the teams but the droids should get a longer time period until their circuits although to make up for this, they should have to have some weakness somewhere else to make up for this, perhaps they could have a reduced movement on another terrain that clones would have boosted/normal movement on.
 CLONECOMMANDER501
03-28-2007, 7:21 PM
#972
You two calm down!


Guys, don't even think about begging lucasarts to make a new game. THEY WILL NOT LISTEN. Even if you sue them to do it or write a petition they will do everything legally to illegally to not do it. The only game they got up to a three with was the jedi knights series.
 Relenzo2
03-29-2007, 11:13 AM
#973
Well, we don't have to beg them. It's old news on this forums that it IS being made.
 Darth Newfie
04-04-2007, 6:04 PM
#974
They should make the 1st person mode better. Make it realistic, such as the visor on the Clone Trooper having cracks in it after getting wounded, obstructing vision, so you would have to return to the field hospital to get a new visor. The same should go for the imperial stormtroopers and scout troopers. You should be able to see your feet. If you can see your feet, you will see wounds appearing on them as your wounded, especially with the rebels. The droids would have sparks flying out from their legs instead of having wounds and maybe they would start to smoke and catch fire after getting extra low on health( in this case the smoke would obstruct you vision instead of the cracked visor). Your wounds would make you limp instead of run. Maybe if you down on like 2 to 5% health as the droids, you would lose a leg or an arm, causing you to have to shoot with one hand or limp on one leg. You would take the choice of getting killed by a clone or return to the MASH to get a new limb amd new health.

I also think that no dead troops should drop supplies. Supplies will be in supply droids or on shelves at the cps. Droids should have repair kits instead of having bacta. The droids should also get electrocuted after time in the water and not drown.

There should be a free roam mode where you are a soldier from the faction of your choosing your base is a space station and you can choose what map to go to and you can go there and do what you want there, such as fight an instant action battle, do odd jobs and challenges or simply drive around shooting and destroying at liesure.
 jawathehutt
04-05-2007, 2:25 PM
#975
They should make the 1st person mode better. Make it realistic, such as the visor on the Clone Trooper having cracks in it after getting wounded, obstructing vision, so you would have to return to the field hospital to get a new visor. The same should go for the imperial stormtroopers and scout troopers. You should be able to see your feet. If you can see your feet, you will see wounds appearing on them as your wounded, especially with the rebels. The droids would have sparks flying out from their legs instead of having wounds and maybe they would start to smoke and catch fire after getting extra low on health( in this case the smoke would obstruct you vision instead of the cracked visor). Your wounds would make you limp instead of run. Maybe if you down on like 2 to 5% health as the droids, you would lose a leg or an arm, causing you to have to shoot with one hand or limp on one leg. You would take the choice of getting killed by a clone or return to the MASH to get a new limb amd new health.

That gives people who use 3rd person a thousand times advantage.


There should be a free roam mode where you are a soldier from the faction of your choosing your base is a space station and you can choose what map to go to and you can go there and do what you want there, such as fight an instant action battle, do odd jobs and challenges or simply drive around shooting and destroying at liesure.
That sounds like a lot to program for just an interactive menu, althogh it would be cool, as long as you could use a normal one also.
 Darth Newfie
04-05-2007, 6:37 PM
#976
Yes it does give them an advantage, but it makes it more realistic, more war like.
 jawathehutt
04-06-2007, 1:21 AM
#977
I say again, it gives them an advantage. In the world of video games, we like to make things fair. Some people like first person, some like third person. Some people are Christian, some people are Muslims. Lets say, theres a Muslim and a Christianplaying say wheel of fortune. The Muslim uses third person, he has no disadvantages. The Christian is firstperson, if he makes a mistake, they blindfold him until he runs from the studio and gets the blindfold off. While the blindfold is being taken off, the Muslim goes and gets 3 extra spins or takes 3 extra CPs that were unguarded. Do you understand now why while it would be cool, it is totaly unfair?

On a side note, this was not ment to offend anyone, I just pulled those religions out because they are the 2 biggest monotheistic religions, I have nothing against either of them or any of the other religions except scienctology because their stupid morons.
 Darth Newfie
04-07-2007, 3:29 PM
#978
Yes it is unfair, I see where you are going with this. Unless everbody was third person or everybody was first person but most people wouldn't like or want that.

Unless it only happened in single player. But nevermind, it was just a thought.
 Gargoyle_King
04-07-2007, 3:45 PM
#979
I doubt there will be a Battlefront III, i feel this may turn into a dream rather than reality (a bit like Kotor III) - and anyway i believe it would be on the next generation consoles like the 360 or PS3 if it was to ever be released that would be unfair on gamers whom can ill afford the rip-off prices of new consoles (especially the PS3, which is a hefty Ј500 in my country!)
 Hoad
04-07-2007, 4:15 PM
#980
I doubt there will be a Battlefront III, i feel this may turn into a dream rather than reality (a bit like Kotor III) - and anyway i believe it would be on the next generation consoles like the 360 or PS3 if it was to ever be released that would be unfair on gamers whom can ill afford the rip-off prices of new consoles (especially the PS3, which is a hefty Ј500 in my country!)
I'm sure there will be a SWBF 3 just as there will be a KOTOR 3, and to release the sequel to two highly popular and successful games only on those awful consoles is a stupid idea and I think and hope that Lucas Arts know that
 Gargoyle_King
04-07-2007, 4:18 PM
#981
I'm sure there will be a SWBF 3 just as there will be a KOTOR 3, and to release the sequel to two highly popular and successful games only on those awful consoles is a stupid idea and I think and hope that Lucas Arts know that

That is true - to release a game as outdated technology seems like a fool's errand.... of course a viable alternative would be the PC.
 Captain Sparrow
04-08-2007, 2:43 PM
#982
Free Radical has already announced there "Secret Project" with Lucas Arts. Since they specialize in first-person shooters, the only two possibilities could be Republic Commando 2 or Battlefront 3, unless it's some new game. I think it will most likely be BF 3, since Pandemic screwed up these games horribly.

And I'd have to agree that LA would be stupid not to release it for PC. All I play is Star Wars PC games, and if they stop making them, they'll take away one of the only things I truly love doing.
 jawathehutt
04-08-2007, 9:12 PM
#983
I will lose all respect for FR if they decide that the week or so of converting the game to PC would be to hard.
 tyrone333
04-09-2007, 3:41 AM
#984
i only play battlefront 1 and 2 but the pc can run bf3s technolgly sincei have an xbox i just dont have enough hard drive space but if nimber 3 isent for pc i am gonna be so mad.
lucasarts going bf3 pc does not have graphics to run bf3 blah ah bull pc has the graphics.
 Darth Newfie
04-09-2007, 5:00 PM
#985
I think the number of cheat codes, easter eggs and secrets should be increased. Go to my thread in the Star Wars Battlefront 1 Strategy forum labelled Secret Message for every secret I have found so far, please.
 MeToua
04-09-2007, 6:27 PM
#986
I think if they make a new Geonosis map it should have more dust flying around. like the one shot in the movie where all u see is the blaster fire and alittle bit of the troopers.
 MachineCult
04-09-2007, 6:43 PM
#987
^^^ I thought the same about the SWBF2 Geonosis, that shot was very cool.
 Darth Newfie
04-10-2007, 7:24 AM
#988
Yes they should definetley remake Geonosis. The BF2 version was the crappiest map and my least favorite. They should also remake Felucia.
 jawathehutt
04-10-2007, 9:07 AM
#989
I think the dust would be great if you could turn it off.

oh and Tyrone, care to retype your post in English?
 Redtech
04-11-2007, 11:07 AM
#990
I think the dust would be great if you could turn it off.

oh and Tyrone, care to retype your post in English?
I believe he said his PC could play BF3 (if it existed)..he also has an XBox and if 'they' are saying that PC couldn't do the graphics of BFIII then that is BS.

-----------------
Me, I am a fan of better maps. Also Geonosis is a bit "bright" at the mo, needs more red tinting and a more diverse battlefield. Republic Commando had a novel attempt. I kinda like the scene where Padme's ship comes down and there's loads of refinary stacks and the launch doors to tech union ships and it's dark and menacing.

Geonosis nights anyone?
 jawathehutt
04-11-2007, 5:11 PM
#991
along that last note, how about an option for weather and time of day. It would be the first innovative thing for the battlefront series. You could have a choice of morning, noon, evening and then night. You could also chose to add say rain or snow or windy(causing sand storms).
 TKT101
04-11-2007, 8:06 PM
#992
jawathehutt you do have point that we should have weather and time of day. It would the battles more diverse by adding advantages and disadvantages to battles by making it hard see in the darkness or in the blinding sand storms. And making the combat the easier by being able trace the bullets back to the unit they cam from.

From this idea i also got another. a new group of units specialized in night attacks. They have a new ability to see with night vision googles. The googles help the special troops see in the dark with no trouble. They would be usually used for taking out people without being seen. As primary weapons they would wield a silenced blaster rifle and commando pistols. As secondary weapons they would wield the night vision googles, Kamino death darts, and themal grenades.

Always thinking of new troopers :ears1:
 Ali1392
04-11-2007, 8:58 PM
#993
i would like to see clone assassins with blades that flip out and they move very fast
 jawathehutt
04-11-2007, 11:15 PM
#994
From this idea i also got another. a new group of units specialized in night attacks. They have a new ability to see with night vision googles. The googles help the special troops see in the dark with no trouble. They would be usually used for taking out people without being seen. As primary weapons they would wield a silenced blaster rifle and commando pistols. As secondary weapons they would wield the night vision googles, Kamino death darts, and themal grenades.

Always thinking of new troopers :ears1:
That would be another good argument for multiple kits per class. One of them for each class could be more oriented for stealth and night time while others for day and maybe one who has normal main guns, a silenced side arm and night vision.
 TKT101
04-12-2007, 8:05 AM
#995
Hmmmmm..... Maybe a large battlefield let's say Feluica(by the way I think Feluica sucks) there could three factions fightnig at once maybe....

Well, anyway I got a new trooper again this one is specialized at boarding enemy ship in space battles. They can only be used in the space battle for invading a enemy ship by foot(or jetpacking). These troops carry oxygen tanks(droids don't because they can breath in space) and have jetpack to get the location they need go. they are the only troops that jump outside the hanger shield by foot. They best used for make a strike at the enemy from a more eay postion..the top the capital ship. they have a slicing device that can over some time cut through enemy ship so that you drop in to some place with in the ship. As primary weapons they wield a Blaster Rifle and a commando pistol. As secondary weapons they wield thermal grenades, advanced fusion cutter, and time bombs. This weapons make them a threat if you let squad of them attack the ship. So better you better denfend against them from inside and outside the ship.
 italymon
04-12-2007, 9:24 AM
#996
Maybe the addition of buzz droids that will slowly destroy the target in the space battles.
 Redtech
04-12-2007, 11:39 AM
#997
I prefer integrated land-high altitude battles compared to "Rogue Squadron lite" space battles. After all, it'd be funny to be ab;e to launch buzz droid at an enemy command post as well! Or on people...tanks...wookies...

And I'm in agreement with Jawas weather/time points and multi-kit classes (OK TKT101, your night visions goggles!)

More options=good.
 italymon
04-12-2007, 4:42 PM
#998
Or on people...tanks...wookies...


Have something against wookies, eh? :P
 TKT101
04-12-2007, 5:49 PM
#999
italymon that was a stupid comment to Redtech post, plz in the future don't make those kinds of posts because it is like spam
 italymon
04-13-2007, 4:54 PM
#1000
Sorry about that, just trying to lighten things up here...
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