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Star Wars Battlefront III - Supah Thread! [Retired]

Page: 22 of 23
 jawathehutt
06-19-2007, 12:05 PM
#1051
Why the hell would Han have a saber.

And obi wons ghost, come on, what would be his attacks, force lecture?
Storm trooper: Die jedi!
Obi won: Use the force, its good...*goes on for another hour*
storm trooper: ahhhh *shoots self from boredom*
 PoiuyWired
06-19-2007, 4:42 PM
#1052
Well, Everyone knows Han is actually good at the lightsaber. How else do you slice open tarntarns?

But why is Nihilus in the Clone Wars era?
 V-129
06-21-2007, 2:06 PM
#1053
well technically Darth Maul and Qui-Gon werent in the clone wars era either.
 Commando Tazer
06-27-2007, 5:19 PM
#1054
Look Here Are My Ideas 4 SWBF3 and i think they're pretty cool.
Ok what happens is that in every map u start off as a satndard clone and for every 10 kills you get you can move up a rank.
Here r the ranks. Also 4 every 50 kills you get you can unlock a unique character for each map e.g. Tarful, Chewbacca
-Kashykk
Republic:
Clone Trooper
Shock Trooper
Arc Trooper
Delta Commando
Young Jedi
Jedi Padawan
Jedi Knight
Jedi Master

CIS:
Battle Droid
Droid Pilot
Super Battle Droid
Magna Guard
Crab Driod
Sith Apprentice
Sith
Sith Lord

Rebels:
Rebel
Rebel Pilot
Rebel Vanguard
Han Solo or Chewbacca
Luke Skywalker or Obi-Wan Kenobi
Yoda

Empire:
Stormtrooper
Elite Stormtrooper
Imperial Vanguard
Dark Trooper
Boba Fett or The Emperor's Guards
Darth Vader
The Emperor

Here's A List Of Maps For The Game:Episodes 1+2 (Some Of Them R New(Ones I Made Up):
The Phantom Menace:
Naboo:Plains
Naboo:Theed
Naboo:Otto Gunga (Gungan City)
Tatooine: Mos Espa
Tatooine: Podracing Stadium
Naboo Palace:The Final Dual
Naboo Palace: Hangar
Tatooine: Watto's Junkyard
Naboo: Space
Droid Control Ship (More Like An Area Than A Map)
Naboo:Space-Trade Federation Blockade
Naboo:Underwater Depths

Attack Of The Clones:
Geonosis:Spire
Geonosis:Space-Asteroid Belt
Kamino:Platforms
Kamino:Cloning Facility
Tatooine:Tusken Raider Settlement
Geonosis:Droid Factory
Coruscant:Bar
Geonosis:Execution Arena
Geonosis:Hangar
Naboo:Lake Country
Coruscant:Platforms
Coruscant:Jedi Archives

What D U Think Of These (Don't Steal Dem And Put Them On Your Supa Thread).

Edit 1:
Sorry U Guys This Was Wat I Wrote For My Thread Biut They Took It Down So Ignore The Bit In Brackets At Da Bottom!!!

Edit 2:
You Gurys If Ur Wonderin Where Episodes 3,4,5+6 R, Well I'm Thinking On Them But They'll Be Up soon!!!

Edit 3:
I Think Lucasarts should make SWBF3 Supa Large So It Takes Up About 20 Gigs Of Hard-drive Space! I Know It Sounds Crazy But If U THink About It... IT ISN'T!

Commando Tazer--welcome to the Forums. Please use the edit button in the lower right side of your post if you want to add something to a previous post. Please do not double-post. Check out the SWBF Code of Conduct thread (http://www.lucasforums.com/showthread.php?t=122354), and if you have any questions, please do not hesitate to contact the moderating staff. --Jae
 Cronic strife
06-29-2007, 2:28 AM
#1055
I say these 3 important things we need.

1)Have atleast 50 or more people online since its 360-PS3-Wii

2)Have a MUCH MUCH bigger Space war and include Slave -1/Falcon/Yt-2400/ and more Great space ships

3)Add more Jedi and Siths in this game and have a Much bigger Map .


K anyway thats my 3 ideas we need to put and I agree with Commando Tazer.But Ill say we should have Outerspace war outside of the death star .And Have better Mission types like Destroy the Death start or Bomb the genrators or Destroy as manyships but the ship will explode like 30 sec if u don't get out ETC.


They should add

Dantonie

Rori

Talus

and that place from Kotor 1 where all does ships where torn apart in a sacred planet.
 Henz
06-29-2007, 5:43 PM
#1056
There were so many better levels in 1 than in 2. III has to include ALL previous levels. No excuses.
 reyoints
06-29-2007, 10:57 PM
#1057
Hi guys im new here.


I like star wars battlefront 2, but if there were making a SWBF3 game they need to make some corrections.


1- i like the jedi vs jedi combat, except make it for more maps like hoth or something, and make more game types for it. CTF or conquest. it would be more fun and cool.


2- when your fighting and you get to use an flying vehicle from the planet (ground), make it where you can fly into space if you want(without blowing up the ship) cause its fun to fly in space and the movies are like that.


It would also be cool if you can pick an ship for an campeign level and fly it to another planet.

3- For whati can think of, also when you fighting in combat, have your team mates fight hard as the user. In my game SWBF2, i like do all the work and get over 100 kills. while the comp. on my team get like 5 or up to 10 kills. i mean they do crap and i have it on elite setting. so make it more fun with your teamates fighting as good as you.


4- and really the last thing i have is . MAKE THE GAME MORE FUN. Have the troopers or the people do more stuff besides running, shooting, and killing. I know there isnt enything else to put, but at least try.


5- now my last thing. i love galactic conquest, but add something else to it besides conquest and campeign mode and instint action.
 dr.w
07-05-2007, 9:25 PM
#1058
I'm new to this whole forum thing, but i think that swbf3 should not be as big of a ----ed-up mess as swbf2. i was really disapointed by the maps, especially the space battles.

another thing, there should b more time periods, like the sith war, the mandalorian war, and even the Yuzhan vong war.

Plus, more heros, like kit fisto, exar kun, darth revan, darth malak, etc...
 GeneralPloKoon
07-06-2007, 9:52 PM
#1059
-I would like certain factions to have classes specific to that planet. Throughout the movies and EU factions such as the Separatists(CIS) ally with many different species, for example, on Kashyyyk the CIS would have some Trandoshan Units(playable units, not like the wookies on the same planet)or a special unit thats a Trandoshan, Geonosis would have Geonosians playable. Mon Calamari(I want this planet!) would have a Mon Calamari unit on the Republic side and a Quarren unit on the CIS side. You get the idea...

-If heroes are still wanted I would like heroes to be less stronger and more than one hero on a team, for example, on Tatooine during the Galactic Civil War with the Rebels, the points to get heroes is set to 20, the first person to get to there gets lets say, Luke Skywalker, 2nd person to get to 20 gets Obi-Wan or Han or some other hero suitable for that planet. Have at least 3 or 4 heroes per team, thats not too much if the heroes are weaker....is it?

-Planets and other "areas" I want!:
all the planets from the first battlefront!!!!!!!!
Mon Calamari
Oovo IV
Ewok Village
Geonosis Arena
Echo Base(inside it)
Malastare
I have more planets I want I just chose the ones that fitted Battlefront the most...

-Improved space battles, maybe the ships can now be taken over via conquest and the ships can be destroyed. Instead of just two capital ships across from each other maybe a team starts on a asteroid base and flys to the capital ships(depends on the map). Bigger Capital ships. Smaller Frigates and Cruisers can be entered and taken over.

-Starfighters on land maps! Like the first battlefront, making the maps even bigger and more battlefeild-like.

-And most of my other ideas have already been used....so thats a small chunk of my ideas!
 boba fett 13
07-07-2007, 10:33 PM
#1060
i think you should be able to execute a special move after collecting some item
example: with a jedi you knock them down and execute them like anakin did in ep 3 to count dooku.
 GeneralPloKoon
07-07-2007, 11:33 PM
#1061
Thats a neat idea, but instead of an item how about its a finish move when a hero is fighting another hero and then when the enemy hero gets low and empty on health the hero will do a finish move depending on the character. (Anakin cuts head off,Jango blasts in head, Vader chokes......then throws, etc.)
 arc_fodo
07-08-2007, 2:07 AM
#1062
is there gonna be a SWBF3? well if there is i have a couple of ideas for it

first, there should be more team play or squad play, like when you spawn in a map you should be riding a transport with 1 and 3 normal soldiers of each of the other different classes and an ARC trooper or a jedi as leader to give you orders and if you have enough SKILL (not on how many bots you've killed)you can choose to be leader... oh yeah if the leader is killed a new leader is appointed

second, aircrafts on ground maps so you can shoot those droids with a laser!!!

bigger maps, big enough for dogfights in the air and groundfights

faction advantages, like imperials have more ammo(resources) but rebels have more power

and smarter AI for example of dumb AI is in some maps the sniper class just hides in a corner and wait to be the last ones killed when they're suppose to hide somewhere where they can actually snipe someone

oh and there should be create a soldier where you get to choose how you look and your specialty weapon (kill 8 enemies with assault rifle get chaingun or kill 6 enemies with blaster pistol get dual pistols like ARC77 more commonly known as Fodo XP)

Smoke grenades would be really nice for both concealment and signals, maybe different colors for each faction.
these can be used to call airstrike
 dr.w
07-08-2007, 12:44 PM
#1063
the top things i want them to do for BF3 Are:
- that they should have more factions like black sun, the mandalorians, the sith (darth malak), and the new republic.

- bigger maps, on ground and in space.

- starfighters on the ground battles like on BF1

- more heros and villans.

- and finally make it so you can control the capital ships and frigates on space levels (plus better ship to ship weapons that you can use, turbolaser, etc.)
 GeneralPloKoon
07-08-2007, 4:50 PM
#1064
the top things i want them to do for BF3 Are:
- that they should have more factions like black sun, the mandalorians, the sith (darth malak), and the new republic.

- bigger maps, on ground and in space.

- starfighters on the ground battles like on BF1

- more heros and villans.

- and finally make it so you can control the capital ships and frigates on space levels (plus better ship to ship weapons that you can use, turbolaser, etc.)Well,that sounds familiar...
 arc_fodo
07-09-2007, 4:33 AM
#1065
i have more ideas, as said in one of the other posts way back big vehichles shouldnt just disappear and can be used for cover and can have a few soldiers insideand also the outside turrets can still operate so my idea is that you can spawn inside the AT-TE (for example) and can get out unless you spawn as a driver, gunner etc. you can't get out until killed or the AT-TE is destroyed and if you are killed via Sniper :snip2:, a person riding (not outside) the AT-TE can change his place, and if the AT-TE is destroyed crew and passengers will either be killed or injured and engineers can repair outdor turrets so it can be used

And another idea is spawn from LAAT/i gunships :) where you can spawn as crew who cant get out or as passengers who can only that the passengers can shoot stuff with the guns in low altitude the jump off when they land but crew stays and provides air support :D
 GeneralPloKoon
07-09-2007, 3:10 PM
#1066
But why can't they get out of the vehicles?
 tudis20
07-09-2007, 3:12 PM
#1067
when is it coming out and what consols is it for?
 tudis20
07-09-2007, 3:22 PM
#1068
we have to have longer large battles so 2500 renfrocements at max 64 players per team in each battle more fire power find cheats while playing story line but best at last ones no glitches up to 8 players with muliti tap over 50 battle arenas and more playable teams like: republic, rebles, empire, cis, wookies, ewoks, genosians, wamps, ect. now that would be really cool and put it on all consols like ps2, ps3, xbox, xbox360, wii, psp, ds, ect.
 jawathehutt
07-09-2007, 3:51 PM
#1069
First off, welcome to the forums. Second, please use the edit button instead of double posting
we have to have longer large battles so 2500 renfrocements at max 64 players per team in each battle more fire power find cheats while playing story line but best at last ones no glitches up to 8 players with muliti tap over 50 battle arenas and more playable teams like: republic, rebles, empire, cis, wookies, ewoks, genosians, wamps, ect. now that would be really cool and put it on all consols like ps2, ps3, xbox, xbox360, wii, psp, ds, ect.
As for all the teams, that would be a little unbalanced. Ewoks can win in hunt because its only snipers they face. They would be destroyed by a regular storm trooper. In addition, many of those species just didnt care what happened. The wampas attacked everyone, giving them a non-hunt side would be like giving bears a team in a battlefield game, they just dont care about the conflicts of the empire and rebels. And while it would be great to have it on all those platforms, it wont happen. Its too much work. If someone told me my game had to be converted onto 8-9 platfroms, I would laugh and walk out. It would just take too long.
 RepSharpshooter
07-09-2007, 4:43 PM
#1070
All this about BF3 is cool. Are any of you programmers, modelers, etc?
If you have any experience in Softimage XSI or just modding, could you go over to the swbfI - mods and editing- mod tools thread and help me out? I'm trying to get a Softimage XSI 4.2 Mod Tool to work (Its free).

My opinion about BF3:
Well, there's a lot of things I could say. Bigger maps would be cool, but there would need to be more organization in single player, such as the ability to tell all the bots which command post to go to etc. Urban combat on coruscant would be cool. In fact, I tried to make a coruscant level for BF1942, but I never finished it. There's some pictures of it at my site (l put the url in my signature)
 arc_fodo
07-10-2007, 2:42 AM
#1071
But why can't they get out of the vehicles?

well in a battlefield vehicles dont just appear then random troops go in right? there already there when its transported there
 Commando Tazer
07-10-2007, 2:57 AM
#1072
Plo Koon They Aready HAd The Ewok Village The Put It In The Endor Map! Why Were there all those ladders and walkways and all those tree houses!
Boba Fett 13 I Like Your Style But I Myself Think The Jedi Should Lead The Clones Into Battle (Read My Above Post To See My Ideas 4 SWBF3)!
Hey RedSharpshooter Keep Working On The Coruscant MAp Cos It Looks Brilliant. I Like THe Idea Of A Jet Trooper Having A Blaster Riffel But Could You make It So The Jet Trooper Has An Unlimited Jet Stream So He Can Fly Everywhere. You Could Change The Coulour Of His Armor Aswell If You Could Do This 4 Me hat Would Be Great. Can You Make It So It Is A Mod 4 Battlefront 1, Thanks Again!!!
 jawathehutt
07-10-2007, 9:58 AM
#1073
I dont think theres been a mod for BF1 in over 6 months, dont get your hopes up.
 RepSharpshooter
07-10-2007, 10:09 AM
#1074
Yeah BF3, but are we planning on making it? Or are we just throwing opinions out for the gaming industry?
I think we should just mod BF2, and try and implement some of the suggestions on this forum. Why don't we pick a map and get started?

If you wanna try, go here for BF2 mod tools
http://www.lucasfiles.com/?s=&action=category&id=159)

I need that free Softimage XSI 4.2 Mod Tool to work. Anybody out there that understands what I'm talking about?
Of course I COULD give the commando unlimited jet, and I could also give him unlimited ammo. But that takes the fun out of it, and makes it unrealistic. I can re-skin his armor though, that's definitely possible.
PS I put more coruscant pictures on my site.

Yeah, thats too bad about BF1. I saw all the posts were about a year old. I have both BF1 and BF2 mod tools. I was starting with BF1 because its simpler. But its still the Zero engine, and I still have to get XSI running for either of them to work. Zero editor didn't change much from BF1 to BF2.
 jawathehutt
07-10-2007, 11:52 AM
#1075
The majority of the stuff thats been suggested has been done except the things that the engine cant handle which is quite a bit.
 RepSharpshooter
07-10-2007, 12:35 PM
#1076
Already done?
Is pandemic making it? I'm confused.
Are you talking about Renegade Squadron?
I have yet to find an official BF3.
 jawathehutt
07-10-2007, 1:23 PM
#1077
I mean in mods/maps
 RepSharpshooter
07-10-2007, 1:29 PM
#1078
Mod maps, ok, I downloaded a SWBF Conversion Pack v1.75. I think this is it.

My opinions on BF3:
-Include destructible scenery, like a lot of it. The engine definitely supports it. Destructible buildings? Maybe not, but that would be cool like in KOTOR to bomb your enemy like they did to Taris, and have the buildings just shatter and explode.
-More classes. Surely there aren't only 5 different troops in a whole army.
-Not necessarily bigger, but more in-depth maps.
-Like other people were saying, the ability to just walk in a vehicle would be cool, sorta like GCMOD for BF1942. In that game you can walk around inside the corridors of cruisers. If you go to the bridge, you can actually fly them at other cruisers. The weapons work, and the cruisers are even destructible.
 jawathehutt
07-10-2007, 5:25 PM
#1079
Your playing the old version thats filled with bugs and stuff. There is now
1. 3-4 new unit classes
2. King of the hill mode
3. Holocron mode(a holocron spawns in a random spot and you or a teammate has to pick it up and hold it for 2 minutes
4. Deathmatch mode
5. team deathmatch(XL without the extra units
6.Uber mode(XL but conquest style)
7. Dogfighting(space but like hunt)
8. Classic Conquest: no unlockables, BF1 units, the only thing missing is prone because thats impossible to add)
9.Hero Assualt on most shipped and conversion pack, most with at least 5 new heroes
10. The BF1 maps, 3 new space maps with B wings, Dokuus geonosis ship and other cool stuff
11. a bunch of extra maps that are included for fun
12. A bonus menu that has things like concept art and units/vehicles that were removed from BF1 and BF2 while in developement
13. You can play any campaign mission from instant action
14. Most bugs squashed
link
http://www.gametoast.com/index.php?name=PNphpBB2&file=viewtopic&t=9881)
 Davinq
07-10-2007, 6:30 PM
#1080
Your playing the old version thats filled with bugs and stuff. There is now
1. 3-4 new unit classes
2. King of the hill mode
3. Holocron mode(a holocron spawns in a random spot and you or a teammate has to pick it up and hold it for 2 minutes
4. Deathmatch mode
5. team deathmatch(XL without the extra units
6.Uber mode(XL but conquest style)
7. Dogfighting(space but like hunt)
8. Classic Conquest: no unlockables, BF1 units, the only thing missing is prone because thats impossible to add)
9.Hero Assualt on most shipped and conversion pack, most with at least 5 new heroes
10. The BF1 maps, 3 new space maps with B wings, Dokuus geonosis ship and other cool stuff
11. a bunch of extra maps that are included for fun
12. A bonus menu that has things like concept art and units/vehicles that were removed from BF1 and BF2 while in developement
13. You can play any campaign mission from instant action
14. Most bugs squashed
link
http://www.gametoast.com/index.php?name=PNphpBB2&file=viewtopic&t=9881)
That conversion pack has still got a TON of glitch issues though. Granted, a vast majority have been fixed, but several Order 66 maps don't work for example, and the Yavin Arena still crashes when one tries to load it. No, the conversion pack has got a long way to go before it's worthwhile for everyone to download.
 RepSharpshooter
07-10-2007, 6:54 PM
#1081
Thanks both of you. I wondered why everything was all messed up. At least some of the things are fixed though

Here's a wild idea, how about a dynamic map, one faction in one location, another faction in another location, and the team members build their base, sort of like building a real base. One problem though, nothing would stop the factions from putting in hundreds of turrets, or something like that. Still, it would be cool to have your own barracks, weapons locker, etc. etc.. But this is going towards the realm of a rpg, and yeah I know SWBF is a shooter, not an rpg.
But when someone is defending their own base, one that they built themselves, won't they fight with more dedication?

Also, where can I find recent BF2 modding support? Most relevant threads are months old at the least, if not years. (I have trouble with XSI and exporting)
 darth rogue
07-10-2007, 7:15 PM
#1082
there should be entire planets to explore and conquer not just certain parts.
 jawathehutt
07-10-2007, 10:46 PM
#1083
www.gametoast.com) is where your going to find modding help, this is one of the worst places to get it.

As for Darth Rogues suggestion, thats impossible to do realisticly. And I mean impossible.A good mapper can make a decent map in 1-2 weeks. Now times that by a few million to make a up contenent of the planet. Now take that to the million power. Your answer is the time it takes for that planet to get finished. Now times that by like 20. And thats how long it would take for the game to come out.
 RepSharpshooter
07-11-2007, 10:07 PM
#1084
Flightsim has the whole world. They use autogen and some other stuff to make it work, but really, worlds would be so big the battles wouldn't be battles, they would be wars that could drag on for years.
Anyway, the conversion pack is great! A lot of bugs though. Thanks for the link to gametoast. In order to export msh you need the $500 version of XSI. I'm trying to find away around XSI, but it looks like thats not possible.
That's too bad, because I made a good coruscant speeder model thats way better then the one in the conversion pack. (If anyone cares it's on my homepage)
 jawathehutt
07-11-2007, 10:27 PM
#1085
Send it to someone on gametoast, a bunch of them have XSI.

As for the flightsim, thats because its a flying game, the ground is not important. In a FPS, 1 building can affect the balance of the whole map. Plus theres a lot bigger chance for a clipping bug on a FPS than a flying game where the only solid thing you need to worry about is the ground.
 RepSharpshooter
07-12-2007, 3:19 PM
#1086
Yep you're right about flightsim. Scenery has collision boxes, not meshes.
I posted my speeder at game toast. With any luck some person who made the conversion pack will see it.

YEAH!!!!!! I did it! I exported my speeder from gmax, to yafray, to 3DOC, to blender, to XSI. Now I can give it to the people with the real XSI, to export to battlefront. phew.

Here's an idea for a BF3 Expansion pack. We could go through all the mod maps at battlefront files and put the good ones in the pack. I think we should correct other small details such as putting in the right trooper skins at Utapau, and putting in the green skins for clone marines and so on, to make it truly accurate to the movie.
 darkjedimonkey
07-17-2007, 5:05 PM
#1087
Anyone have any more SWBF3 ideas?[/QUOTE]


Yeah, I do.

I think there should be more 2 on 1 battles where you and 30 guys go againstlike 100 AI except your guys won't be stupid and get themselves killed in 2 secs

The problems with SWBF 1 and 2 is that when AI's have grenades next to them, half of the time they dont move so then 5 guys are taken out every minute due to stupidity.

Another I idea is that when all of your guys are depleted and u are the only guy left it shouldnt automatically be defeat. it would be cool to have u against them since we are better then the AI's and stand more of a chance.
:twogun:
 darkjedimonkey
07-17-2007, 5:08 PM
#1088
I would like to see at least 50 planets and also being able to reenact the Death Star attacks would be cool.
 darkjedimonkey
07-17-2007, 5:15 PM
#1089
I agree with you.
If the bodies don't disappear then it makes the war more war-like.
And if there is a firefight in a small room or hallway the blaster marks of stray lasers should be on the walls.
I like your ideas (#3 #5 and #6). Running for your life to get out of an exploding ship
would be AWESOME :vsd: :vsd:






I think the following:

1. Destructable enviroments and buildings
2. When you kill someone or get killed, their bodies stay there and don't dissapear
3. In space, there should be be 6 or 7 capital ships, but only one flagship.
4. In the capital ship, there should be several rooms and hallways. When you invade the ship, the security guards fight you in the rooms and hallways. You'll have to fight your way to the command bridge, kill the Admiral, and blow up the command bridge. After you've destroyed everything, the ship starts to blow up. If you don't get out in time, you blow up with the ship.
5. Realistic battles in the movies like Hoth, there should be 9 or 10 AT-ATs, like 5 AT-ST squadrons, and the rebels actually stay in the trenches and fire from there, and retreat like in the movie.
6. Huge battlefields like in the movies. For example Geonosis, Mygeeto, Utapau, Hoth, the Death Star trench run, and the Space Battle over Endor with the second Death Star.
7. Melee attack like in Halo
Let me know what you think
 darkjedimonkey
07-17-2007, 5:18 PM
#1090
oh yeah and make the vehicles more roomy
in the at-at it isnt just the cockpit there is a whole troop carrier in the back
you should be able to walk around and do things
like being a rebel and rappelling into the at-at and then killing everyone inside
that would be cool
 darkjedimonkey
07-17-2007, 5:24 PM
#1091
your idea is pretty cool and i like the idea of moving up ranks.
but wat about changing classes
i mean
in the first few minutes you are a clone but then droid tank enters the battle field then you destroy the tank and wat then you are a shock trooper and you have to kill with a blaster pistol?
im just saying.
but i still like your idea






Look Here Are My Ideas 4 SWBF3 and i think they're pretty cool.
Ok what happens is that in every map u start off as a satndard clone and for every 10 kills you get you can move up a rank.
Here r the ranks. Also 4 every 50 kills you get you can unlock a unique character for each map e.g. Tarful, Chewbacca
-Kashykk
Republic:
Clone Trooper
Shock Trooper
Arc Trooper
Delta Commando
Young Jedi
Jedi Padawan
Jedi Knight
Jedi Master

CIS:
Battle Droid
Droid Pilot
Super Battle Droid
Magna Guard
Crab Driod
Sith Apprentice
Sith
Sith Lord

Rebels:
Rebel
Rebel Pilot
Rebel Vanguard
Han Solo or Chewbacca
Luke Skywalker or Obi-Wan Kenobi
Yoda

Empire:
Stormtrooper
Elite Stormtrooper
Imperial Vanguard
Dark Trooper
Boba Fett or The Emperor's Guards
Darth Vader
The Emperor

Here's A List Of Maps For The Game:Episodes 1+2 (Some Of Them R New(Ones I Made Up):
The Phantom Menace:
Naboo:Plains
Naboo:Theed
Naboo:Otto Gunga (Gungan City)
Tatooine: Mos Espa
Tatooine: Podracing Stadium
Naboo Palace:The Final Dual
Naboo Palace: Hangar
Tatooine: Watto's Junkyard
Naboo: Space
Droid Control Ship (More Like An Area Than A Map)
Naboo:Space-Trade Federation Blockade
Naboo:Underwater Depths

Attack Of The Clones:
Geonosis:Spire
Geonosis:Space-Asteroid Belt
Kamino:Platforms
Kamino:Cloning Facility
Tatooine:Tusken Raider Settlement
Geonosis:Droid Factory
Coruscant:Bar
Geonosis:Execution Arena
Geonosis:Hangar
Naboo:Lake Country
Coruscant:Platforms
Coruscant:Jedi Archives

What D U Think Of These (Don't Steal Dem And Put Them On Your Supa Thread).

Edit 1:
Sorry U Guys This Was Wat I Wrote For My Thread Biut They Took It Down So Ignore The Bit In Brackets At Da Bottom!!!

Edit 2:
You Gurys If Ur Wonderin Where Episodes 3,4,5+6 R, Well I'm Thinking On Them But They'll Be Up soon!!!

Edit 3:
I Think Lucasarts should make SWBF3 Supa Large So It Takes Up About 20 Gigs Of Hard-drive Space! I Know It Sounds Crazy But If U THink About It... IT ISN'T!

Commando Tazer--welcome to the Forums. Please use the edit button in the lower right side of your post if you want to add something to a previous post. Please do not double-post. Check out the SWBF Code of Conduct thread (http://www.lucasforums.com/showthread.php?t=122354), and if you have any questions, please do not hesitate to contact the moderating staff. --Jae
 jawathehutt
07-17-2007, 6:46 PM
#1092
edit: Danged nabit mods, you beat me to it.
 arthurcourt
07-23-2007, 8:40 AM
#1093
well i think they should mke a campaign for the droids and rebels, plus tweak for realism:
allowed in frigates
ships are much bigger with more rooms like in the books it says that the ships have stuff like the clones don't sleep they're cryogenically frozen(republic commando, hard contact) and proper control over the ship, it moves really slowly tho, and turrets along the sides like on episode III.
change the rebel gunship, it is stupid it being exactly like republic one, hve it like the escape shuttles but smaller maybe
ships have escape pods, which jettison you into space, starfighters can pick up people in them. also starfighters have escape pods
in galactic conquest, troops that are not picked up, land on the planet below(or nearest) and if in the next turn that place is attacked you get extra reinforcments.
in galactic conquest, u can pick to put not all but just some troops on the planet, u get more every time u conquer one and more from your existing planets every turn, some troops may be left to guard planets, instead of just appearing at the planet when it's attacked.
doors to other places that can be locked down if part of the ship is captures
controllable command posts in ships, why destroy it when u can capture it
fleets - having more than 1 capital ship and 2 frigate, buy more
 darkjedimonkey
07-23-2007, 5:50 PM
#1094
cool ideas
i definitely think the ships should have more rooms then just the key points


....in galactic conquest, u can pick to put not all but just some troops on the planet, u get more every time u conquer one and more from your existing planets every turn, some troops may be left to guard planets, instead of just appearing at the planet when it's attacked.
doors to other places that can be locked down if part of the ship is captures
controllable command posts in ships, why destroy it when u can capture it
fleets - having more than 1 capital ship and 2 frigate, buy more
 darkjedimonkey
07-23-2007, 5:51 PM
#1095
cool ideas
i definitely think the ships should have more rooms then just the key points
:vsd:

....in galactic conquest, u can pick to put not all but just some troops on the planet, u get more every time u conquer one and more from your existing planets every turn, some troops may be left to guard planets, instead of just appearing at the planet when it's attacked.
doors to other places that can be locked down if part of the ship is captures
controllable command posts in ships, why destroy it when u can capture it
fleets - having more than 1 capital ship and 2 frigate, buy more


:) :blast5: :blast5: :blast5: :blast5: :blast5: :blast5: :blast5: :blast5:
 RevanDestroyer
07-24-2007, 1:45 PM
#1096
I think that for BF3 they should have two eras.
1. The Mandalorian Wars.
2. The Jedi Civil War.

Opinions?
 jawathehutt
07-24-2007, 2:12 PM
#1097
Why not GCW and Clone Wars still?
 RevanDestroyer
07-24-2007, 2:42 PM
#1098
I just thought that it would be cool to play through a different era of fighting is all. And what what would be better than the Mandalorian Wars. I think if they released a third battlefront playing through the Galactic Civil War or the Clone Wars would bore people and make them not want to play them. If they have Galactic Conquest mode[which of course they will] they could put in the GCW and Clone Wars as well as the Mandalorian Wars and Jedi Civil War.

Or possibly a game playing through the war of Exar Kun? It's all just suggestions that will most likely not be answered by the makers of it. But it's at least something we could think about?
 jawathehutt
07-24-2007, 4:46 PM
#1099
I think they could prettty easily put all 4 eras, all they have to do is change some skins if they do what they did with the sides in BF2
 RC-1207
07-24-2007, 6:55 PM
#1100
GC should be a bit more RTS like, and there should be 20 units per side. Anymore and the last enemy CP will be too hectic. You should also be able to better control your squad, such as give them orders to take out a tank or something like that instead of just having them follow you.
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